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deercountry2022-09-09 09:25 pm
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Entry tags:
- *event,
- ada vessalius: fay,
- akko: rune,
- albert wesker: ref,
- albtraum: kitchen,
- anakin solo: ellie,
- ange ushiromiya: jelle,
- ariadne: wizera,
- chin yisou: khala,
- chizuru yukimura: jelle,
- cho hakkai: red,
- d: cap,
- daniel larusso: jelle,
- darth maul: shade,
- faith lehane: kai,
- falco grice: owlie,
- fat billie: lucy,
- fiddleford mcgucket: inkwell,
- goro akechi: kei,
- jaina solo: yubsie,
- jason kolchek: kacey,
- johnny lawerance: josh,
- jun ushiro: matt,
- kainé: ava,
- kaworu nagisa: ru,
- kazuma asogi: crystal,
- kd6-3.7: moz,
- keith: sailor g,
- kylo ren: corie,
- lance: charley,
- luna lovegood: cheryl,
- luz noceda: pedro,
- manabu yuuki: elle,
- maria thorpe: jaina,
- melius senyan: red,
- mercymorn the first: beth,
- michael: lu,
- murderbot: silyara,
- ochako uraraka: roxy,
- ortus nigenad: beth,
- oscar pine: basil,
- paul atreides: beth,
- peter graham: jhey,
- reaper: vette,
- rey: valkryie,
- robby keene: ree,
- ruby rose: josh,
- ryunosuke naruhodo: keith,
- sansa stark: lindsey,
- sato: khala,
- savage opress: vette,
- scorpia: gore,
- sharon da silva: lunare,
- stanford pines: kei,
- takashi "shiro" shirogane: red,
- uchiha sasuke: simcha,
- vi: aeri,
- vira-lorr: latroma,
- vyng vang zoombah: jansen,
- waver velvet: basil,
- willow rosenberg: lucy
all i know is i don't know nothing
SEPTEMBER 2022 EVENT
Leap of Faith
KNOWLEDGE IS POWER
THE GREAT HUNT
CODING
A SPECIAL NOTE NOW THAT THE GAME HAS BEEN OPEN FOR A YEAR: Due to the cyclical nature of the world, during certain months, prompts from the previous year may be available to use. You can see September 2021's prompts here. Please make sure to note if you are using a prompt from last year, so that others will know where to look for the original content.
IMAGE DESCRIPTORS IN ORDER OF APPEARANCE
Prompt One
[Image One: Black birds flying in front of a church shrouded in heavy fog. ]
[Image Two: Red tinted clouds with a flash of red lightning piercing through them. ]
Prompt Two
[Image One: A stack of leather bound books. ]
[Image Two: A close up on the detailed arches of a Gothic/Neo-Gothic building. ]
Prompt Three
[Image One: A path in the woods with fallen leaves and bare trees. ]
[Image Two: Two swords covered in blood laying across one another in an X pattern. ]
Prompt One
[Image One: Black birds flying in front of a church shrouded in heavy fog. ]
[Image Two: Red tinted clouds with a flash of red lightning piercing through them. ]
Prompt Two
[Image One: A stack of leather bound books. ]
[Image Two: A close up on the detailed arches of a Gothic/Neo-Gothic building. ]
Prompt Three
[Image One: A path in the woods with fallen leaves and bare trees. ]
[Image Two: Two swords covered in blood laying across one another in an X pattern. ]
WHEN: September
WHERE: Alternate Dimension
CONTENT WARNINGS: Parallel worlds, violence, possible death, religious cults
WHERE: Alternate Dimension
CONTENT WARNINGS: Parallel worlds, violence, possible death, religious cults
Throughout the month, people seem to just be... disappearing. It starts off as just a few locals here and there: maybe it's a butcher that's become a staple in the community, or a textile merchant that some Sleepers have come to rely upon in their time here. These disappearances seem to vary in how long they last. Some people are only gone a few days, others may never be seen again. The ones who return refuse to talk about where they've been or what has happened to them and will adamantly shut down any attempts to find out information. Rumors spread around the city at what could be going on and there's the occasional bit of conversation that mentions the possibility of reality bending Pthumerians being behind the ordeal.
It doesn't take long before it's Sleepers who start to disappear as well. It can happen at what appears to be any moment: sometimes during the middle of the night, a bed will simply swallow them up. Others might be walking along a path or road and suddenly drop through the ground, even when there's no hole to fall into. If a Sleeper with the ability to see invisible supernatural forces sees this in action, they will notice what looks like black, charred hands reaching up out of the earth and latching on to their victim before dragging them into black mist.
Sleepers who have been grabbed will find they've been yanked into a pocket dimension, a version of Trench that seems to be even more corrupt, even more polluted, and covered in dark fog that is difficult to see through. There's a heavy humidity in the air, the sound of constantly rolling thunder, and the occasional flashes of lightning across the sky. Bright bolts occasionally crash down through the fog and hit the earth, cracking it open and creating deep caverns filled with tar that is hot enough to melt a human being. Beasts larger and even more dangerous than those regularly seen back in Trench roam the streets, ready to tear apart and devour anything in their path.
The buildings are also crumbling to pieces and many of the staple locations of the city of Trench have been completely turned to rubble in this alternate world. Only religious buildings seem to be left standing and they have become crowded by locals who have yet to escape this new world. Sleepers will find that these religious buildings are the only ones that are completely safe from the beasts in the streets, offering themselves as Sanctuary from the out of control corrupted forces of this new world.
The locals in this place aren't here to make Sleepers feel safe and cozy while they wait to get out of this dimension. They're here to convert and it becomes obvious quickly. They claim this universe is the True World, the world that the Old Ones had wanted Sodder to create, one that they think the Nightmare could have evolved into if Sodder had been given the proper guidance. They believe that a Pthumerian by Riteoir brought about the perfect world that punishes those who have done wrong swiftly and spares those who are righteous and dedicated to a just path. This cult has elevated Riteoir to a God-like status in their eyes and they will do their best to try and convince all who gather in the buildings for safety that they are protected here because of their faith and dedicated to Riteoir's ideals.
They also become highly violent towards anyone who dares to insult Riteoir or who questions their beliefs in any way. Killing the non-believers is a perfectly justified reaction to these worshippers, convinced that any doubt in Riteoir's power to protect them will cause their safety net to collapse. They justify brutal murders of those they deem unrighteous as being necessary to keep the peace they have found for themselves in an otherwise clearly bleak world.
Playing along might be the best bet, but isn't required for people who would rather fight monsters over people. Sleepers may run in to other locals who also chose to get away from the cult madness out on the roads and these locals are more than willing to share the knowledge they've found while exploring this dimension. There's only one means of escape: finding a weak spot in the veil between worlds and performing a ritual to break it open.
Two Sleepers of differing blood types must find and gather together the claw of a large beast, a silver bowl, a piece of rubble, and a single red rose. Roses are hard to come by in this alternate world, but there is a small garden that grows in one of the churches. It requires sneaking around the cult members in order to obtain and they will attack anyone they find trying to cut the rose from the bushes. Once these object are found, the Sleepers must bring them to the area that would have been known as Sleepytown in the original Trench. Here, it is now a vast, open wasteland, with smoke rising from the crack in the ground, and a never ending fire burning beneath the ground. The faint sounds of screaming can be heard under the ground, but there isn't any way to determine if they're real or simply echoes from the past.
The claw can be ground down with the piece of rubble inside the silver bowl. The rose petals should be carefully plucked and placed on top of the claw. Finally, each Sleeper must cut themselves, and add equal amounts of blood until it begins to thicken. It doesn't take much, the magic working quickly to turn the mixture into a substance almost like slime. Each Sleeper must dip their hands in the slime and spread it onto the chest of the other, right above where the heart would be located. If the Sleeper has their heart located in a different area of their body than normal, then the slime must be spread there instead. Once this is complete, it will feel like acid burning against the skin, before it glows brightly. The lights will join together, forming a laser like beam that will then slice a hole in the air in front of them.
This hole will show the original Trench on the other side. It will only remain open for a few moments before closing up again. Sleepers must jump through the hole together in order to return to Trench. If the ritual fails, they will have to wait three days to try again, and will have to find a way to continue to survive in this alternate world. If it succeeds, the Sleepers will find themselves in the original Sleepytown, and will be able to return to Trench from there.
Bringing up the alternate universe, the ritual, or even Riteoir will put the locals on edge and they will quickly close the door of their shop or turn their backs on anyone who tries. Apparently this is a touchy subject that they'd rather ignore.
It doesn't take long before it's Sleepers who start to disappear as well. It can happen at what appears to be any moment: sometimes during the middle of the night, a bed will simply swallow them up. Others might be walking along a path or road and suddenly drop through the ground, even when there's no hole to fall into. If a Sleeper with the ability to see invisible supernatural forces sees this in action, they will notice what looks like black, charred hands reaching up out of the earth and latching on to their victim before dragging them into black mist.
Sleepers who have been grabbed will find they've been yanked into a pocket dimension, a version of Trench that seems to be even more corrupt, even more polluted, and covered in dark fog that is difficult to see through. There's a heavy humidity in the air, the sound of constantly rolling thunder, and the occasional flashes of lightning across the sky. Bright bolts occasionally crash down through the fog and hit the earth, cracking it open and creating deep caverns filled with tar that is hot enough to melt a human being. Beasts larger and even more dangerous than those regularly seen back in Trench roam the streets, ready to tear apart and devour anything in their path.
The buildings are also crumbling to pieces and many of the staple locations of the city of Trench have been completely turned to rubble in this alternate world. Only religious buildings seem to be left standing and they have become crowded by locals who have yet to escape this new world. Sleepers will find that these religious buildings are the only ones that are completely safe from the beasts in the streets, offering themselves as Sanctuary from the out of control corrupted forces of this new world.
The locals in this place aren't here to make Sleepers feel safe and cozy while they wait to get out of this dimension. They're here to convert and it becomes obvious quickly. They claim this universe is the True World, the world that the Old Ones had wanted Sodder to create, one that they think the Nightmare could have evolved into if Sodder had been given the proper guidance. They believe that a Pthumerian by Riteoir brought about the perfect world that punishes those who have done wrong swiftly and spares those who are righteous and dedicated to a just path. This cult has elevated Riteoir to a God-like status in their eyes and they will do their best to try and convince all who gather in the buildings for safety that they are protected here because of their faith and dedicated to Riteoir's ideals.
They also become highly violent towards anyone who dares to insult Riteoir or who questions their beliefs in any way. Killing the non-believers is a perfectly justified reaction to these worshippers, convinced that any doubt in Riteoir's power to protect them will cause their safety net to collapse. They justify brutal murders of those they deem unrighteous as being necessary to keep the peace they have found for themselves in an otherwise clearly bleak world.
Playing along might be the best bet, but isn't required for people who would rather fight monsters over people. Sleepers may run in to other locals who also chose to get away from the cult madness out on the roads and these locals are more than willing to share the knowledge they've found while exploring this dimension. There's only one means of escape: finding a weak spot in the veil between worlds and performing a ritual to break it open.
Two Sleepers of differing blood types must find and gather together the claw of a large beast, a silver bowl, a piece of rubble, and a single red rose. Roses are hard to come by in this alternate world, but there is a small garden that grows in one of the churches. It requires sneaking around the cult members in order to obtain and they will attack anyone they find trying to cut the rose from the bushes. Once these object are found, the Sleepers must bring them to the area that would have been known as Sleepytown in the original Trench. Here, it is now a vast, open wasteland, with smoke rising from the crack in the ground, and a never ending fire burning beneath the ground. The faint sounds of screaming can be heard under the ground, but there isn't any way to determine if they're real or simply echoes from the past.
The claw can be ground down with the piece of rubble inside the silver bowl. The rose petals should be carefully plucked and placed on top of the claw. Finally, each Sleeper must cut themselves, and add equal amounts of blood until it begins to thicken. It doesn't take much, the magic working quickly to turn the mixture into a substance almost like slime. Each Sleeper must dip their hands in the slime and spread it onto the chest of the other, right above where the heart would be located. If the Sleeper has their heart located in a different area of their body than normal, then the slime must be spread there instead. Once this is complete, it will feel like acid burning against the skin, before it glows brightly. The lights will join together, forming a laser like beam that will then slice a hole in the air in front of them.
This hole will show the original Trench on the other side. It will only remain open for a few moments before closing up again. Sleepers must jump through the hole together in order to return to Trench. If the ritual fails, they will have to wait three days to try again, and will have to find a way to continue to survive in this alternate world. If it succeeds, the Sleepers will find themselves in the original Sleepytown, and will be able to return to Trench from there.
Bringing up the alternate universe, the ritual, or even Riteoir will put the locals on edge and they will quickly close the door of their shop or turn their backs on anyone who tries. Apparently this is a touchy subject that they'd rather ignore.
WHEN: September
WHERE: The Gaze
CONTENT WARNINGS: N/A
WHERE: The Gaze
CONTENT WARNINGS: N/A
The Never Mind believes in knowledge and learning above all else. He can be found beckoning many towards the Gaze, encouraging them to attend the School of Mutter or visit the Archives to expand their knowledge. His ravens will try to guide people here as well and many Sleepers will start to feel a compulsion to follow.
There's talk of a prize being given by the Never Mind himself for those who learn something new while inside the Gaze. A bracelet shaped like golden wheat that can rid a small patch of land (roughly 4 square feet) completely of pollution, allowing the area to properly grow a small amount of plants. In Trench, this is almost as priceless as the gold itself, and so many are quick to encourage anyone to go and get one for themselves.
People can't just learn anything, though. When Sleepers arrive in the Gaze to claim their prize, they will be given a specific task: get to know someone new. There's no wiggle room for interpretation in the words. The only way to obtain the bracelet is for a Sleeper to talk to another person that they have never spoken to before. Casual small talk won't earn them this prize either. Sleepers must dive into a deep conversation that forces them to truly learn about the other person. It can be about their feelings, their past, their hopes and dreams... So long as it's something that they truly learn about the other and should, ideally, no longer make them feel like a stranger.
Bracelets will appear magically on the writs of each Sleeper once their conversation ends, so long as the criteria is met. Happy gardening!
There's talk of a prize being given by the Never Mind himself for those who learn something new while inside the Gaze. A bracelet shaped like golden wheat that can rid a small patch of land (roughly 4 square feet) completely of pollution, allowing the area to properly grow a small amount of plants. In Trench, this is almost as priceless as the gold itself, and so many are quick to encourage anyone to go and get one for themselves.
People can't just learn anything, though. When Sleepers arrive in the Gaze to claim their prize, they will be given a specific task: get to know someone new. There's no wiggle room for interpretation in the words. The only way to obtain the bracelet is for a Sleeper to talk to another person that they have never spoken to before. Casual small talk won't earn them this prize either. Sleepers must dive into a deep conversation that forces them to truly learn about the other person. It can be about their feelings, their past, their hopes and dreams... So long as it's something that they truly learn about the other and should, ideally, no longer make them feel like a stranger.
Bracelets will appear magically on the writs of each Sleeper once their conversation ends, so long as the criteria is met. Happy gardening!
WHEN: Mid-to-Late September
WHERE: Trenchwood
CONTENT WARNINGS: Hunting themes, possible death, large beasts, descriptions of gore.
WHERE: Trenchwood
CONTENT WARNINGS: Hunting themes, possible death, large beasts, descriptions of gore.
An excerpt from Ancient Notable Beasts:
Sleepers who go near Trenchwood will hear the Bugge from the trees. Getting too close to the woods will cause the cycle of needing to track the Bugge to begin. It does not matter if the Sleeper leaves the woods after, the Bugge will be willing to stalk them into the city, and kill them in the streets if it is not found first. Killing the Bugge is the quickest and easiest option, but the Bugge can be healed by those willing to put in the work. If a Sleeper has the ability to see souls, they will notice that the beast seems to holds a presence similar to that of a fairly large bear. However, if healed, it will run off before the Sleepers can see its true form.
Unfortunately, those who choose to heal the Bugge will find that there are consequences. Where killing the Bugge brings about a more bountiful harvest, healing the Bugge causes the crops and other plants in the farming district to suffer and wilt. The local farmers will be furious if they find out who has chosen to heal over kill and will deny any further trade with the individual in the future, seeing them as a weak link in the natural balance of this world.
Those who choose to shed blood through September, whether the Bugge's or others, will find that the legend is honest about its impact on the earth during a blood moon: while it won't rid the ground of pollution, it seems to make life around it stronger and more durable. This includes not only the harvest but all life forms, including Sleepers.
The story goes that as the Blood Moon rises and the farmers begin to hope for a bountiful harvest, Trenchwood begins to hear the growls of the Bugge through the trees. One of the largest beasts to ever roam the lands, it seems to only plague the woods in the autumn months, just before the leaves begin to change their color. Legend has it that the blood shed by the Bugge falls onto the green leaves from summer and poisons them, changing their colors, and slowly killing them until they fall to the ground. The Bugge hunts and feeds on any who enter the forest, but particularly enjoys to devour those who have let corruption touch their souls.
Hunters try to bring down the Bugge every year, many losing their lives in the process. The creature stands as tall as the old pine trees, covered in gray fur, and has claws said to be sharp enough to slice through diamonds. Drool pours from its mouth, matting the fur along its jaw and chest, and dying it a deep, rusty brown. Looking into the eyes of the Bugge can make a person paralyzed with fear, forcing them to relive their worst fears, and some say even freezing them into solid ice if they do not break free quickly enough. It is said that it is most important to track the beast as quickly as possible, for if you do not hunt the Bugge first, than the Bugge will find its way behind you and hunt you instead.
No one has ever managed to truly put an end to the Bugge. Even when it is slain, the shrieks of the creature are heard again mere hours later, and more who go into the woods unprepared end up never returning. Despite the danger, the farmers do no wish to be rid of the Bugge as the Hunters do. The blood spilled by both the Bugge and the Hunters who attempt to slay it does not seem to pollute the ground as it does other times of year: instead, the Blood Moon shines brighter, and the crops for the September harvest become richer than they were before. The farmers see the Bugge not just as a necessary evil for good crops, but as a blessing, a reward for all their hard work during the year.
Sleepers who go near Trenchwood will hear the Bugge from the trees. Getting too close to the woods will cause the cycle of needing to track the Bugge to begin. It does not matter if the Sleeper leaves the woods after, the Bugge will be willing to stalk them into the city, and kill them in the streets if it is not found first. Killing the Bugge is the quickest and easiest option, but the Bugge can be healed by those willing to put in the work. If a Sleeper has the ability to see souls, they will notice that the beast seems to holds a presence similar to that of a fairly large bear. However, if healed, it will run off before the Sleepers can see its true form.
Unfortunately, those who choose to heal the Bugge will find that there are consequences. Where killing the Bugge brings about a more bountiful harvest, healing the Bugge causes the crops and other plants in the farming district to suffer and wilt. The local farmers will be furious if they find out who has chosen to heal over kill and will deny any further trade with the individual in the future, seeing them as a weak link in the natural balance of this world.
Those who choose to shed blood through September, whether the Bugge's or others, will find that the legend is honest about its impact on the earth during a blood moon: while it won't rid the ground of pollution, it seems to make life around it stronger and more durable. This includes not only the harvest but all life forms, including Sleepers.
no subject
But he doesn't want to leave yet. The conversation's interesting for Peter, too; learning about where someone else came from is meaningful, and lately he's found himself gently reaching out to people the way he never used to. )
What causes the uh... physical chakra to rush like that? ( Some kind of energy powerful enough to alter the characteristics of something... there's definitely a lot to wonder about. )
Sometimes he judges humans, but I think mostly, he just... watches them. ( Peter glances back down to the creepy drawing — knowing that it's not meant to be creepy. It's just... like something a kid would draw. Like Charlie.
His heart gives a sharp sting the way it still does, the way it probably always will. )
Did his demon... hate humans? Like actively want to hurt them?
no subject
He finally sighs, shifting his eyes away from Peter for a moment, because it's still uncomfortable to discuss. ]
Extreme emotional reaction. Usually something negative, something that makes you... heavily afraid or angry. [ Like thinking your brother is gonna kill you after finding your entire clan dead. You know, the little things in life. ] They say positive emotion can cause it as well, but there's never been anyone in my family who had it happen that way.
[ Though if he ever gets that whole clan revival thing going, maybe future generations would be luckier??? He doesn't like to think about it. ]
The bijuu... Mm. They originally cared for humans, they wanted to protect them. Kurama especially. But decades of mistreatment made them change and they became violent and hateful towards them because of it. My friend was able to remind them of their original goals, but it took time.
no subject
He's quiet for a few long moments. )
Sounds like a pretty fucking heavy price to pay for a power. ( He finally offers, quietly. Thanks for the encouraging words, Peter.... but he's not someone who can just offer something nice when there's really nothing nice to offer about it. Yeah, it's an amazing ability and Sasuke's clearly powerful if he can even control something as powerful and ancient as a demon king, but... it sounds burdensome. Heavy, the word he'd used before. Something that came from some sort of sacrifice.
Maybe it has more connections with Paimon's deal than Peter even thought, in that case. )
...That's actually kind of familiar for, um... well, he's supposed to help people too, apparently. Like grant their wishes and protect them and shit. I don't know. Something happened to him, though. People back home... I think they got ahold of him. Made him all wrong.
( He shifts, his turn to be a bit uncomfortable with the sharing. )
Sometimes he still like... flips out, but people here have tried to help him. He used to be a lot worse. Wanting to get rid of me and... attacking people. ( Peter winces, barely suppresses the little shudder that ripples through him. ) He's done a lot worse than biting.
no subject
[ There's some relief in being able to be honest about that. So many envied the power of the sharingan, wanted it for themselves, and gone so far as to try and hunt him down to try and take his eyes for their own. No one really acknowledged the burden it was to get in the first place, let alone keep it and strengthen it. ]
To get it to where it's strong enough to control the demons at home, you have to witness the loss of someone you love deeply. [ He doesn't note that for years, his family had misinterpreted it as having to kill said person, because that's something that's still too much to own up to to just anyone. ] It's not a power I'd wish on anyone else.
[ It's interesting to hear that the demon inside of Peter is meant to protect, meant to help others, given the nervous nature he has around him.
People back home... I think they got ahold of him. Made him all wrong.
That's the way it always goes, isn't it? It's cruel the way that humans seem to destroy anything that they perceive as stronger than them, try to bend and break them into something they control for their own gain. Hypocritical of him, maybe, considering his abilities, but it's why he's now far more selective with when and how he uses those jutsus. ]
I'm sorry. For both of you. That sounds incredibly difficult to deal with. And he didn't deserve to be... broken into something more dangerous.
no subject
Because in order for him to be "ready" for the demon to become successfully housed within him, he also had to witness the loss of someone he loved deeply. It wasn't so much a technical condition, but it was... part of it. Of the ritual. The cultists made it part of the ritual. Of the act of making someone vulnerable enough to be filled up with something so powerful. It was a tricky thing, a slippery slope. Hosts before were completely destroyed in the process, accidentally made unusable.
Even if Peter doesn't know the specifics of that just yet, hearing Sasuke say what he does makes his insides feel heavy and his eyes feel moist and he's staring at the ground instead of looking at him. )
It's um, weird. How power comes from..... pain. ( Which is perhaps one of the most Emo Things he's ever said, and maybe in another time and place he'd laugh at himself for saying something like that. Not now, though. Not now that he's literally seen how it does. The people he's met here, the ones with some huge power or other.... rarely is it something that's come easily. Even in Luna's world, where magic is a norm, something witches and wizards are born with, there's such.... dark things. Things get twisted up, abused, mistreated. It's terrifying. )
I'm sorry too. For... all of that. ( Peter offers, finally looking back up. For what the other boy's been through. It's weird to stand beside somebody and know that they've suffered deeply, lost so much. He feels his own weights every day, and he feels the weights of others, and he's sorry for it all. )
Honestly I don't know how things're going to turn out with him. If he can be.... fixed, or if he even should be. But um.... it helps, knowing there's people who can... stop him if they have to. I'll have to uh, keep your number handy. ( He manages a little smile, trying to be light-hearted despite the severity of it all. Not facing things alone helps, too. )
no subject
[ It's such a simple reply, but there isn't much more to say to that, is there? Power coming from pain is weird, and weirdly common. It's a constant thread between worlds he didn't wish existed, but there's probably something to it. Resilience in itself is powerful. He supposes it makes sense that physical power would feed off of it.
There's an awkward nod to acknowledge the apology for his own suffering. It's never been something he's been good at accepting gracefully. There's too much of him that thinks maybe it's what he deserved in the end, even if the cycle had all started because of the suffering in the first place. It could be argued that it's a little depressing to think a seven year old somehow karmically warranted shouldering the punishment of the actions of an entire clan, but he's not going to think about that part.
Instead, he returns the smile the best he can. It's faint, but it's there. If you squint. ]
I'll do whatever I can. For you and ... [ A beat. ] Does he have a name I should call him? Or is it just "demon"?
no subject
Except he's not brand-new to this anymore. He knows what it comes with, knows what the demon could be capable of, knows he needs help with it. People like Sasuke... Peter needs them in his life. Needs to stick close to them. And who knows, maybe they could even like... hang out, in the process. He seems like a cool guy, a little intimidating, but not so scary. It could be nice to get to know him better, Peter thinks. There's not so many people around his own age left, anymore.
The question has him visibly torn, though, and he's biting on the edge of his lip for a moment, thinking about it. The demon's careful about revealing his name. He'd kept it hidden from Peter for almost an entire year... there's power in a name like that.
At the same time, if he's drawing pictures of Sasuke and clearly wanting to reach out to him.... it sounds like Paimon's wanting to introduce himself properly. Peter waits a few long moments, anxious, because maybe the demon will surface and let him know what it wants, one way or the other. He's very sure that Paimon's listening to all of this. Somewhere in him, he can just feel it.
...After a moment, Peter speaks up, quietly, awkward. This is... so weird. )
...Um. I'm going to tell him your name. Is that okay?
( There's no immediate response, but after a few moments, something to the energy around them shifts. Like an invisible ripple of wind, one that literally ruffles Peter's hair a little, and whispers against his skin, leaving goosebumps in its wake. Sasuke will probably feel it too, that odd movement of energy like a ghost moving. Peter shudders, eyes widening. It's him. His... energy, whispering like that. )
....I think that means it's okay. Uh. His name's... Paimon. Spelled P-a-i-m-o-n. Or P-a-e-m-u-n. ( Pronounced like Paymun, and there's a few ways to spell it, but those are the two most common. ) It's pretty powerful for him, kind of like... summons him out.
( Just a little warning to Sasuke... In case he doesn't want to deal with the goetic demon surfacing on him at some point. )
no subject
The energy movement tugs at his curiosity, his Rinnegan naturally wanting to focus in on it, figure out how it works. But he forces it to stop, closes the eye behind his hair to keep the power to himself. It's not his business to treat either of them like some test subject. He saw how it played out when people did that when he was studying under Orochimaru and he had no interest in being anything like his sensei.
Paimon. The letter spelling means nothing to him, his mind filling it in for something more like ペマヌ, pe-ma-nu, so that his mouth can form the words right. He runs it over in his head a few times, before he gives a nod. He doesn't say it out loud, not wanting to cause him to come out right then. He makes sure to file that note away for future knowledge so he doesn't accidentally surprise Peter by summoning out his inner demon at random. ]
I'll keep that in mind. Thank you.