D (
distant_one) wrote in
deercountry2022-08-14 08:52 pm
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[OPEN] OUTPOST HAVEN [player plot]
Who: Anyone and Everyone
What: Open Post for Player Plot
When: Early August and Onward
Where: Staging Point in Crenshaw and Outpost
Content Warning: None in the main post
[Ooc: This is an open log place for the Outpost player plot, plotting post here and location post here. Feel free to post starters here and tag one another.]
On one of the days after the wall is finished but before the gate is added D schedules a section of time when only a few people will be at the outpost so a hazardous construction project can take place, just a handful of guards.
When the all-clear is given for construction crews and day shift guards to return the outer wall is practically glowing with heat and the individual stone blocks have been fused together. The ground around it is scorched but there's no lingering fire anywhere despite the smoking and blackened trees and greenery.
On the main floor of the house D has chosen to use as the staging point is an area set up for collecting and preserving blood. Darkblood and coldblood keep easily enough but more care is needed when dealing with vileblood and there's an abundance of dried plants ready to be ground to a powder and added to collected vileblood in the first stage of making the special blood mortar.
In one of the rooms upstairs are scales and measuring devices and glass and metal jars ready to receive the mixture of all three blood types in specific parts along with another plant mixture, the last stage before it's mixed into mortar, which is better done in large batches at the outpost itself.
One of the tasks to start off the next step of construction is clearing trees for fifty yards in every direction outside the wall as well as any bushes that are large enough to obscure vision. Felled trees are moved inside the outer wall to be processed mostly into logs for use in construction.
Simple wooden watch towers will be erected at the corner of each wall and wooden stairs in a few other places to allow rapid access to the walls for defensive purposes.
Extra wood and other plant material will be processed for firewood and any other purpose it can serve.
Digging and leveling start for both the eventual large basement as well as long trench corridors to run under what will be the kitchen and bath house and clean up area to provide places to run pipes or access the foundation from below. Both buildings share a wall with the already completed bunk house and form the basis of what will eventually be expanded to become a barracks.
The main focus in this phase is making the place livable for people full time. Getting clean is especially important with blood pollution and corruption still being large issues. There's a bath area to be constructed with six individual bathing areas and a pair of large fireplaces to heat water until more permanent systems can go in. Before plumbing and other things can be done the baths will drain into a set of underground paths and from there to a gravel-filled pit beneath what will be another rose garden.
A kitchen will also go up with a pair of fireplaces and room for people to cook and clean with room for plumbing and more advanced options to eventually be added but for now all food and water will come from storage barrels brought in from the staging point and taken back when they're empty.
What: Open Post for Player Plot
When: Early August and Onward
Where: Staging Point in Crenshaw and Outpost
Content Warning: None in the main post
[Ooc: This is an open log place for the Outpost player plot, plotting post here and location post here. Feel free to post starters here and tag one another.]
Wall Complete
On one of the days after the wall is finished but before the gate is added D schedules a section of time when only a few people will be at the outpost so a hazardous construction project can take place, just a handful of guards.
When the all-clear is given for construction crews and day shift guards to return the outer wall is practically glowing with heat and the individual stone blocks have been fused together. The ground around it is scorched but there's no lingering fire anywhere despite the smoking and blackened trees and greenery.
Staging Point
On the main floor of the house D has chosen to use as the staging point is an area set up for collecting and preserving blood. Darkblood and coldblood keep easily enough but more care is needed when dealing with vileblood and there's an abundance of dried plants ready to be ground to a powder and added to collected vileblood in the first stage of making the special blood mortar.
In one of the rooms upstairs are scales and measuring devices and glass and metal jars ready to receive the mixture of all three blood types in specific parts along with another plant mixture, the last stage before it's mixed into mortar, which is better done in large batches at the outpost itself.
Tree Clearing
One of the tasks to start off the next step of construction is clearing trees for fifty yards in every direction outside the wall as well as any bushes that are large enough to obscure vision. Felled trees are moved inside the outer wall to be processed mostly into logs for use in construction.
Simple wooden watch towers will be erected at the corner of each wall and wooden stairs in a few other places to allow rapid access to the walls for defensive purposes.
Extra wood and other plant material will be processed for firewood and any other purpose it can serve.
Excavating
Digging and leveling start for both the eventual large basement as well as long trench corridors to run under what will be the kitchen and bath house and clean up area to provide places to run pipes or access the foundation from below. Both buildings share a wall with the already completed bunk house and form the basis of what will eventually be expanded to become a barracks.
Construction
The main focus in this phase is making the place livable for people full time. Getting clean is especially important with blood pollution and corruption still being large issues. There's a bath area to be constructed with six individual bathing areas and a pair of large fireplaces to heat water until more permanent systems can go in. Before plumbing and other things can be done the baths will drain into a set of underground paths and from there to a gravel-filled pit beneath what will be another rose garden.
A kitchen will also go up with a pair of fireplaces and room for people to cook and clean with room for plumbing and more advanced options to eventually be added but for now all food and water will come from storage barrels brought in from the staging point and taken back when they're empty.
no subject
"Now more than ever," Duty agreed, "Having an abundance of vileblood is a good problem. Even people not out here are helping." Including people not everyone felt the warmest about.
"That's how people survive. Together."
no subject
"Is that what brought you out here?" he asked, turning slightly to give Duty a curious look. "The community?"
no subject
A moment later, he added. "I work here, and I am a Hunter," Duty explained in more detail. "Hunting is important; people's safety. That too is a part of community." But, those words say silently. "I wanted to build, to help make something, to do more than hunt and kill."
If that opened the debate on killing beasts, so be it. Not every beast, not every beast that was once a person, can be saved. Duty had spent most of his existence before Trench fighting. Sometimes monsters. Sometimes men. So many long years since he got to build, really build. Not merely keep his construction team from throwing blows and spilling blood.
no subject
"I haven't committed to any single job here," he confessed, waving a hand to indicate not just the outpost but the whole of Trench as well. "I rather be free to fill whatever role I can as I'm needed, rather than be focused on a single position."
He would help out at the orphanage, or at a shop if someone needed it, or with anyone that asked for his assistance. As a Jedi, it felt like an appropriate way to follow a path similar to what he would have done back home. As a person and a Sleeper, it felt like the least he could do.
"I admit, though; hunting the creatures here is more of a challenge than I would have anticipated," he confessed, a bit of a sheepish tone coming to his voice.
no subject
"Community would be weak were everyone the same," Duty says. Even if they could swap, they have their reasons for their choices.
"Hmmm," he ponders the statement. Physically or philosophically? Both can make it challenging. To know the creature on the street may be your neighbor or family or friend. To fight corruption, where the fight itself could turn you into a monster. "How so?"
no subject
Luke fell silent then, knowing very well that other Sleepers could end up as those monsters as well. He poked at his food a little despondently at that, remembering the feeling of scales slipping through skin and...
He frowned to himself, shaking his head. "You get the idea," he finished a little vaguely.
no subject
The silence is the heaviest of all. Anything that gets someone who likes eating food to stop stands out (as opposed to the other way around with those it's a daily struggle to get to eat). "Coming back from the dead is little comfort next to what's possible here," Duty agrees. He's done it, and he's seen a lot in his short time here.
"None of us are required to take a particular path," Duty says, "What you do here and at home don't need to be the same. It only needs to work for you."