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deercountry2023-02-08 06:25 pm
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Entry tags:
- *event,
- ahiru: timmy,
- altaïr ibn la-ahad: tea,
- alucard: timmy,
- anakin skywalker: michele,
- anakin solo: ellie,
- ange ushiromiya: jelle,
- anna amarande: celene,
- ariane yeong: floral,
- beatrice: mila,
- chizuru yukimura: jelle,
- darth maul: shade,
- echo: kaito,
- elster: zero,
- ezra bridger: lis,
- fiddleford mcgucket: inkwell,
- jinx: bekka,
- kainé: ava,
- keith: sailor g,
- lance: charley,
- lord asriel belacqua: min,
- luke skywalker: skyla,
- luz noceda: pedro,
- maria thorpe: jaina,
- peter graham: jhey,
- rey: valkryie,
- ritsuka aoyagi: jax,
- savage opress: vette,
- scorpia: gore,
- sharon da silva: lunare,
- sunny: cake,
- the abomination: alba,
- trevor belmont: michele,
- vi: aeri,
- xuan he: prox
and my heart went 'boom!'
FEBRUARY 2023 EVENT
BAD LUCK OF THE EARLY WORM
GETTING TO KNOW ALL ABOUT YOU
LONELY HEARTS CLUB
CODING
Due to the cyclical nature of Trench, prompts from the PREVIOUS FEBRUARY are available for use again. Please note when you are using this years prompts vs last years prompts when plotting or writing top-levels to avoid confusion.
IMAGE DESCRIPTORS IN ORDER OF APPEARANCE
Prompt One
[Image One: A broken mirror with a woman looking into it, pressing her fingers against the glass. ]
[Image Two: A rose lit up like embers. ]
Prompt Two
[Image One: Neon hearts glowing on a wall. ]
[Image Two: A pocket watch on top of a book page. ]
Prompt Three
[Image One: A young woman with dark hair standing in the snow with red flowers. ]
[Image Two: Footprints in the snow. ]
Prompt One
[Image One: A broken mirror with a woman looking into it, pressing her fingers against the glass. ]
[Image Two: A rose lit up like embers. ]
Prompt Two
[Image One: Neon hearts glowing on a wall. ]
[Image Two: A pocket watch on top of a book page. ]
Prompt Three
[Image One: A young woman with dark hair standing in the snow with red flowers. ]
[Image Two: Footprints in the snow. ]
WHEN: February
WHERE: All around the city
CONTENT WARNINGS: Curses, violence, danger, misfortune
WHERE: All around the city
CONTENT WARNINGS: Curses, violence, danger, misfortune
Everyone has their own streak of bad times. There are some days or weeks whre it feels like nothing is going right. Most people would try and tell say that it's just the tendency to focus on the negative. That it can be relieved by writing down all the good things that happen in our lives, because we have a tendency to only ever focus on the bad. And maybe most of the time, people are right! Maybe the idea of luck really is just perspective.
But not in Trench. Not this month.
No matter what way it's looked at, bad luck seems to be clinging to some people. It might start out small, with simple things like knocking over a favorite drink or snack, or ruining a project that had hours invested into it. Then it might become bigger. A person might start to trip over things and injuring themselves, they might get lost in a blizzard and nearly freeze before finding their way home or to someone they know. Eventually, it could even become undeniably dangerous. The person impacted by bad luck could start to notice corruption levels rising quickly, they could start to turn into a beast at random, they could start to attract violent beasts to them and put themselves or others at risk with heavy battles. The possibilities seem to be endless and none of them are good. Did someone break a mirror? Or twenty?
It will be easy to see that this isn't just impacting one person. Sleepers and Trenchies alike seem to be being plagued by streaks of bad luck across the board. Luckily, the locals seem to know what to do about it. Bad luck pops up from time to time, and of course there would be a ritual to help cleanse it.
Small vendors will start to pop up through the city selling wooden carvings that they promise will absorb all the bad luck that's been going around and dispell it with a simple ritual. A drop of blood from the person impacted and a drop of blood from someone they are close should be placed upon the carving. The blood types of the persons involved should not match (i.e. Coldblood/Coldblood would not work, but Coldblood/Warmblood would). It must be left to soak into the wood overnight, leaving behind deep red stains. The carving must then be placed with a fully bloomed rose and burned in the entrance doorway to the home of the inflicted. The ashes should then be placed into a container and kept somewhere in the home for the duration of February, to make sure that the bad luck stays away.
It seems like it really works! The tricky part is making sure that the bad luck following doesn't get in the way of the ritual while the blood is soaking over night. It may be best for both parties involved to hunker down together until morning, just in case. Time to break out the small talk. Or the deep, meaningful conversations that can sometimes happen in the middle of the night.
But not in Trench. Not this month.
No matter what way it's looked at, bad luck seems to be clinging to some people. It might start out small, with simple things like knocking over a favorite drink or snack, or ruining a project that had hours invested into it. Then it might become bigger. A person might start to trip over things and injuring themselves, they might get lost in a blizzard and nearly freeze before finding their way home or to someone they know. Eventually, it could even become undeniably dangerous. The person impacted by bad luck could start to notice corruption levels rising quickly, they could start to turn into a beast at random, they could start to attract violent beasts to them and put themselves or others at risk with heavy battles. The possibilities seem to be endless and none of them are good. Did someone break a mirror? Or twenty?
It will be easy to see that this isn't just impacting one person. Sleepers and Trenchies alike seem to be being plagued by streaks of bad luck across the board. Luckily, the locals seem to know what to do about it. Bad luck pops up from time to time, and of course there would be a ritual to help cleanse it.
Small vendors will start to pop up through the city selling wooden carvings that they promise will absorb all the bad luck that's been going around and dispell it with a simple ritual. A drop of blood from the person impacted and a drop of blood from someone they are close should be placed upon the carving. The blood types of the persons involved should not match (i.e. Coldblood/Coldblood would not work, but Coldblood/Warmblood would). It must be left to soak into the wood overnight, leaving behind deep red stains. The carving must then be placed with a fully bloomed rose and burned in the entrance doorway to the home of the inflicted. The ashes should then be placed into a container and kept somewhere in the home for the duration of February, to make sure that the bad luck stays away.
It seems like it really works! The tricky part is making sure that the bad luck following doesn't get in the way of the ritual while the blood is soaking over night. It may be best for both parties involved to hunker down together until morning, just in case. Time to break out the small talk. Or the deep, meaningful conversations that can sometimes happen in the middle of the night.
WHEN: February
WHERE: A magic room in the city.
CONTENT WARNINGS: Reference to mild shocks. Forced honesty. Embarrassment. Lots and lots of embarrassment.
WHERE: A magic room in the city.
CONTENT WARNINGS: Reference to mild shocks. Forced honesty. Embarrassment. Lots and lots of embarrassment.
Honestly, after being in Trench for so long, people should be used to not ending up in the destination they initially intended for. This month, it seems like the city is trying to encourage people to social, to form new bonds, whether they're romantic, platonic, familial, or any other option one could think of. The bright idea this month for that sort of thing?
Speed dating.
It's not traditional speed dating, necessarily. No one is here to exclusively seek romantic partners, although there are certainly options for it. And it's not something people are signing up for out of their own free will. Instead, people seem to simply show up at the event, with no real recollection of how they got there. Maybe they just woke up on one of the comfy couches and found a "Hi, my name is..." sticker slapped on them. Or maybe they were wandering in the snow and got lost, ending up finding shelter in this strange place, and are now forced to participate until the blizzard passes. All in all, it's harmless fun, isn't it? Who doesn't need a few new friends.
Each person will have a small information blurb given about them that can't be seen by the naked eye, but will appear as soon as someone looks at the other party through their omni. What the blurb says is unique to each person, but it might become clear pretty quickly that they didn't write it themselves... Deerington survivors may find themselves having flashbacks to the days of DeerlyBeloved.
Pairings are completely random. People will be given a series of random questions they can ask one another or they can always feel free to make up their own. Anyone who tries to lie or avoid answering a question might feel a small shock from the chair they're sitting in, one that gets stronger with every lie they tell. The after effects of the shock seem to encourage the need to answer the question with full transparency. It's important to tell the truth when getting to know someone, after all.
After five minutes, both parties can either press a button beside their chair to continue talking to the person they're paired with, or they can move on to the next pairing. Both parties have to press the button in order to stay where they are.
Have fun and remember to always be honest!
Speed dating.
It's not traditional speed dating, necessarily. No one is here to exclusively seek romantic partners, although there are certainly options for it. And it's not something people are signing up for out of their own free will. Instead, people seem to simply show up at the event, with no real recollection of how they got there. Maybe they just woke up on one of the comfy couches and found a "Hi, my name is..." sticker slapped on them. Or maybe they were wandering in the snow and got lost, ending up finding shelter in this strange place, and are now forced to participate until the blizzard passes. All in all, it's harmless fun, isn't it? Who doesn't need a few new friends.
Each person will have a small information blurb given about them that can't be seen by the naked eye, but will appear as soon as someone looks at the other party through their omni. What the blurb says is unique to each person, but it might become clear pretty quickly that they didn't write it themselves... Deerington survivors may find themselves having flashbacks to the days of DeerlyBeloved.
Pairings are completely random. People will be given a series of random questions they can ask one another or they can always feel free to make up their own. Anyone who tries to lie or avoid answering a question might feel a small shock from the chair they're sitting in, one that gets stronger with every lie they tell. The after effects of the shock seem to encourage the need to answer the question with full transparency. It's important to tell the truth when getting to know someone, after all.
After five minutes, both parties can either press a button beside their chair to continue talking to the person they're paired with, or they can move on to the next pairing. Both parties have to press the button in order to stay where they are.
Have fun and remember to always be honest!
WHEN: February
WHERE: Trenchwood and throughout the city.
CONTENT WARNINGS: Violence, abuse of power, jealousy, possession, supernatural events, possible death from elemental exposure
WHERE: Trenchwood and throughout the city.
CONTENT WARNINGS: Violence, abuse of power, jealousy, possession, supernatural events, possible death from elemental exposure
There's a tale that comes up around this time of year, one that seems to be an old favorite in Trench. Long ago, in the heart of a blizzard, a young woman was found wandering in Trenchwood. She wore only thin fabrics to keep herself warm and had no shoes. Her skin felt cold as ice. The Hunters who found her quickly brought her into town, giving her shelter in a local in to try and get her warm. She stayed for many nights and it didn't take long for the inn keeper to fall in love with her. But she did not seem to return to his feelings and so he was heartbroken and jealous of all the other men who gave her attention. He demanded she offer him something in trade for her stay and when she could offer nothing, he threw her back out into the snow. The woman went back to the woods and some could hear her howling in anguish, carried through on the strong winds of the blizzard. The Hunters tried to find her, following her cries, but they were unable to, and had to return home before they too might freeze to death. The innkeeper was shunned from the town and forced to leave the city for his cruelty, but nothing stopped the howls of the snow woman.
Throughout the month of February, people will start to hear that the sound of the wind blowing strongly through the streets is starting to sound a little more human-like. The woman's cries will be heard in empty alleys, will be loudest near the edge of the woods, and can even penetrate into dreams. The cries might sometimes sound like cries for help, begging for someone to help save her from the cold. There will be a compulsion that sets deep into the bones of some and many will find it hard to resist her call. Eventually, they may even go looking for her in the woods, trying to brave the winter storms to help the lost snow woman.
Those who give in to that temptation will eventually find the snow woman, but she will not be friendly when found. Her skin has turned a pale white, her lips blue, her eyes glowing a bright red, her long hair blowing every which way in the wind. She will rush at whoever she sees, but instead of giving a physical blow to guard against, she will go through any solid objects and latch on to the soul of her target, possessing their bodies. Male or female, it doesn't seem to matter, she simply wants a chance at life again.
Those who are possessed by the snow woman will not realize they are possessed. They will forget why it was they came out into the woods looking for and will return to the city in a daze. As time passes, they will find that they become irritated by any signs of affection, will become physically aggressive towards couples they see around them, and will attack those who care about them most. The spirit does not necessarily hate love: instead, they see affection as a possible risk for all those who love others. Jealousy kills and she wants to save everyone around her from it, as well as keeping herself safe from losing this new chance at life.
Signs of possession outside of the aggression can be noticed by others. The possessed person will have: ice cold skin, blue-tinged lips, they might shiver even when inside where it's warm, and an aversion to fire or warm/hot water.
Information on how to banish the snow woman from another's body can be found in a book of local legends. This book is sold in stores or can be found in the Archives. To save someone from the snow woman, people must tell the possessed person the things they love most about them. It will cause the possessed person to react violently, so it is suggested that they be restrained during the process. The longer they are forced to hear the positive messages about love, the feelings that they can stir up in another (whether platonic or romantic), and the safety that can be found in that love, the more weakened the hold from the snow woman will be. When the possessed person eventually stops struggling, a cut must be made on the back of their neck, before a cloth soaked in warm rose water must be placed on top of the wound. Their skin will begin to steam before a large gust of snow will pour from their mouth, swirling around the room, and smash through the window. It's suggested to leave it open if you'd like to save the glass.
Throughout the month of February, people will start to hear that the sound of the wind blowing strongly through the streets is starting to sound a little more human-like. The woman's cries will be heard in empty alleys, will be loudest near the edge of the woods, and can even penetrate into dreams. The cries might sometimes sound like cries for help, begging for someone to help save her from the cold. There will be a compulsion that sets deep into the bones of some and many will find it hard to resist her call. Eventually, they may even go looking for her in the woods, trying to brave the winter storms to help the lost snow woman.
Those who give in to that temptation will eventually find the snow woman, but she will not be friendly when found. Her skin has turned a pale white, her lips blue, her eyes glowing a bright red, her long hair blowing every which way in the wind. She will rush at whoever she sees, but instead of giving a physical blow to guard against, she will go through any solid objects and latch on to the soul of her target, possessing their bodies. Male or female, it doesn't seem to matter, she simply wants a chance at life again.
Those who are possessed by the snow woman will not realize they are possessed. They will forget why it was they came out into the woods looking for and will return to the city in a daze. As time passes, they will find that they become irritated by any signs of affection, will become physically aggressive towards couples they see around them, and will attack those who care about them most. The spirit does not necessarily hate love: instead, they see affection as a possible risk for all those who love others. Jealousy kills and she wants to save everyone around her from it, as well as keeping herself safe from losing this new chance at life.
Signs of possession outside of the aggression can be noticed by others. The possessed person will have: ice cold skin, blue-tinged lips, they might shiver even when inside where it's warm, and an aversion to fire or warm/hot water.
Information on how to banish the snow woman from another's body can be found in a book of local legends. This book is sold in stores or can be found in the Archives. To save someone from the snow woman, people must tell the possessed person the things they love most about them. It will cause the possessed person to react violently, so it is suggested that they be restrained during the process. The longer they are forced to hear the positive messages about love, the feelings that they can stir up in another (whether platonic or romantic), and the safety that can be found in that love, the more weakened the hold from the snow woman will be. When the possessed person eventually stops struggling, a cut must be made on the back of their neck, before a cloth soaked in warm rose water must be placed on top of the wound. Their skin will begin to steam before a large gust of snow will pour from their mouth, swirling around the room, and smash through the window. It's suggested to leave it open if you'd like to save the glass.
no subject
Alright, I'll believe you.
( will she regret this? only time can really tell. but... if she and her sister can be in okay terms, why not others? )
no subject
I'll do everything I can to not let you down, Jinx.
no subject
Thanks. I just... wish I'd give you the same. ( since they are being honest here. )
I, sometimes, run away. ( ... ) When things aren't goin' so hot and I-I lock people out. Mr.Bananas thinks it's a bad move to do and I should... go to people when I'm upset.
( a little pause. )
I'm trying to get better at that. But... I get so upset that I do it anyway. ... Sorry in advance.
no subject
Listen, I... I do the same thing. [ sharon flushes, cheeks turning a soft, cool shade of plum and she clears her throat as if to dispel her own embarrassment at her honesty ] So, don't worry about that with me. Don't apologize for it. Just keep... Just keep trying.
I think that's the most important thing. You're trying, Jinx. And trying means we'll mess up sometimes. As long as you don't stop trying, I don't think there's ever anything to apologize for.
no subject
secondfirst human best friend, she should treat her like she treated him.so building up the courage, her eyes cast a glimpse back to the other. )
Will... that be enough for everyone else? If they see me helping people or saving people, they'll look over the other stuff about me?
( a beat. )
A lotta stuff I've done, I don't feel remorse over. But... some I do. If they knew those things that I feel bad about, would they look over it?
no subject
It will be enough for some people. The people that matter. For others, especially people you've hurt, it might not be. They may never be able to accept any changes. [ a pause ] ...and that's okay.
no subject
I'm... kinda in a weird spot with myself. I wanna stay as me. I don't wanna change 'cuz I've already changed. I like me. But I... also wanna improve on a few things with this new life.
( how to elaborate? )
Havin' friends is nice. A-And I like when people get happy over the things I've done for 'em. I want that more. ... It feels good to help a lil' and it's not screwin' me over.
( her tone is sounding to hopeful when she says all this. her face even lights up briefly. but then it sinks away; fading off into the sorrow. )
But, I dunno... — this path I'm on. I can't stray too far from it. Or else somethin' bad will happen.
no subject
Like what? [ She asks her gently, her gaze never drifting from the other teen's face. Jinx has her complete, undivided attention. ]
no subject
Has Vi ever told you the reason why she left me?
( knowing her older sibling, she didn't. she might had been crazy vague about it this whole time whenever this topic was discussed. jinx couldn't blame her for that. after all, she, herself, been leaving that particular part out too. )
no subject
[ How could it not? Vi ended up in prison and Jinx... well, became Jinx. All because of Vi. ]
cw: child abuse, abandonment, voices + death
It's 'cuz I killed our family. ( the moment that sentence flies out of her mouth, she squeezes her eyes shut at the sharp hiss in her ear. the sounds of sobbing, then the giggling of... who knows it belongs to. )
I-It was a mistake. Vander was... was in trouble and Vi said family stick together. And I just... wanted to help. But my monkey bomb, it... — I didn't know I put too much into it. And when Vi saw what I did, she...
( her throat is becoming so dry and the lump is so thick. )
She hit me, called me a "Jinx", then walked away from me.
no subject
I killed our family. Those words make Sharon flinch but her grip remains firm. When Sharon finally speaks, her voice is rough and quiet. ]
Jinx. You were a child. You were doing what you thought you could to help. It... Fuck. It won't erase the guilt you feel. Nothing ever will. [ In some ways, she speaks from experience. She killed her own family and her family killed her. ] But you made a mistake. You didn't know what would happen and... Shit. Fuck.
[ She looks up at her, eyes damp, brow pulled tight together in a look of consternation and sympathy. ] You messed up but you didn't do it to hurt them. Vi spoke out of anger. Out of shock. Out of... Out of an inability to understand.
You didn't deserve that from her. And you're not a jinx. I don't see you as a jinx.
no subject
No... No, you're wrong. I am a jinx. B-Because... they weren't the only ones.
( this next part it's harder for her to say. it's difficult because it's still so fresh. and despite that it seems the dead can come to trench, it doesn't make it any easier. especially when that said person has yet to return to the city. )
I killed... Silco, too.
( and it's right after she said this, her gaze is up to her friend -- tears streaming quickly now and so is her speech. )
Everything that night was so crazy. I-I... I couldn't think with Vi and Silco going back and forth in my head a-and the voices and monsters. All I heard was a gun cocking and I just — just reacted on instinct.
no subject
I'm not wrong. I'm not. You just can't see it and... Goddamn, it's okay. [ her grip is tight for a moment, a pulse of pressure to reassure her, before sharon is pushing up out of her chair to lean across the table so she can take jinx's face in both her hands. there's no stopping the tears, sharon knows that, but she still wipes the trails away fruitlessly. when she speaks, her voice is a whisper so no one nearby can hear. ]
You were protecting yourself. You didn't know. Nothing will change how you feel but... I don't want you to hate yourself. I know Silco wouldn't want that, either. [ because she remembers. she remembers that memory in the water. how gentle the man had been. how careful. he was full of vengeance and hate but sharon could feel the love he had for jinx. she was his daughter. ] Please don't hate yourself and don't blame yourself.
no subject
( those words croak through her lips with them quivering. and what hurts jinx the most is regardless the dead can come to trench or not, no one would had mourn for the man but her. she knows deep down ekko, caitlyn, and maybe even vi would perfer silco to stay dead and gone. they see him as wicked, despicable, and heartless. well. vi has noticed some warmth in him, but she wouldn't be by his side if it really boils down to things.
sure, he had done horrid things. so had she. but he was patient with her, cared for her, raised her, and fed her. if he was disgusting, he would had left her there to cry alone by vander's body. but the man did the opposite and helped her out of those wet clothes, gave her new clothing, and a bed to sleep in. and jinx's repayment to that kindness was ending his life. a girl like her doesn't deserve a father like him. )
no subject
Sometimes, there are a lot of things together that lead us into tragedy and it's never one thing or one person. But sometimes there's no one to blame. Things happen and we have to learn to accept that. [ it's advice sharon should learn to take herself ] We have to take what's happened, accept it, and move on or else we'll be consumed.
When we're consumed like that, we make bigger mistakes. We lose sight of what's important. We get blinded.
[ a pause. she knows her advice isn't easy to follow through with because she can't do it herself so... ] But if you have to blame something, blame the voices that try to control you, that beat you down. Blame them and find a way to beat them.
no subject
( it's like almost on cue the teen can feel them hovering around her entire body. they're hard to distinguish now, but she can sense them right at her ear to breathe into her eardrums. jinx raises up a shoulder then leans into it -- almost as if there's a buzz or a tickle to shake off there. )
I... I don't think that's, uhm, something I can... beat. No offense.
no subject
Hey, it's okay. Personally, I think you can beat them. Even if it takes a long time but... You know them better than I do. [ more than that, jinx knows herself better than sharon does. she knows what she can handle in the moment. ]
no subject
( a chilling namedrop bomb she ever flared up. how can she confront the voices when they are the family members she accidentally killed? saeri provided vi and her rings where they can hear each other's thoughts, and hearing mylo and claggor -- it spiraled her into a whirlwind. and the two sisters hadn't worn them since.
if vi, who she believes is toughest person she knows can't take them on, how can she? )
no subject
...it is, Jinx. It's just harder than any enemy. [ spoke like she knows what it takes. that she really, truly recognizes that difficulty of such a thing. ]
no subject
( sadly, she doesn't have a lot of faith in able to defeat them, but she isn't going to squash her best friend's hope for her. so with a small smile, the timer interrupts anything she or sharon might say next. time is up! it looks like they need to start switching off. )
no subject
still, the timer goes off and sharon shoots jinx a pinched grin as she stands up to move to the next table. ] Good luck with your next date.
no subject
You too, Sharon. Thanks for this. Make sure you slug whoever tries to kiss ya.