[He makes a face, exaggerated to emphasize just how terrible fine print and social currency are on a day to day basis. The Oversight Body is sweating in their grey ponchos from across worlds, just knowing that the Warden is out there somewhere making comical 'kill me now' faces about paperwork.
So it's going to be a great party, as long as no one expects extravagance from him, which - why would they. Viktor making the cherry bombs is probably, technically, more actual contribution than Palamedes has provided for his own party, so. There's that.
He perks up for puzzles, though. Ooh.]
Absolutely. I like a good challenge. There's something about pattern recognition from puzzle to puzzle that's more like— [a pen twirl, hmm, it's like-] -learning a process in reverse, you know? There are only so many ways a given genre of puzzle - the intentional ones - can be constructed, and so learning the rules can reverse engineer you to the nascent origin.
[of a puzzle. if anyone still doubted palamedes sextus was a big nerd.]
Compare that to, say, chess, a terminally boring game that relies on not understanding human strategic processes within a finite set of moves to remain surprising, and you'll find puzzles are far more interesting. The back-process is almost more entertaining than the resolution.
no subject
So it's going to be a great party, as long as no one expects extravagance from him, which - why would they. Viktor making the cherry bombs is probably, technically, more actual contribution than Palamedes has provided for his own party, so. There's that.
He perks up for puzzles, though. Ooh.]
Absolutely. I like a good challenge. There's something about pattern recognition from puzzle to puzzle that's more like— [a pen twirl, hmm, it's like-] -learning a process in reverse, you know? There are only so many ways a given genre of puzzle - the intentional ones - can be constructed, and so learning the rules can reverse engineer you to the nascent origin.
[of a puzzle. if anyone still doubted palamedes sextus was a big nerd.]
Compare that to, say, chess, a terminally boring game that relies on not understanding human strategic processes within a finite set of moves to remain surprising, and you'll find puzzles are far more interesting. The back-process is almost more entertaining than the resolution.