[The answers to all of those questions are, of course, he's not dealing with it on purpose, he does not intend to deal with it anytime soon, and it's incredibly shitty regardless of necromancer status.
Instead, he works on unwinding some of the copper wire while V explains his - frankly insane situation, if only because Palamedes has seen the completely organic version of it before, he thinks? He'd never had time to ask about the mechanics of why a friend's memory was a royal mess and why another, separate friend appeared to be knocking about in her brain, but—
Huh. Very necromancer, indeed.]
An "engram" is a consciousness, I'm assuming? And your implanted technology altered the landscape, so to speak, to accommodate the interloper— that makes sense.
[Well. As much as anything of this nature would.]
The energy it takes to run two nervous systems at once is already overly taxing; two entire consciousnesses must take an astronomical amount of power. If you're stabilized, the only task left is undoing the work of the first rewrite.
[Super simple!! He could probably do this to a normal brain without Stuff in it, but that's for later. He holds the wire up, one end in each hand.]
This is for vitals; you won't notice a thing, but if we connect you to me with this, I'll be able to get a decent sweep of your body's overall status. You would have to break skin with it, though; I usually prefer using the soft part of the hand, here, [he pinches between thumb and forefinger, then holds out one end of the wire.]
Psychometry, on the other hand, is the ghost-within-the-thing. Sort of. Necromantic energies leave a trace, and if I can find that, I can get a read on the memories associated with it. It's— easier when the emotional connection is stronger. [And all of this thing, the touch-memory-magic, he mentions because,] It's not always voluntary; not mentioning it beforehand wouldn't be fair to your privacy.
pal's list of iou cash-ins is just lifting boxes, anyway cw: sticking wires into skin
Instead, he works on unwinding some of the copper wire while V explains his - frankly insane situation, if only because Palamedes has seen the completely organic version of it before, he thinks? He'd never had time to ask about the mechanics of why a friend's memory was a royal mess and why another, separate friend appeared to be knocking about in her brain, but—
Huh. Very necromancer, indeed.]
An "engram" is a consciousness, I'm assuming? And your implanted technology altered the landscape, so to speak, to accommodate the interloper— that makes sense.
[Well. As much as anything of this nature would.]
The energy it takes to run two nervous systems at once is already overly taxing; two entire consciousnesses must take an astronomical amount of power. If you're stabilized, the only task left is undoing the work of the first rewrite.
[Super simple!! He could probably do this to a normal brain without Stuff in it, but that's for later. He holds the wire up, one end in each hand.]
This is for vitals; you won't notice a thing, but if we connect you to me with this, I'll be able to get a decent sweep of your body's overall status. You would have to break skin with it, though; I usually prefer using the soft part of the hand, here, [he pinches between thumb and forefinger, then holds out one end of the wire.]
Psychometry, on the other hand, is the ghost-within-the-thing. Sort of. Necromantic energies leave a trace, and if I can find that, I can get a read on the memories associated with it. It's— easier when the emotional connection is stronger. [And all of this thing, the touch-memory-magic, he mentions because,] It's not always voluntary; not mentioning it beforehand wouldn't be fair to your privacy.
[anyway stab this wire into your hand]