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deercountry2022-07-08 11:02 pm
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Entry tags:
- *event,
- ahiru: timmy,
- anakin solo: ellie,
- beatrice: mila,
- chizuru yukimura: jelle,
- d: cap,
- daniel larusso: jelle,
- darth imperius: arwing,
- jun ushiro: matt,
- l lawliet: lexil,
- lance: charley,
- lexi howard: argustar,
- luz noceda: pedro,
- nara'a sunvara: matt,
- nico di angelo: xae,
- obi-wan kenobi: timmy,
- palamedes sextus: laura,
- peter graham: jhey,
- pyrrha dve: silyara,
- rose dawson: argustar,
- sharon da silva: lunare,
- shōyō hinata: owlie,
- tinya wazzo: argustar,
- tooru oikawa: ren,
- vi: aeri
magic, madness, heaven, sin
JULY 2022 EVENT
IMAGE DESCRIPTORS IN ORDER OF APPEARANCE
Prompt One
[Image One: A statue of Lady Justice with her sword against a man's throat. ]
[Image Two: A pair of hands covered in blood. ]
Prompt Two
[Image One: Two people trying to reach one another being pulled back by multiple, disembodied hands. ]
[Image Two: A feminine figure lying on a boardwalk above the ocean. ]
Prompt Three
[Image One: A pair of black scales held by a statue. ]
[Image Two: A single hand reaching up from the water, implying drowning. ]
GOOD AND EVIL
FORTUNE'S FOOL
OUR OWN PRISONS
CODINGPrompt One
[Image One: A statue of Lady Justice with her sword against a man's throat. ]
[Image Two: A pair of hands covered in blood. ]
Prompt Two
[Image One: Two people trying to reach one another being pulled back by multiple, disembodied hands. ]
[Image Two: A feminine figure lying on a boardwalk above the ocean. ]
Prompt Three
[Image One: A pair of black scales held by a statue. ]
[Image Two: A single hand reaching up from the water, implying drowning. ]
WHEN: July
WHERE: All over
CONTENT WARNINGS: Violence, revenge, possible torture, possible death, mental manipulation
WHERE: All over
CONTENT WARNINGS: Violence, revenge, possible torture, possible death, mental manipulation
An excerpt from the book Thus Comes the Reckoning:
Sleepers will also feel violently protective of those they love. They will want to make sure that the violent crimes happening to other people doesn't happen to their people and they might go to such extremes as locking their loved ones up so that nothing can get to them. It's an obsessive need to protect and not let go. Someone might even feel so inclined as to kill their friends just to make sure that no one else can hurt them.
On the flip side, those who manage to resist the violent urges will be more inclined to help those who are violent. Even if you are someone who has never wanted to help another person, you will be drawn to do good. It's not impossible to talk others down, to sway them to being better people and to remembering who they are. It's just a lot of work. But still, those who are impacted by the good will feel that same need to protect others; only for them, it doesn't have to necessarily be someone they know. They want to do the right thing, to protect people from themselves. Unlike the evil, they will know there are limits, and they will not hurt others in their attempt to protect them. But they may end up being willing to, possibly uncharacteristically, sacrifice themselves to do so.
QUICK FACTS: 1. You can only be impacted by The Good or The Evil at one time. Someone who is Good can be corrupted into becoming Evil. If someone is talked down from being Evil, they can either go back to being their normal selves, or they can become impacted by The Good instead. This can happen as many times in the month as possible, but they can only be Good or Evil at one time. You can not be both at once.
2. Characters who can usually heal demons/possessions/etc. can cure Evil in people. Their powers will work the same as they would in their canon/from their blood powers. Game based items that would normally cure corruption however will NOT work to cure Evil. They will still work to cure corruption/beasthood.
3. The Reckoning can still punish you. Just because you're being influenced by outside forces won't matter to her. If she catches you doing something bad and it isn't for revenge purposes, she will punish you as she sees fit. This is left up to player interpretation.
Are we inherently good or evil? Are we hard-wired for empathy? Or is violent behavior our innate reaction when the world has done us wrong? This is something that has been debated for centuries, even in the times Before Sodder. Have we evolved since the Dreamless World? Since the Nightmare? Have the Pthumerians and their blessings made us more peaceful and understanding?Sleepers will find themselves encouraged towards violence. Many will be drawn to do evil. They will feel a pull to hurt others, particularly those who have hurt them first. Anger will seem like a natural state and many will find that they have lost all ability to reason when they become even minorly frustrated. Vigilante justice will seem like a great idea. Did someone hurt your loved one? Then tear them apart! Did a person borrow something from you and never return it? End them. Criminal activity will skyrocket, particularly violent criminal activity, throughout the month of July. People will feel more inclined to steal, to damage property, to kill, and to get revenge. Torturing others will seem like a perfectly reasonable idea. It is the month to do so and it might even feel good to hurt other people.
While it is true that our world is more generous and caring than the ones we have read about in the Dreamless World, where in spite of our shortages, we want for nothing that we truly need, the very existence of corruption and beasthood should speak of our true natures and of the true natures of Sleepers. There is no time that this is more prominent in our world than in the month of July, when the Reckoning holds sway.
It is unclear if it is the unbearable heat, the Pthumerian's influence, or perhaps just our true selves coming forth, but each July is the prelude to chaos. The pleasantries die off, the generosity wanes, and we forget the lessons of our more kind and gentle benefactors. Fist fights over minor disagreements, people attacking one another with weapons when they don't get their way or wait too long in line, and murders over the loss of a game. Does the summer make monsters of us all? Or does the Beast Moon simply encourage what is already inside of us?
Sleepers will also feel violently protective of those they love. They will want to make sure that the violent crimes happening to other people doesn't happen to their people and they might go to such extremes as locking their loved ones up so that nothing can get to them. It's an obsessive need to protect and not let go. Someone might even feel so inclined as to kill their friends just to make sure that no one else can hurt them.
On the flip side, those who manage to resist the violent urges will be more inclined to help those who are violent. Even if you are someone who has never wanted to help another person, you will be drawn to do good. It's not impossible to talk others down, to sway them to being better people and to remembering who they are. It's just a lot of work. But still, those who are impacted by the good will feel that same need to protect others; only for them, it doesn't have to necessarily be someone they know. They want to do the right thing, to protect people from themselves. Unlike the evil, they will know there are limits, and they will not hurt others in their attempt to protect them. But they may end up being willing to, possibly uncharacteristically, sacrifice themselves to do so.
QUICK FACTS: 1. You can only be impacted by The Good or The Evil at one time. Someone who is Good can be corrupted into becoming Evil. If someone is talked down from being Evil, they can either go back to being their normal selves, or they can become impacted by The Good instead. This can happen as many times in the month as possible, but they can only be Good or Evil at one time. You can not be both at once.
2. Characters who can usually heal demons/possessions/etc. can cure Evil in people. Their powers will work the same as they would in their canon/from their blood powers. Game based items that would normally cure corruption however will NOT work to cure Evil. They will still work to cure corruption/beasthood.
3. The Reckoning can still punish you. Just because you're being influenced by outside forces won't matter to her. If she catches you doing something bad and it isn't for revenge purposes, she will punish you as she sees fit. This is left up to player interpretation.
WHEN: July
WHERE: All over
CONTENT WARNINGS: Star-Crossed lovers, encouraged suicidal ideation, possible death
WHERE: All over
CONTENT WARNINGS: Star-Crossed lovers, encouraged suicidal ideation, possible death
Love. A complicated feeling that puts people into complicated circumstances. And yet, people will find themselves focused on this emotion more so than usual this month. For someone who is already in love, the emotions will become even stronger, almost overwhelming, wanting to burst out of them like a song. For those who were not in love before, they may find themselves suddenly easily falling for others. Maybe they will love multiple people or maybe just one, but love will be an all consuming emotion to those who fall victim to it.
The only problem is that love isn't always accepted. People who are deeply in love will suddenly start to feel persecuted and judged from those around them. They will feel as though their love is unallowed, that the person that means the most to them is being rejected by their family, their friends, by society itself. It doesn't matter if that's the truth: there's just something inside of people that makes them thoroughly convinced that their love is not meant to be. Star-Crossed. Unattainable.
There will be an increased urge to solidify that love as being real and unbreakable. Maybe this is done through fighting back against those who are saying no. Maybe it comes in the form of secretly saying vows and loved ones spiritually tying themselves together forever. Or maybe in the end, the only true way that lovers feel they can truly be together... is in death. All of these will seem like reasonable options— or maybe even the only option. Love is never ending, after all, even if life is.
QUICK FACTS: 1. Anyone can fall in love with anyone else. It doesn't have to be the character that you're already shipping with if all players agree! You can fall in love with someone you know, someone you've just met, or even a total stranger. Love is a gift to everyone, right??? Who needs pesky things like introductions.
2. You do not have to commit suicide. You can, of course, and many will definitely feel drawn to it with the basis of the prompt, but it is not required. Please make sure to mark all threads accordingly!
3. The persecution against your relationship does not have to be real. You can, however, tie this into the first prompt, and have even the smallest slights be reason to think that your love is persecuted. Similarly, people who are impacted by the first prompt may be more likely to actually shun those who are in love. Feel free to work with it however you see fit!
The only problem is that love isn't always accepted. People who are deeply in love will suddenly start to feel persecuted and judged from those around them. They will feel as though their love is unallowed, that the person that means the most to them is being rejected by their family, their friends, by society itself. It doesn't matter if that's the truth: there's just something inside of people that makes them thoroughly convinced that their love is not meant to be. Star-Crossed. Unattainable.
There will be an increased urge to solidify that love as being real and unbreakable. Maybe this is done through fighting back against those who are saying no. Maybe it comes in the form of secretly saying vows and loved ones spiritually tying themselves together forever. Or maybe in the end, the only true way that lovers feel they can truly be together... is in death. All of these will seem like reasonable options— or maybe even the only option. Love is never ending, after all, even if life is.
QUICK FACTS: 1. Anyone can fall in love with anyone else. It doesn't have to be the character that you're already shipping with if all players agree! You can fall in love with someone you know, someone you've just met, or even a total stranger. Love is a gift to everyone, right??? Who needs pesky things like introductions.
2. You do not have to commit suicide. You can, of course, and many will definitely feel drawn to it with the basis of the prompt, but it is not required. Please make sure to mark all threads accordingly!
3. The persecution against your relationship does not have to be real. You can, however, tie this into the first prompt, and have even the smallest slights be reason to think that your love is persecuted. Similarly, people who are impacted by the first prompt may be more likely to actually shun those who are in love. Feel free to work with it however you see fit!
WHEN: July
WHERE: All over, but particularly by the ocean.
CONTENT WARNINGS: Self-hatred, judgement, suicidal ideation, homicidal ideation, possible drowning.
WHERE: All over, but particularly by the ocean.
CONTENT WARNINGS: Self-hatred, judgement, suicidal ideation, homicidal ideation, possible drowning.
Everyone has personal flaws. Things about themselves they don't like, reactions they wish they didn't have, habits that they want to break. Sometimes the awareness of flaws can outweigh the awareness of our strengths as well. It's easy to get caught up in the feeling that we're less then perfect, that we'll never be able to fix ourselves no matter what we do.
This month, those feelings seem to be amplified. Sleepers will see flaws everywhere; in the people they love, in the Trenchies, and most heavily in themselves. Feelings of self-hatred and judgement will be amplified and even those who are usually confident in themselves will find that they're suffering from it. Sometimes these feelings may manifest as a simple bout of anger and depression; but for others, it can become more severe quickly.
Those who find themselves suffering heaviest from these feelings will feel called to the ocean. Maybe it's a desire to go back to a squid form, a place that's simpler and more straight forward. Or maybe it's the unbearable heat that's putting these thoughts in someone's head and they'll feel like going for a swim would cure it. But there's something inside everyone that knows that if they go into the ocean, they might not come back out again.
Sleepers will feel like the ultimate judgement is waiting for them out there. If they are seeing flaws more in themselves, being by the ocean will amplify feelings of suicide. If they're seeing flaws in everyone else, they might feel compelled to bring those people down to the ocean to drown them. The ocean, associated so heavily with rebirth, could be the very thing to cleanse people of their imperfections, after all. Maybe it would be a favor to everyone if someone just gave in and tried to fix themselves and others. For the good of Trench.
QUICK FACTS: 1. These feelings can cause people to become more corrupt. The longer they are exposed to these feelings, the closer they will get to high levels of corruption, and eventual beasthood.
2. Because these feelings can cause corruption, they can also be relieved through the same methods as corruption. Talking, touching, Moon Drops, get some therapy, whatever the player chooses.
3. People who do not address their feelings and/or who spend too much time by the ocean will inevitably deal with feelings of suicide and/or homicide. Please be sure to handle these topics appropriately and content warn your threads.
This month, those feelings seem to be amplified. Sleepers will see flaws everywhere; in the people they love, in the Trenchies, and most heavily in themselves. Feelings of self-hatred and judgement will be amplified and even those who are usually confident in themselves will find that they're suffering from it. Sometimes these feelings may manifest as a simple bout of anger and depression; but for others, it can become more severe quickly.
Those who find themselves suffering heaviest from these feelings will feel called to the ocean. Maybe it's a desire to go back to a squid form, a place that's simpler and more straight forward. Or maybe it's the unbearable heat that's putting these thoughts in someone's head and they'll feel like going for a swim would cure it. But there's something inside everyone that knows that if they go into the ocean, they might not come back out again.
Sleepers will feel like the ultimate judgement is waiting for them out there. If they are seeing flaws more in themselves, being by the ocean will amplify feelings of suicide. If they're seeing flaws in everyone else, they might feel compelled to bring those people down to the ocean to drown them. The ocean, associated so heavily with rebirth, could be the very thing to cleanse people of their imperfections, after all. Maybe it would be a favor to everyone if someone just gave in and tried to fix themselves and others. For the good of Trench.
QUICK FACTS: 1. These feelings can cause people to become more corrupt. The longer they are exposed to these feelings, the closer they will get to high levels of corruption, and eventual beasthood.
2. Because these feelings can cause corruption, they can also be relieved through the same methods as corruption. Talking, touching, Moon Drops, get some therapy, whatever the player chooses.
3. People who do not address their feelings and/or who spend too much time by the ocean will inevitably deal with feelings of suicide and/or homicide. Please be sure to handle these topics appropriately and content warn your threads.
no subject
[Alas. Hah. Anyway, good god, days in a jar, in a death trance. Palamedes takes his glasses off again, this time to pinch the bridge of his nose hard, before he absolutely loses it about putting kids into jars. Who does this? Who thinks of this, and then continues to think, and then act?
He says,] I spent eight months locked in a room.
[But in the distinct tones of 'I know that one, I get it' and 'That's a story for some other time.' Both are true, and if Palamedes had a nickel for every time he dropped some details about various personal traumas for sad, dark-haired teens in the past couple weeks, well, weird that it happened twice, etc.
So.
Death.]
Alright. Tell me about Jason.
cw: emotional manipulation, teen death
[ Jaded demigods about gods. It's a Thing, Pal. A whole big Thing that he will one day talk about when he hasn't just committed to talking about Jason - the domino that knocked over all of his carefully placed other ones and made a mess. ]
Eight months...
[ They aren't the same, but really, comparing trauma isn't something that can actually be done. Still, it might be the closest anyone has come to understanding what it's like. For now, he lets it go and will keep the information pinned in the back of his mind when he's ready to talk about it.
Jason.
Nico takes a moment and sips at the tea, not caring that it's hot. ]
Jason was a son of Jupiter - Roman to my Greek - two sides that didn't get along, basically. He was one of those hero-types: want to save everyone, trying to please everyone, rides in on a white horse kind of guy. Back then, I'm pretty sure I scared people - I scared myself. It was just me and him on a little side quest, and this god of love comes down on me hard as an "exchange" for our item. I'd never admitted to anyone that I had a crush - that I even liked guys. That sort of thing was ostracized when I was growing up. And here's Cupid trying to pry it out of me like he's trying to break the last piece of my sanity.
I unleashed so much on Jason. Memories, emotions, my heart. I felt so vulnerable around him, knowing he'd seen all that and tried to push him away. I challenged him, I avoided him, I would have run away if I could've - but he just kept on coming. He was the first friend I'd had in what felt like my entire life. Then he goes and sacrifices himself on the other side of the continent, and I have to be okay with it.
no subject
So: Jason. Palamedes listens, lets Nico get it out there— of course there are powerful people mucking around as they please in this story, it doesn't surprise him. The fact of the matter is that he doesn't understand this one, not like the fucking jar; having a bond as tight as the one he shares with Camilla has shielded him from childhood loneliness at the same time it put a wrench into the concept of 'actual privacy,' but - well.
He'll try.]
You don't. You don't have to be okay with it at all. The death of a friend isn't a 'get over it, move on' situation.
[This part, he gets.]
You're allowed to not be okay for as long as you need. 'Not okay' won't be you forever. And ignore anyone who says you'll come out stronger, because that's bullshit— nobody needs grief to straighten their back. You don't owe anyone 'being okay.'
no subject
It's fine if Palamedes doesn't get it, doesn't understand what it's like to feel alone in the world, only to have someone challenge that and push their way in. It's fine because that means Palamedes never had to go through that. ]
I have to be better about it. When Bianca died... I wanted to bring her back so badly. To completely defy the rules of life and death - I was willing to sacrifice a life just to do it.
It had been her choice to sacrifice herself, to stay dead, and couldn't respect that even years later. Jason is the same, he died a hero. [ Staring down into his teacup. ] Having this ability when the people closest to you die doesn't mean I should be allowed to take advantage of it. So I have to be better. So I have to accept it and at least be okay with that.
no subject
[Not that, hm, getting into it about noble sacrifice is something he's super prepared to get into right now, so maybe he'll skip that and only focus on this part - Nico's part.]
I do think you're being too hard on yourself.
no subject
[ Jason's death being a recent nail in his coffin has brought up a lot of things with it, dredged up from the darkness that he tried to at least neatly arrange. ]
I have to be. When Bianca died I was so angry, I held a grudge - she told me I had to let it go. I had to forgive and overcome my anger, because that's the fatal flaw for kids of Hades. Dad told me that his kids are rarely been happy, that he'd like me to be the exception. So no pressure.
[ A hint of sarcasm on those last three words. ]
no subject
[Is that not the problem of the parents to fix, actually! Hades ticks back into the disapproval corner of Palamedes' "Other People's Parents" chart, good god.
He takes his glasses off to- to clean the lenses or something, so he can squint and frown at something else besides the nebulous mental image of a parent actually saying "gee willickers all my kids are unhappy, no time to unpack that, hope you do better!" to their son.
Jesus!!!]
With respect, your dad is an asshole.
no subject
[ His life of solitude was not a happy one, pushing away everyone who might have tried to get to know him. Nico had been acting really recklessly, pushing the limits of his powers and bringing himself closer to death. Not a good time.
Of course, it seems a huge task to propel himself out of the shadows and find a sense of happiness. A lot of pressure on his shoulders. All from a father that Nico had a see-saw relationship with. ]
He's not winning any father-of-the-year awards, that's for sure.
no subject
[So like, fuck that guy!! Get a new dad, there are plenty of other dads. Palamedes huffs and shakes his head, like, sorry, he can't not get incensed about Bad Parenting-]
It's fine— well, it's not, but I'm not here to talk shit about your dad. [A beat.] What can you fix? Right now, what do you think you can fix without too much strife? Even if it's small.
[It's time for... a numbered list, kiddo.]
no subject
[ Jason was the one to try to breach the walls he'd built up first. Who told him that his friends would reign down the fury of the gods if anyone gave him a hard time about his sexuality.
Swishing the remaining tea in his cup. ]
We could talk shit about someone else? [ Only a hint of his dry humor. ] I'm already doing it. "Number 4, Try to say what needs said." Do you have ghosts in your universe, Palamedes?
[ Nico wasn't all that good at talking when he was sad or depressed. His boyfriend was usually the best person for that, but there's a severe lack of sunshine teens here. So instead of wallowing in his misery alone, he's here. Talking. ]
no subject
But he won't preach. Especially not if they're going to talk shit, and ah - ah. Ghosts.
He drums his fingers on the desk, then says,] Yes. The kind we pull back to speak to briefly, usually for research, and the kind that stick around of their own accord— the revenants. The ones that haunt, basically.
[And boy oh boy this is not the time or conversation for a hey, fun fact about how to be a revenant! reveal, he thinks. Maybe later.]
no subject
[ Gods kind of have rules about interfering with their mortal kid's life. Which basically boils down to "don't". Not that it stops them completely, but it doesn't make them likeable by the others. It also doesn't make it right, he knows.
They don't need to get into all that yet. ] Do you ever do it to say goodbye or get any last words?
[ For non-research purposes. ]
no subject
[On skills or 'everything else,' he's not picky. Now, as for the ghosts...]
We don't habitually disturb the dead for personal reasons, no. Just because we could doesn't mean it's respectful, you know? Hardly anyone around here thinks we're anything more than maniacs cackling over corpse puppets, but it's not like that.
[And it's not Palamedes' job to correct anybody's shitty opinions, either, so he's surprisingly calm about that.]
Now, if a revenant is already sticking around... you could have a conversation with them, depending.
no subject
[ He's hoping to not have any more accidental memory and emotional leakage. ]
Bianca... I tried so many times to get her to come talk to me. I couldn't let it go. I was young and inexperienced then. [ When four years is considered young. ] With Jason, I knew he was okay with his death. That disturbing him wouldn't be what he wanted.
[ A soft sigh. ]
Being able to manipulate the dead tends to freak people out. Especially when it's not a common ability. Back home, I maybe saw more fear than was actually there. Pushed myself away before anyone else could. Spent four years on the fringes of everyone, learning how to do all this stuff by myself. With help from some ghosts.
[ Nico sits up, drains the rest of his now cooler tea. Time to drag himself out of the dark place, because Palamedes has offered that invisible hand for him to take by letting him talk, trying to talk him through it. ]
When I re-met Will, he just took my hand out of nowhere. Then he was all annoyingly doctor-ish at me, straight-up telling me that I wasn't going to be shadow traveling again. Followed me into a stupidly dangerous crowd of monsters and enemies, sounded like I'd punched him when I said he was leaving, called a guy an anaemic loser, watched me watch that same guy launch himself into a fiery death, and still wanted me to stick around. After the whole near-war was over, he just kind of expected I would be around while he was treating the injured. Also on bed rest. No one else had really been that pushy before just to get me to stay.
[ It's clear that talking about his boyfriend chases away the darkness that settled in him - maybe better than the tea and saying all of those terrible things dragging him down. Also causes him to blush a little. ]
no subject
[Ocean metaphors. Terrible. Curse his own metaphor-brain.
But okay: back to happier topics, i.e. this adorable boyfriend content. Like, not the war or the death parts, but the other stuff.]
Anyway, he sounds just pushy enough to stay endearing. [ha ha, really though] This place is a pain in the ass, but I'd like to meet him one of these days. Tell me you had time enough to go on a couple dates, at least.
[Kids at war is bad enough, but if Nico didn't get to go on real dates with his little bf... hell to pay.....]
no subject
[ Weirdly, the ocean metaphor fits so well for Nico. He certainly had plenty of troubled waters.
The smallest and fondest smile grows on his face, not one of his smirks or grins. ]
He is. I used to call him my significant annoyance. [ A nod of his head. ] If he shows up, I'll introduce you. Yeah, we've gone out on dates. And stayed in on dates.
[ In between all the war and fighting and people going missing. ]
no subject
[Ha ha. If only people would get real cool about a lot of shit real quickly. That'd be nice. Anyway, good, the dates... these teen bfs deserve dates.]
Well, now you've got to tell me the strangest date you've been on. Did you know Viktor and I stole a chalkboard, once? Right out of the school across town in Gaze.
[They absolutely earned it, those smug nerds. The chalkboard lives in Viktor's lab now, it's very possible Nico has already seen their spoils.]
no subject
[ Nico scared people, it probably didn't help that he lurked in the shadows and appeared out of nowhere. ]
Probably the Cheez Whiz factory in Venezuela. Will would tell you that I teleported us straight into a vat of liquid cheese. Which is not true.
[ A small snort, he has seen the chalkboard. ]
You did tell me you stole a chalkboard to impress a guy, I figured it was Viktor. But how did you get to the idea of stealing it?
no subject
That's fair, but hold on— 'Liquid cheese' is the worst phrase I've ever heard. That's not real, is it? Who would want that?
[And oh, yes, he did share the chalkboard story already, almost. This is a cue to make a mental note to go on a weirder date as soon as surgery time is over and done with, hmm-- yes. He gestures idly, like, oh, it is such a long and detailed heist, but actually:]
Well, you see... we needed a chalkboard. Wanted a chalkboard might be the better term. And I always liked the kind you can flip over, which they had in abundance at the school. It only made sense to liberate one.
no subject
Yes, it is one of the worst phrases ever, and it's absolutely real. Lazy people who don't want to melt their own cheese want it. Or want it for its longer shelf life.
[ The story is why Nico felt okay sharing that he had a boyfriend, though he's a lot better about that these days. Yes, tell him weird date stories. ]
Viva la chalkboard revolution.
no subject
[He shakes his head, and he is entirely serious; why take an already awful experience in all respects- smell? ew. texture? variably awful. etc- and make it liquid and therefore worse. He's not a 'sauces' fan, obviously.
But okay, okay: more importantly,]
How are you feeling now? Better, at all?
no subject
[ Yet Nico is noting to never offer cheeses to Palamedes already. He can't agree with Cheez Whiz is pretty bad.
At that question, Nico takes stock of himself. His emotions and state of mind. While he isn't ready to run out and bother himself with a bunch of strangers, the demigod doesn't have the urge to hide himself away in bed. ]
Yeah, a little. But I'll stick around here for today.
no subject
[Wrong answers only, because cheese is gross!! He maintains this. From texture to taste it's all bad in every form, who invented cheese. Not a fan.
Anyway: good, progress has been made. There's still more tea and snacks, so Nico can even stay without collapsing face-first on the desk. That's something.]
You're welcome to hide out in the loft, if you like; I won't tell anyone. [There is a couch up there, for flopping.] Or we can keep disparaging cheese.
no subject
[ The weirdest conversation to be having after waking up in such of deep depression this morning.
He nods at that, though going up to the loft to faceplant and avoid people doesn't sound like a step forward in his progress. ]
Or we can just make ourselves busy and keep working to make our archive better than that Never Mind's.
[ Productive busywork that will have him interacting with at least one person. ]
no subject
[Yes, he says shudder out loud. Fruit at the bottom yogurt is the worst invention known to man, except cheese whiz might have just taken that spot. Second worst, then.]
Sure, though; let's make an afternoon out of it. One can never go wrong with spite if it's for a good cause.
(no subject)