[A psychic, how fun. Palamedes considers how to file this new type of Spirit Guy in his mental file of other people's powers; psychic implies a great deal less physically-based, fleshy type stuff than necromancy, but who can say. Next time Mob wants to look at the worm curtain maybe Pal can make a spreadsheet.
So he will ask but one question, ahem:] What's your best skill?
[Which is kind of a few questions stacked on top of each other, but never mind, tell him the deets.]
I'm a necromancer. No zombies involved; I don't know where all of that brain-eating nonsense came from, but that's not what we're into. [He nods towards one of the many blood wards drawn meticulously in key spots around the room.] My wards are for the spirits. Makes it easier to be seen.
no subject
So he will ask but one question, ahem:] What's your best skill?
[Which is kind of a few questions stacked on top of each other, but never mind, tell him the deets.]
I'm a necromancer. No zombies involved; I don't know where all of that brain-eating nonsense came from, but that's not what we're into. [He nods towards one of the many blood wards drawn meticulously in key spots around the room.] My wards are for the spirits. Makes it easier to be seen.