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deercountry2022-08-08 09:32 pm
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Entry tags:
- *event,
- alucard: timmy,
- anakin skywalker: michele,
- anakin solo: ellie,
- battler ushiromiya: chrono,
- chizuru yukimura: jelle,
- daniel larusso: jelle,
- goro akechi: kei,
- hector: laura,
- hotaru tomoe: xae,
- lance: charley,
- luz noceda: pedro,
- makoto kino: mesi,
- manabu yuuki: elle,
- maria thorpe: jaina,
- mercymorn the first: beth,
- murderbot: silyara,
- nico di angelo: xae,
- palamedes sextus: laura,
- pyrrha dve: silyara,
- scorpia: gore,
- sharon da silva: lunare,
- silco: prox,
- vi: aeri
he ate my heart
AUGUST 2022 EVENT
WE GLOW SO DIM
MONSTER WITHIN
LAVISH DESIRES
CODING
EXTRA WARNING:
IMAGE DESCRIPTORS IN ORDER OF APPEARANCE
Prompt One
[Image One: The shore line lit up by some sort of bioluminescent organism. ]
[Image Two: A sunken pirate ship covered in algae, seaweed, and suffering from wood rot. ]
Prompt Two
[Image One: A tentacle wrapping around a persons hand. ]
[Image Two: A close up of someone's shoulder which is turning black and cracked and dripping water. ]
Prompt Three
[Image One: A statue of a human face, split in half, with a golden devil mask between the two halves. ]
[Image Two: A number of golden hands reaching up for a white sphere. ]
Prompt One
[Image One: The shore line lit up by some sort of bioluminescent organism. ]
[Image Two: A sunken pirate ship covered in algae, seaweed, and suffering from wood rot. ]
Prompt Two
[Image One: A tentacle wrapping around a persons hand. ]
[Image Two: A close up of someone's shoulder which is turning black and cracked and dripping water. ]
Prompt Three
[Image One: A statue of a human face, split in half, with a golden devil mask between the two halves. ]
[Image Two: A number of golden hands reaching up for a white sphere. ]
WHEN: August
WHERE: The Ocean
CONTENT WARNINGS: Deep diving, possible drowning, possible death
WHERE: The Ocean
CONTENT WARNINGS: Deep diving, possible drowning, possible death
Early on in the month, the waves start to have a strange look to them. They seem a little brighter, even at night, and it's then that it hits you: the waves are glowing. It's easy to at first to brush it off as the bioluminescence of certain types of plankton, but the way it moves and sparkles has an other-worldly quality to it that can't be explained by science. Those who look even closer at the glow will notice that it seems to be forming some sort of path into the watery depths.
Those who choose to follow the path despite the angry waves and awful storms that plague the seas this month will find that the ocean seems to be at its calmest along these illuminated, watery roads. Diving down to follow them won't require any equipment, as Sleepers will find that staying within the glowing path allows them to breathe under water when they might normally not have been able to. The pressure changes don't seem to be impacting anyone who follows the light either, allowing them access to deeper depths of the ocean than may have previously been explored.
Continuing to follow the path will lead Sleepers to a series of ship wrecks under the water. These ancient vessels are rotted and covered in seaweed, but anyone who is familiar with the cultures of Earth will notice that they seem to come from all over the world and their styles vary by multiple centuries. But all the ships seem to be covered in this same, strange glow that has brought people here.
Exploring the ships will lead to multiple different discoveries. There are chests filled with ancient artifacts: carvings of squids, statues of various sea creatures that feel a little off somehow, and stones carved with a strange text that is almost impossible to decipher. The artifacts are covered in strange, rust-looking stains that penetrate deep into the materials they're made of. These artifacts can be brought back to shore, and if someone were to try and ask the Trenchies what the writing said, they would only be able to say that these are clearly texts of the Old Ones from long before any recorded history that Trench has in its Archives. When asked about the sea creatures, they'll think it's obvious: these are Mariana's various forms from over the years. The off qualities are her unique takes as a Pthumerian on the creatures of the ocean.
Prolonged exposure to these statues of Mariana will cause people to become more bluntly honest, more open with their emotions, and often much more prone to large outbursts from said emotions, both good and bad. However, Sleepers who keep these statues near them will also find that they are able to keep more control of their blood powers. It's up to each individual if it's a worthy trade off.
If you leave the path, two things can happen: Sleepers will either turn into their squid selves and can continue to swim or they will drown. There will be nothing of interest outside of these paths, just typical ocean creatures, and maybe some of those monsters that have been crawling out of the watery depths as of late.
Those who choose to follow the path despite the angry waves and awful storms that plague the seas this month will find that the ocean seems to be at its calmest along these illuminated, watery roads. Diving down to follow them won't require any equipment, as Sleepers will find that staying within the glowing path allows them to breathe under water when they might normally not have been able to. The pressure changes don't seem to be impacting anyone who follows the light either, allowing them access to deeper depths of the ocean than may have previously been explored.
Continuing to follow the path will lead Sleepers to a series of ship wrecks under the water. These ancient vessels are rotted and covered in seaweed, but anyone who is familiar with the cultures of Earth will notice that they seem to come from all over the world and their styles vary by multiple centuries. But all the ships seem to be covered in this same, strange glow that has brought people here.
Exploring the ships will lead to multiple different discoveries. There are chests filled with ancient artifacts: carvings of squids, statues of various sea creatures that feel a little off somehow, and stones carved with a strange text that is almost impossible to decipher. The artifacts are covered in strange, rust-looking stains that penetrate deep into the materials they're made of. These artifacts can be brought back to shore, and if someone were to try and ask the Trenchies what the writing said, they would only be able to say that these are clearly texts of the Old Ones from long before any recorded history that Trench has in its Archives. When asked about the sea creatures, they'll think it's obvious: these are Mariana's various forms from over the years. The off qualities are her unique takes as a Pthumerian on the creatures of the ocean.
Prolonged exposure to these statues of Mariana will cause people to become more bluntly honest, more open with their emotions, and often much more prone to large outbursts from said emotions, both good and bad. However, Sleepers who keep these statues near them will also find that they are able to keep more control of their blood powers. It's up to each individual if it's a worthy trade off.
If you leave the path, two things can happen: Sleepers will either turn into their squid selves and can continue to swim or they will drown. There will be nothing of interest outside of these paths, just typical ocean creatures, and maybe some of those monsters that have been crawling out of the watery depths as of late.
WHEN: August
WHERE: All over
CONTENT WARNINGS: Body horror, mentions of potential cannibalism/vore, possible death, contagious curse
WHERE: All over
CONTENT WARNINGS: Body horror, mentions of potential cannibalism/vore, possible death, contagious curse
Soon after people start to explore the ships, a strange occurrence will start to sweep through the city. Locals start to mutter something about a curse, one that seems to only be impacting Sleepers. The early signs that there's something off is an increase in strength and stamina. For example, Sleepers will find that they might go to pick up a chair or a mug and it shatters in their hands. Some people may find that they are incapable of sleeping. Others might find they're able to move quicker and for longer periods than normal.
If they look themselves over, they will start to find small patches of skin that have started to gray and blacken. These patches will be cracked, almost scaley, and will be consistently damp no matter how hard you try to dry them off. As time passes, this odd rash will start to spread, taking over more and more of the body. The torso might start to swell and distort, making Sleepers feel particularly top heavy. And eventually, suckers will start to form on the arms and legs.
This curse isn't beasthood in its usual forms; instead, it seems to be some sort of malady in of the magical blood that Sleepers have been granted. If the blood of an infected Sleeper is looked at under a microscope, there will be black patches clinging to the cells, similar to the patches that people see on their skin. If it isn't stopped, the person suffering from the curse will ultimately turn into a monstrous form of their squid-selves: these monster forms are large, aggressive, and able to move on land. They will feel a hunger for destruction and some Sleepers may find in these forms that they are only satisfied if they feed on other, uncursed Sleepers.
There are two ways to lift the curse. One is through a thorough blood transfusion with a blood type that is compatible with your own. This becomes more difficult to do the closer to the monstrous form people get, both due to aggression from the curse, and also due to the fact that the black patches of skin are highly difficult to puncture. Once the blood is completely replaced by fresh blood, the skin patches will disappear over 48 hours and the Sleeper will be left feeling thoroughly exhausted.
The second way to lift the curse is through death. While these monster squid forms are difficult to kill, it is not impossible, and they are particularly susceptible to magic over weapons. Once a Sleeper has died, they can be reborn, and their blood will be completely free of the curse.
The blood malady can be spread outside of those who come into contact with the ship wrecks. People who touch a cursed Sleeper, particularly the scaley patches of skin, will also run the risk of being cursed. It takes roughly a week for the signs of the curse to show, and can spread as slowly or as rapidly as players choose.
If they look themselves over, they will start to find small patches of skin that have started to gray and blacken. These patches will be cracked, almost scaley, and will be consistently damp no matter how hard you try to dry them off. As time passes, this odd rash will start to spread, taking over more and more of the body. The torso might start to swell and distort, making Sleepers feel particularly top heavy. And eventually, suckers will start to form on the arms and legs.
This curse isn't beasthood in its usual forms; instead, it seems to be some sort of malady in of the magical blood that Sleepers have been granted. If the blood of an infected Sleeper is looked at under a microscope, there will be black patches clinging to the cells, similar to the patches that people see on their skin. If it isn't stopped, the person suffering from the curse will ultimately turn into a monstrous form of their squid-selves: these monster forms are large, aggressive, and able to move on land. They will feel a hunger for destruction and some Sleepers may find in these forms that they are only satisfied if they feed on other, uncursed Sleepers.
There are two ways to lift the curse. One is through a thorough blood transfusion with a blood type that is compatible with your own. This becomes more difficult to do the closer to the monstrous form people get, both due to aggression from the curse, and also due to the fact that the black patches of skin are highly difficult to puncture. Once the blood is completely replaced by fresh blood, the skin patches will disappear over 48 hours and the Sleeper will be left feeling thoroughly exhausted.
The second way to lift the curse is through death. While these monster squid forms are difficult to kill, it is not impossible, and they are particularly susceptible to magic over weapons. Once a Sleeper has died, they can be reborn, and their blood will be completely free of the curse.
The blood malady can be spread outside of those who come into contact with the ship wrecks. People who touch a cursed Sleeper, particularly the scaley patches of skin, will also run the risk of being cursed. It takes roughly a week for the signs of the curse to show, and can spread as slowly or as rapidly as players choose.
WHEN: August
WHERE: All over
CONTENT WARNINGS: Personality changes, mental manipulation, hoarding, obsessive anxiety, disassociation, depersonalization
WHERE: All over
CONTENT WARNINGS: Personality changes, mental manipulation, hoarding, obsessive anxiety, disassociation, depersonalization
The high waves seem to just be getting higher at the beginning of the month. Rougher and rougher seas start to cause something anyone who's lived around water will be familiar with: flash floods. These floods are large, powerful, and fill the streets of Trench. First-floors of buildings may get extreme damage, though they can be protected with physical and magical barriers if people are smart about it. The floods happen multiple times throughout the month without warning, so it may be good to get that protection built up sooner rather than later.
The after effects of these floods aren't just structural devastation though. People who get caught up in the water, particularly those who end up swallowing it, will have one word echoing in their mind on a regular basis: More.
More of what? That seems to be different for each individual. Maybe one person wants more and more food, anything from an extra slice of cake after dinner, to wanting to stuff themselves until they just might pop. Or maybe they want to hoard all of their favorite objects or pieces of clothing, filling more and more of the space in their homes until they're ready to burst at the seems. Some might find it's their emotions that come in excess, with over the top anger, or irregular excitement that leaves them unable to sleep for days. Anything and everything can come in excess and it certainly seems to be this month. Some people may get these obsessive needs to such a degree that they start to feel disconnected from themselves, fractured by the overabundance that has taken over their lives.
If people ignore these desires, they'll start to find they're plagued by hallucinations. Strong, life-like visions that riddle them with anxiety and leave them petrified of what might happen if they don't partake in this gluttonous behavior. They'll feel shaken to the core and slowly go mad with need and desire for whatever it is they've been craving. This feeling of madness can make them become violent, lashing out at those around them, even killing those who try and help them out of belief that they're trying to force them to give in to their vices.
The impact of the water will wear off either after one week without re-exposure, or by using a Moon Drop to help to cleanse the mind.
The after effects of these floods aren't just structural devastation though. People who get caught up in the water, particularly those who end up swallowing it, will have one word echoing in their mind on a regular basis: More.
More of what? That seems to be different for each individual. Maybe one person wants more and more food, anything from an extra slice of cake after dinner, to wanting to stuff themselves until they just might pop. Or maybe they want to hoard all of their favorite objects or pieces of clothing, filling more and more of the space in their homes until they're ready to burst at the seems. Some might find it's their emotions that come in excess, with over the top anger, or irregular excitement that leaves them unable to sleep for days. Anything and everything can come in excess and it certainly seems to be this month. Some people may get these obsessive needs to such a degree that they start to feel disconnected from themselves, fractured by the overabundance that has taken over their lives.
If people ignore these desires, they'll start to find they're plagued by hallucinations. Strong, life-like visions that riddle them with anxiety and leave them petrified of what might happen if they don't partake in this gluttonous behavior. They'll feel shaken to the core and slowly go mad with need and desire for whatever it is they've been craving. This feeling of madness can make them become violent, lashing out at those around them, even killing those who try and help them out of belief that they're trying to force them to give in to their vices.
The impact of the water will wear off either after one week without re-exposure, or by using a Moon Drop to help to cleanse the mind.
Vi | Arcane
cw: mention of death
[the lights beneath the sea beckon like fey things - but they keep a steadier beat than the waves do - a silent beacon below, that glow, and over time it's moved into place - like the trace of veins beneath a surging skin, and vi can't shake the feeling that maybe they're paths and maybe they're meant to be trod.
it's not the first time she's come here, to stand and look at them like this, and she's not surprised to find adaine out here, looking at them too - and she thinks, just maybe (probably) she won't be met with a what are you crazy if she ways what's she's thinking. or even a that's dangerous.
she wonders if adaine might even know what she's thinking - she's still not sure how that works. vi frowns a little as she remembers this, but that too is lost amidst the pull of the lights.]
I wanna go in. Do you---
---does it feel we're supposed to go in? I don't mean like that shit on before where people were tossing themselves in to try and die. I don't want to die, I want to see what's down there.
You in, blondie?
ii : wildcard
[i'll be tagging around, but if you want to do a specific thing, lmk @
Wildcard - Patrolling the Streets Solo... uh, jointly! That's it!
So, when she happened to be setting out today, she looked a little surprised to notice that there was another hunter person on the same route. Red head. Had she seen her in the Gate before? She skipped in her direction with a curious look on her face, cocking her head, as if to inquire 'the heck you doing here?' with a smile on her face. Still, for all the smiles and ease, she was definitely curious what they were doing on 'her' route.
Yeah, like she owned any of the routes in town, hah. Maybe she was just checking out one of the newer hunters?]
Both things! Are things they can do!
if she happens to imagine punching silco into the ground? well, that only makes the job easier. and most days, it's an easy enough job. it's a cakewalk so far, compared to the outpost - longer breaks between attacks, no need for high alert - but there are trenchies to worry about, other sleepers to be watchful of.
watchful. that's worth a small smile as she continues through a street in an unfamiliar part of the city - she'd skirted through gaze only once before - but this is the first time she's spent any time (and any time patrolling) the area. eyes, eyes and ...more eyes. even the lamppost she passes seems to passively assess her as she goes, and it's not long before that feeling has caused her omen to inkily bleed forth. fang pads along beside her, sniffing at the waxy smelling air. no threats. no fucks given.
the young woman approaching her (yeah that's a sleeper and almost surely another hunter) certainly seems no threat - skipping steps that remind vi the smallest bit of her sister - a smile and a head tilt and ...what feels like a question.]
This your spot? Just passing through, seeing the uh ...sights.
[she can't not make the joke, what with all the eyes.]
no subject
You must be a fan of bird watching then.
[The words appeared on a little holographic display over her omni as she typed one handed. She stuck her tongue out at the cat and made a rude gesture to her omen. The little bastard liked to stalk her a lot, and it was annoying.]
Didn't know I'd have backup today.
The others must be thinking I'm going soft or something.
no subject
Maybe. Bird feeding seems to be more my game.
[another joke to herself, but she's finding these last few days that words just seem to ...come out. not in the way that she doesn't mean - it's more like everything she does mean. so far it hasn't bitten her in the ass, and she hasn't thought too much on it beyond noticing.]
Or they think I am. [smirk] I just came on my own, not even sure they know I'm here. I think they call it "overtime", but I just think of it as killing time. Maybe a real monster if I'm lucky.
["lucky".]
no subject
She laughed silently at the little crack about bird feeding and gave a small thumbs up. Not a bad idea in Gaze. Then again, she lived in this part of town.]
Oooh, a workaholic with monster fighting urges?
Hah, you would get along great with bunches of people I know from home.
Me, I do this to destress and keep out of trouble too.
Name's Neopolitan.
no subject
may havedefinitely choked her out at one point. these sleepers can be "a lot".vi would not like the idea of most cops watching her, not even a little bit. only one cop would be welcomed, and that remains a bit of a raw spot.
but have a thumbs up back, if nothing else for the cool hair.]
I'm Vi. If you can work out how to trade out some of these people here for those people of yours? [her thumb stays up. absolutely up. it's a joke, but some of trench has not been friendly as of late, and certain arrivals have soured her mood. which she's trying to lift. hitting more things? that's the way to go.] How's keeping out of trouble working out for ya?
[seems chill out here so far, excepting all those ...eyes.]
no subject
If you know a crazy girl with a scythe sniper rifle named Ruby?
Or her much less crazy and a whole hell of a lot more angsty uncle Qrow.
Or a red-head named Penny, then you've met a few of them.
[She made a 'so so' handwave afterwards, her face showing a little awkward tension.]
Better than a year ago anyway.
Ruby and I are at least on speaking terms, but the others hit and miss.
Most days, I just focus on keeping the route clear of monsters.
This month's a bit rougher for that.
no subject
[vi knows that gesture: she's been feeling it a lot. it's all so so, a constant tilt between opposites, too.]
You've been here a year? [it's not the 'oh shit moment it once was, but it's still rare for her to find someone that's what one might call an old timer.] I get the hit and miss. For me it's like, I wanna hit but I make myself miss. And even that feels wrong, so I hit other things.
Sorry about your people. That's ...yeah, rough.
[a nod to the road as if to say: stuff that's out there.]
This month can fuck itself. [a bit louder] Hear that, beast moon August? I said what I said.
[maybe not the best idea to say that, but eh.]
no subject
I ended up washing up in the nightmare not long after Red.
And, don't worry too much about that. Trust me when I say I earned my reputation all on my own.
But yeah, this month can absolutely fuck itself.
[She didn't really clarify unless she was going to ask. After all, said reputation she'd earned had come from countless efforts to kill Ruby, so... it was definitely awkward as hell at times. She looked around and gestured down one of the streets, starting that way. they might as well do this patrol together.]
So, what kind of fighter are you?
no subject
Well, earned or not, a reputation doesn't always tell the whole story.
[vi is amenable to this, as is her omen, which actually looks pleased (a feat!) and fang slows pace to walk next to her sleeper.]
Learning to be less fair than I used to be. [but she gets what's being asked and holds up her gloved fists and vander's battle-worn iron gauntlets.]
no subject
But I've been trying to turn over a new leaf one way or another.
It's what my wife would want me to be doing.
[As they were walking, she looked over at the gauntlets and nodded quickly and approvingly. Look, those reminded her of Yang and Yang was one of the most powerful fighters she knew.]
You should install shotguns in those to give your fists punch.
[...god damnit, Remnant.]
no subject
it's hers too.]
Guns, really? [there's a small laugh there - more sad than bitter, but bitter, too.] That's my sister. She's the gunslinger, not me. And not these. These were my old man's. But I've ...got something in the works.
What about you? Wait, lemme guess? Guns?
no subject
She smirked while the other described the weapons of her family and the old story behind those. Apparently she came from another world where they didn't merge weapons. Probably for the best, though she loved her own tricks.
Oh, hers? She gestured with her umbrella, winking and opening it, twirling it on her shoulders and running one hand down its length to indicate that her weapon was apparently... an anti-rain tool. One press of her thumb, though, made the reason why obvious. A blade snaked out of the top of it, easily long enough to make it a wicked short spear with a shield function.]
My Hush and I have been together for years.
I wouldn't sully my hands with a gun unless I was truly desperate.
no subject
back home? there had been a time when she might have never thought of it - but the atlas gauntlets had - at the last - demonstrated their usefulness as a defensive tool, a means of protection instead of pummeling. so. she's definitely into the idea now, though she does not yet mention it's ruby making the gear she's waiting on.
vi nods, a fraction reluctantly - but appreciative of the design - it's deceptively harmless looking until it isn't. not unlike jinx herself. here's a weapon that doesn't announce itself at the door. (high five to the shield function, seriously)]
Did you name it? [wait.] ...you make that?
[she laughs - and it's another sad, bitter thing - because that thing that jinx had made - the one that launched a bright streak of death straight into piltover - had been a gun, more than a gun, a weapon that was fearsome and intricate and somehow cheerfully silly. it had a name, too, she thinks? she can't remember.]
no subject
She giggled silently and pointed to the word 'Hush' still on display before gesturing at her umbrella and retracting the blade, resting the umbrella on her shoulder. She didn't add that part of the reason it could serve as a shield wasn't just that it was a reinforced steel combat umbrella specially designed from her, but that she extended her personal aura over it. That was why it could handle glancing lightsaber blows... once... maybe twice. She didn't like fighting Maul.]
My best friend had Hush commissioned at my request.
It's one of the only pieces I still have to remember him by, and she's my leading lady.
As for guns, they're popular enough where I come from.
I like to get close and personal.
no subject
she does not have a lot to remember people by, either - that's not a commonality she likes to share, but it's one that - grimly - she's encountered before.]
Is she called Hush because it shuts 'em up real quick? Or does she have magic in there, too? A lot of magic here, not just the blood kind, either. There's just ...stuff from all over.
Mine are just iron, no fancy stuff unless you count poison blood. [she didn't do that, today. it's almost as if she wants to make any fight a little harder on herself.] I like to get close and personal, too.
Sounds like a good way to honor your friend, by using it well. Speaking of, where's ...something that isn't an omen or a bird.
I wanted a fight today.
[it would at least distract from the pain of losing her sister. again.]
no subject
She's just really well engineered to work with my own powers, and I'm good at hushing.
Anything fancy I do with her is because my Aura gets invested in her.
[Which was, in its own way magical but not necessarily the same way that most thought of as magical anyway. She nodded over at the girl when she commented on the gloves. Yeah, that definitely made sense.
The question? Oh, that got a bit of a smirk from her and she paused for a moment before pointing at herself and cocking her head.]
Streets seem clear.
We could hit the Arena and go a round or two.
Loser buys drinks?
no subject
[with regards to that name, she means it - it's a cool, ominous sort of name - and the meaning behind it's not bad either: vi appreciates a good shut the fuck up message - whether it's by mouth, fist, or bladed sun-shield, it's all good.
vi's brows raise at the gesture, a slow spread of a smirk mirroring neo's as she reads. she's nodding back immediately.]
Hell yes to that. Couple rounds at the arena, couple rounds at the bar.
Hope you've got a big tab.
[or lots of bloodstones. every bit of her smile, cocky as it is, says she's a hundred percent in on getting her own ass handed to her if that's how it plays out. she likes to assume it won't happen, but after a month's time here: there's a lot of leeway. plus, every loss is a learning experience, and it's fucking fun to let loose - to push herself - to see what crazy shit other people can do.
she does a full turn and gestures for neo to lead the way.]
(no subject)
leaning toward h/w a fairly even (neo edging out vi tho) fight and cut to drinks?
no subject
Eventually, as she turns and looks at Vi belatedly, she seems to settle for the latter, smiling a small smile.]
I mean, obviously I'm in.
[There's no doubting that! She adjusts her glasses as she watches the angry green depths of the ocean frothing back and forth.]
I think answers... and power. Something awaits at the bottom, and she wants us to find it. If not her, something. It's not the same as the pull to suicide... It's an offer.
...Sorry if that was confusing, it's a lot sometimes. [She holds her hand out, and a longsword takes shape in her hand, glowing lightly with magic.] We'll be safer if we watch eachother's backs.
no subject
Sweet. Answers and power, huh?
[that sounds ...very plausible and very intriguing. what kind of answers. how many? and to what questions.]
That. Yeah, sounds like a ...lot. But not that confusing. Makes more sense than a lot of stuff around he----
[woah hello glowing sword out of nowhere. that? is pretty badass, right there. and adaine's smart - so she's not the kind of person to wave around a sword she doesn't know how to use. vi hesitates a moment - it's against instinct to wear her battered, borrowed gauntlets into the sea, but ...if adaine is brandishing a blade (maybe it's not heavy?) then...
...fuck it. she's not leaving them ashore, and if it's an offer (and adaine is right, that's what it feels like) perhaps it will allow for such weight. it had better, because i'm not sure i remember how to swim. in the pull of it all, though - this becomes an afterthought, and she dons those gauntlets anyway.]
Totally. I've got you.
[she makes a sweeping 'after you' motion, but will just start on in if adaine's not quick enough.]
no subject
[She bows at the sweeping motion, smiling. She holds the sword safely, at least. She's not a master swordsman by any sense of the word, but she's been training with Professor Ozpin since she arrived here and she's gotten a lot better with it. At least well enough that she's not a danger to herself or others.
It's not the blade that she needs it for, anyway. As she steps into the water, the waves seem to welcome her, beckoning her under. It's not harsh like it was. It's not going to hurt her. Not like last time.]
Sometimes it comes out like an incoherent babble of words vaguely phrased to be prophetic. One time the prior oracle showed up as a ghost tethered to me to give me a prophesy for something that was literally happening right in front of me. [She shrugs.] So it's a mix.
no subject
[a good one or a fair to middling one? remains to be seen. could even be a bad one, but even the vaguest of her doubts evaporated when adaine said what she said - offers her own feelings on the matter, which track with ...all of it.
it's easy to walk right in, the water does the exact opposite of parting, and rather clings to her a gentle push as if it's hugging her up to the shoulders.]
Seriously? That sounds kind of annoying. [the idea of it - something supposed to be useful, to give some kind of foresight that was at least a help only to just tell you what you were already seeing? and riddles? those are also no fun. jinx might have a better time with them - they're not really in vi's wheelhouse.
oddly, but it's a good sign, her hands don't feel any more weighted under the water than they would without that cast iron. she shoots a look to the air - to adaine if she's turned - to herself - to anyone and no one in particular - here goes nothing and takes another step, pushes off with a foot and she's under.
she doesn't even notice as her feet begin to elongate just a little.]
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It doesn't. She spreads her left hand, feeling the ocean's calm waters embrace her fingers. It's interesting. It isn't trying to kill her this time. Not yet.]
Well, it's better than nothing. It's helped me more than it's hindered me...
[She glances back at Vi as she steps under. She smiles.]
Honestly, I'm kind of surprised... it seemed like Mariana was having a month long temper tantrum. I wouldn't have expected any of the water to be docile.
[Probably... not a particularly encouraging subject to broach as they approach the water, but still.]
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Better than nothing is something.
[just like that, she's spoken words underwater. she feels her clothing sway as she moves, watches adaine's hair undulate in the current as they move along the glowing path - a corona of pale tendrils that is echoed in those roads they both move toward. and what lies beside and around them.]
Whoa. This is...
[not what she expected? what, exactly did she expect? maybe for there to be less down here - less shadows and shapes on the horizon - there's just so much of it.]