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Deer Country Mod ([personal profile] reddosmod) wrote in [community profile] deercountry2023-03-08 01:10 pm

The House Always Wins

MARCH 2023 EVENT
Due to the UNIQUE NATURE of the Moss King, previous March events are NOT available during this month's event. Please keep that in mind.

IMAGE DESCRIPTORS IN ORDER OF APPEARANCE

Prompt One
[Image One: Fanged, smiling carnivorous plant from little shop of horrors ]
[Image Two: House overgrown by roots.]

Prompt Two
[Image One: Person covered in glistening film that seems to be suffocating.]
[Image Two: Woman's face splattered in blood. ]

Prompt Three
[Image One: Poker chip with an anime girl's face on it. ]
[Image Two: Dogs Gambling Painting, but it's famous horror monster villains instead of dogs. ]

TOO MUCH OF A GOOD THING
WHEN: March 8-31
WHERE: The City of Trench and surrounding regions
CONTENT WARNINGS: Plant-Based Peril, Isolation, Entrapment, Carnivorous Plants, possible but unlikely death.


The plentiful and bountiful harvest of plants that started to blossom towards the beginning of the month has continued, and if anything? It's getting more and more troublesome. The old saying goes that too much of a good thing is too much, and this is definitely the proof of that pudding. Plants are literally growing everywhere. Trenchies can be seen cutting branches out of impossible locations, and vegetation is beginning to grow inside of established businesses and homes. There is an ever increasing market for vileblood based defoliation options that are being offered by entrepreneurial Trenchies, but the fact that more than a few of those selling the stuff have gone missing under strange circumstances calls into question their efficacy.

For Sleepers, this means that the possibility of encountering enlarged and potentially dangerous plants such as those seen in the earliest parts of the months grows ever more real. A human-sized venus flytrap might very well try to snatch one up, with all of the peril that entails. However, while it is possible for any exotic plant to carry with it potentially lethal threat, most of these are able to be dealt with by even the untrained with a machete. The real problem is the root systems and the plants that ones that talk. The former are the most likely to be encountered. Root systems grow over entire buildings during the mid to late month, choking over light sources and blocking windows to dim houses. They clench their grip over doors, making getting out of one's house an act of willpower and muscle that may have to be repeaated over and over again. Worst of all is the fact that many of these root systems almost seem to be intentionally creating barriers around the Lantern Network! The little moaners are safe, but their sphere of protection becomes a dome of wood, shielding and keeping them away from those naughty sleepers trying to hack their way to a teleport.

The talking ones, though, are downright disturbing. They're not very large, at first they do indeed seem to whisper and beg to be fed. Naturally, only blood will do, and the longer that they're fed the larger and more dangerous that they can become. But, so long as one doesn't feed them, they're harmless, right? Wrong. True, they can bite and it's easy enough to avoid them. However, it's what they start to say when they're denied their food that becomes disturbing. “There is a consequence of your actions, you know.” “Do not think that you are immune.” “Saving the Moss Brat seems wise now, but have a long memory.” Things like that. The voices they take on are eerie, unnatural and do not match the plants' normal begging voices. They never clear up who is speaking or what they're speaking about, but surely it's not a big issue, right?

By the end of the month, the plants wither away and break off of the various homes and businesses, leaving no visible damage behind, as if whatever caused them has faded entirely.

THE LEECH
WHEN: Second Half of March
WHERE: Anywhere in Trench, but not the Outpost.
CONTENT WARNINGS: Magically Cursed Ailment, Severe weakness, Anemia


You didn't think it would be that easy, did you? From the moment that the first talking plants appeared in Trench, there has been another ominous presence. Unbeknownst to the people of Trench, but the Moss King is recovering from Riteior's attack and, while they are safe and slowly getting back to their normal self, this has allowed for Riteior to offer a little payback in an effort to cause trouble to those seeking to stop his attacks on the Pthumerians of Trench. In the night, while characters are sleeping, the plants strike. They wake to find a thin film over them, but otherwise it appears harmless. The next full day, there's nothing wrong and they feel hail and hearty. In fact, those pesky little talking plants are gone from their house. Of course, the next day the horror begins to settle in.

Within 48 hours, Sleepers will find themselves weak and lethargic in the extreme. The condition is not fatal, but it is problematic and irritating. They will find that no amount of food, water and rest quite gets rid of the malaise that they are experiencing, a strange drowsiness and lack of energy plaguing their every moment. The longer it persists, the more dangerous it becomes. However, there appears to be no obvious cause, at least until they visit someone capable of treating their condition, be they a Blood Minister or trained physician. Victims of this curse appear to be suffering from a severe, but not life-threatening anemia. There is no obvious cause, but the Ministers are certain that it is not natural and is likely a result of a curse of some kind. They can offer stimulants and high energy food, which will help the person experiencing the condition, but the real danger comes if they try to use their blood for a blood ritual of any kind. The insidious reason becomes obvious. Someone is attempting to stop them from safely having enough blood to perform the rituals to seal them away!

Victims are “fine” in the sense that they could get through the month safely without risk of death and just be weaker. However, if they attempt any form of blood ritual or blood letting, they risk running out of blood, which would indeed be a life threatening concern. The only solution, then, is a blood transfusion of another type. The Blood Ministers are willing to provide blood from their banks, but caution that it is better if a fresh supply is used. Do you have a friend willing to lend a hand? Or, do you miss one of the deadlines this month for fighting back Riteior?

FAQ:
  • This condition strikes after the mid-month, when the latest batch of rituals further weakens Riteior, and ensures the Moss King's safety.
  • This condition is not life threatening, unless a person attempts to use blood for a ritual or other purpose without first receiving a transfusion.
  • If a person attempts to perform a blood ritual before getting a transfusion, their anemia can become life threatening very quickly.
  • It is possible to completely avoid this prompt by not being targeted by Riteior. His cursed targeting is not that precise and he is clearly becoming desperate.
  • When a transfusion is given, both participants will be lightly anemic for another 24 hours, but the condition will fade afterwards completely.
  • It is suspected strongly by some of the Blood Ministers and Arcane Scholars that this is a curse brought about by a brief moment of control over the Moss King by Riteior. This can be learned easily in conversation with members of the orders in Trench.

  • HIGH STAKES
    WHEN: Second Half of March
    WHERE: Goat Turning in The Cellar Door
    CONTENT WARNINGS: Gambling, Possible Coersion, lowered inhibitions, Risk of Character Death


    The Moss King appears to be 'on the mend' by the latter part of the month, or at least he seems to be his usual self. A flyer advertising a special for all Sleepers and residents of Trench at the Goat Turning, his personal gambling hall, circulates throughout town. The doors of the Goat Turning will be open to absolutely everyone, and nobody will be turned away for an event that will last the last two weeks of the month! Anyone who comes will be given a complementary set of chips for free, along with a very special commemorative poker chip embossed with their own face on it which they are assured they can keep afterwards, assuming they don't lose it betting! In fact, that commemorative chip is the only way that a person can return to the Goat Turning during this period, and has to be shown to get admittance, though you don't need to bet it even if it appears to be worth quite a lot! Every night, a new allotment of chips is offered to gamblers. It isn't much, and if they're willing to trade a few goods to get more, they can supplement their stash. What could be more fun than a friendly game?

    The drinks and food are free for those attending, and even better? They don't seem to have a lot of strange effects. The drinks seem to ease the symptoms of corruption, in fact, and make a person more relaxed and at ease, along with lessening their inhibitions. The food is filling and pleasant, but salty, making one crave the drinks more. But, honestly, compared to Generosity's botched and spoiled food in January it's almost heavenly, even if it does make it easier to want to keep gambling and gambling. After all, those prizes for the big winners of the night are certainly something to behold, and the kinds of luxuries that Trenchies drool over.

    The Big Prizes: (Maximum 1 big prize per character for the month)
  • A Lunar Orb
  • A Vial of Pthumerian Blood that can leave a person feeling sickly and weak if they come in contact with it
  • A Genuine Lantern, enabling a second teleportation location to be placed!
  • A Blood Enchanted Weapon or Armor.
  • An Item from Home that a character might not normally find washing up on shore

  • The Lesser Prizes:
    Players are encouraged to use their imagination on lesser prizes that could be won. Food. Supplies. Furnishings. Weapons. Tools. Clothing. Any number of valuable could be won throughout the month.

    So, what's the catch? There's always a catch. Well, like any gambling hall, the saying goes that the House Always Wins. This isn't true universally. You could have a hot streak at the Craps table, or you might just win on your lucky number in Roulette. It is very possible to walk away with enough chips to win a big prize all in one night, or build up over time to claim such a lofty goal. But the trick is that commemorative chip. It's the admission, and it's also the only way you can leave the gambling den each night. The chip must be presented both at entry and leaving, and only then does the reality become clear. That chip is so valuable because it represents your life! You might literally be betting with your life here! Should you lose your chip and not have it at the end of the night, the impressive and powerful bouncers at the door will bar you from exit, and once the hall closes there is nowhere to go but the basement. Anyone who enters the basement after hours will find that their life is indeed forfeit, and their debt is called. They will die down below. How will they die? Well, considering the fighting pits down below, any of a thousand deaths, some more gruesome than others, are possible. And, if another player holds their chip, they will be given a special pass to remain below, to demand their price themselves.

    So, if you lose your chip is it still possible to get it back? Absolutely! It is a gambling hall, after all. Someone just has to be willing to give it back, or to win it back from another player or the house. What could be simpler? Of course, because there are no compulsions in the commemorative chip, and no rules about how it is to be used or transferred other than that it must be won from the house in a fair game, it is almost as if the Moss King is testing his own guests to see just how far they will go, and what they will do if their life or the life of a friend is on the line.

    FAQ:
  • Players are limited to one grand prize per character. Please record this prize on the prompt below.
  • Characters that die because of this event may die in any reasonable fashion in the basement. Tools are provided. This may be handwaved.
  • Because this event involves the potential of players bargaining for their lives and death, we remind players to be mindful and communicative with others regarding permissions and preferences during this event. Do not break permissions.
  • Lesser prizes can be won in quantity, but we ask that you be reasonable about this.
  • The Commemorative Chip is non-magical and there is no compulsion to gamble with it. It is simply worth a lot more.
  • The Event is not age restricted, so underage gambling is possible.

  • CODING
    possessum: (𝟎𝟕𝟏)

    [personal profile] possessum 2023-03-17 07:22 pm (UTC)(link)
    ( He sees the second figure as the pair move — another person accompanied by another creature. Both become familiar to him as they approach, and as he breathes in the spirit of Sansa and the ethereal wolf, his dark eyes light up to see them. )

    Hello.

    ( It's a strange word coming from him, stranger still in its tone. Imitating hers, finding it and matching it. Sansa is a particularly interesting person he's made connection with. There are many humans he is learning from and with here, but she feels closer, more familiar, in some way. There's a tendency at times to copy her, even if it's uncanny, and the tilt of his head is more bird than person.

    But there's something different to him, tonight. Not lost and confused, and not bristling and strange with inky-black fury. He's... calm, collected. Proud. He feels more like himself, the self he's meant to be. And he seems to brighten as she regards the dromedary, enjoying showing it and displaying it to her.
    )

    It is of mine, of my world. I have won it from the Moss King. It... has been mine for all of time.

    ( An ancient beast... The camel puffs out its nostrils, head leaning closer towards the young woman, curious. Meanwhile, the demon's eyes slowly move over the great sword held in her hands, examining its length with clear admiration. )

    It is also of your world?
    Edited 2023-03-17 19:23 (UTC)
    dohaeris: (oh?)

    [personal profile] dohaeris 2023-03-17 07:34 pm (UTC)(link)
    ['hallo' is relatively new to sansa, too, not so much a greeting in the seven kingdoms as a word used to call dogs and horses, but she adapts. she smiles to see paimon more at ease in peter's body, and hopes that means it's more comfortable for peter, too (more blinking, maybe..?).

    for a minute she thinks he's asking if they have camels on her world, but then she realizes he's looking at the sword.
    ]

    Oh, yes, it's the ancestral sword of my house. It was always my father's sword. I'm very glad to have it, though I don't suppose I'll use it. It will look very fine on my wall.

    [she smiles.]

    Your camel is lovely. We have camels on my world, but not in Westeros, where I lived.

    [she is honestly surprised to think his world could have something as solid as camels...she briefly imagines vaguely humanoid magic-energy beings riding around on camels. it's strange, but not really stranger than anything else she's known in trench.]

    Does it have a name?

    [a pause.]

    My sword is called Ice.
    Edited 2023-03-17 19:35 (UTC)
    possessum: (𝟎𝟔𝟗)

    [personal profile] possessum 2023-03-17 08:25 pm (UTC)(link)
    ( A greeting as "hello" or something adjacent would of course be unheard of where the demon is from, but he too has learned over time in this place, living among humans.... It's all a journey, isn't it! There are so many greetings. Matching the more informal, human ones has been a challenge, but he does enjoy the fun of it. Paimon has no interest in becoming more human-like, but he does so like to learn things.

    (Robby Keene taught him how to bump fists to greet someone, though he doesn't attempt it.... but perhaps later... Sansa might be curious to learn of it too, assuming she hasn't already; the other Modern Teenagers might have gotten to her first.)
    )

    I see. It is lovely. ( Again, the thing mimics her word choice (what a normal conversation this is!), but genuinely — meaning to fully reciprocate the energy of the compliment. He's perked up to hear of her House, to learn more about it. )

    You do not wish to use it? It would be a worthy weapon in this place.

    ( Curious as to her reasoning, not judgmental. Paimon can certainly appreciate such a proud item being displayed as decor, but he enjoys listening to explanations.

    As to the question, however... the demon king pauses, pupil-blown eyes sweeping to gaze at the dromedary. A flicker of disquiet; there is still much that remains lost to him since he was stripped of himself so severely. It bothers him that he can't reciprocate this, give a name in exchange for the one she gives him — Ice.
    )

    I... do not remember. But I do not feel that it has a name. There are no... names, in the books.

    ( All the texts and grimoires about himself that Luna's showed him so far... Truly, a creature as this likely has no name, exists as a part of himself, a concept. (Sometimes when the green glow of the moonlight hits, the camel seems to flicker... almost as though it isn't entirely corporeal, or perhaps is only holding itself into a shape.) )
    dohaeris: (hah)

    [personal profile] dohaeris 2023-03-17 11:06 pm (UTC)(link)
    [sansa's heart aches for this lost soul that has to learn about his home from books. it's not unlike her plight, bereft of a familiar and cut off from the magic that should have been her birthright in westeros, only able to learn of her abilities after being reunited with lady in trench, constantly searching the archives for scraps of information on what the greenseers of the first men were like in their heyday. she smiles gently.]

    You might give it a name. [and maybe pronouns...] It is your camel. I gave Lady her name, and my hounds.

    [her mouth twists to one side, shifting her weight around her greatsword.]

    Ice is a very worthy weapon, but I'm no swordswoman. Not everyone is suited to every kind of fighting. I like to be light on my feet.

    [she likes to be away from the front lines, but that's harder to explain. regardless the fighting style she has adopted from ninja lessons favors much smaller and more maneuverable weapons, like the obsidian dagger and large, lethal shears she usually wears.]

    My father and brothers were trained in its use, I hope to be able to make a gift of it to them someday.
    possessum: (i watched him smile; the one i loved)

    [personal profile] possessum 2023-03-20 03:34 am (UTC)(link)
    ( All of the lost knowledges are there deeply within the vast spirit of himself. Truths that sit like dusty books on old shelves; over time, he has been able to brush his fingers against their spines, and open some. Make connection with his true self. This place has... helped, where his powers aren't stunted. He remembers more here than he ever could back in the Dream.

    But there is still much that remains lost to the demon king. Too many empty spaces, so much that has been warped. He's too much. Too much, too much. And yet none of it feels like enough. He stands beside this creature that is meant to belong to him, and sometimes flickers of discomfort come through, maybe now. At times it feels as though he is imitating something, playing a part, and something scratches up inside of him, claws like knives.

    The words, the idea, stuns him. Emotion isn't so easily perceived in the alien coolness of the way he wears Peter's eyes and mouth, but something to his unblinking stare seems caught off-guard for a moment. Give it a name. Can that... be done?
    )

    I believe its name.... will be.... revealed, over time.

    ( If there is one, it will come, he thinks. A name, particularly involving what he is and where he is from, is so powerful a thing. But there's a tilt of the head, curious and searching. )

    Why did you give her the name Lady?

    ( There's a hum of understanding, a quiet hand placed against the neck of the creature alongside him as he continues to stare at the weapon. He is meant to make such things for his own spirits — weapons, armour. This is a beautiful piece indeed. )

    That they would come to this world? Or that you would return it to them in your own?
    dohaeris: (in darkness)

    [personal profile] dohaeris 2023-03-21 05:03 am (UTC)(link)
    [it's hard for sansa to put herself back in the headspace of the twelve year old girl who had chosen the name lady, but she tries her best.]

    It was a long time ago, and I was still a child. I suppose everyone kept saying what a little lady she was, so that it seemed like her name.

    [perhaps sansa should have thought to give her a queen's name like arya did, naerys or rhaenys or alysanne. but she's always been lady. sansa tries a small smile.]

    My father and brother are gone from my own world. I've been waiting for them to come here for some time. Their names were Eddard and Robb, and my mother was Catelyn.
    Edited 2023-03-21 05:03 (UTC)
    possessum: (and every little bird)

    [personal profile] possessum 2023-03-22 03:28 am (UTC)(link)
    ( Paimon hangs onto every word, eyes sparkling with curiosity, and that usual intensity... It makes sense, the name. And its reasoning is important, he thinks. Each reasoning is. (A child's perception is a particularly interesting one, and there is more to that concept — thoughts that flutter quietly within him now, some uncomfortable, some strange.)

    But while some names must be revealed rather than given... it makes him reflect on how perhaps both may be possible. Such as with Luna's Familiar, the raven he gifted to assist her with her magic. There is a true name within it, somewhere, to be divulged. As with some Omens. But the girl still gave the bird a name; there was a term. Nicked name...? Something to refer to them on the surface, something with its own meaning.

    Like the one Sharon gave him. She said it too — nicked name.
    )

    I see. I understand. She is a little lady. ( He hums with delight, curious to share his idea with Sansa. )

    Perhaps.... there can be a surface name. Until its true one is revealed. Do you know of.... nicked names?

    ( While remembering human terms can be a bit odd within him, names are a different matter. The demon never forgets names. Not a single one; again, names are of such importance. Something special. He tucks these names within himself, too — Eddard, Robb, Catelyn. )

    Perhaps they will come. That you have the sword of your family... it is a powerful connection.

    ( It's a thought he's had — items gifted, intense things. The dromedary, a creature connected to his home world. Maybe it means that someday his lord Lucifer will also come. )
    dohaeris: (GENUINE HAPPY)

    [personal profile] dohaeris 2023-03-23 03:18 am (UTC)(link)
    [lady huffs gently with delight to be so recognized, and sansa lets out a breathy puff of laughter. it really is very sweet.

    she had thought it was nicknames, but she understands what paimon's trying to say.
    ]

    Yes, they were called Cat and Ned, and our little brother Bran, for Brandon. I think I told you they used to call my sister Arya Underfoot, because she was always running around and getting in everyone's way––under their feet.

    [she assumes paimon and peter share information they way she and lady do. paimon at least seems to remember what she tells peter.]

    I hope they all come. I should very much like to introduce them to all my friends.

    [she's not sure how her parents would feel about paimon specifically, but she thinks they'd be sympathetic to a stolen child, even if he were made of strange, ancient magic.]
    possessum: (𝟎𝟔𝟗)

    [personal profile] possessum 2023-03-27 12:46 am (UTC)(link)
    ( "Surface names".... he's curious about how they work, exactly. Sharon calls him "Payday", and she explained what it meant, why she chose it — a play on words, how his name sounds, and the fact he was offering gold coins at the time... it was so very clever; he's delighted by it.

    But there are other reasons for those kinds of names. Luna gave her Familiar the name of an entity from fiction, a name that has a particular meaning and association. And then there are things like "Underfoot".... chosen because of a person's behaviour; it's all so interesting.
    )

    I remember. Arya Underfoot. ( He does know everything that Peter knows, eyes widening further as though in attempt to swallow whole everything that Sansa says.

    And there are other things he knows that Sansa has said, although on a deeper, stranger level. The demon doesn't explicitly remember whenever the side of himself known as "Charlie" makes its appearance in this place; identity is so warped and fractured. But his spirit...... knows. And so on some level, he perceives Sansa in multiple.

    (— Powerful and proud, wise, respectful towards him even if he has been stripped down to something so strange — an ally that something like himself should like to stay connected with and work with.)

    (— Soft-spoken and creative, patient, kind, someone who feels safe. Perhaps the child wished, on some quiet level in that moment of sitting and making things together, that someone like Sansa could be her big sister.)

    Both parts to Paimon catch against the word "friends" when Sansa utters it, unsure how to feel about the concept. It's perpetually foreign, strange; does he yearn towards the word "friend" or flinch away? He is uncertain. But his eyes remain sparkling. He likes when her attention is on him, one way or another.
    )

    Perhaps you might assist me in choosing such a nicked name.
    dohaeris: (growth)

    [personal profile] dohaeris 2023-03-27 05:23 am (UTC)(link)
    [sansa's smile warms as he speaks about arya, twisting gently to one side.]

    Arya always had more nicknames than me. I only ever got to be Alayne.

    [she's touched to be asked to assist in (nick)naming the camel, but she's not entirely sure she's up to the task...she named lady and knight for their natures, and hasn't been able to determine the camel's nature yet. it certainly seems like a noble steed...perhaps a dragon's name? a small part of her that sounds quite like her omen wants to name it lord tyrion, given paimon's association with gold, knowledge, and the west. perhaps something like lann the clever or casterly rock would be more appropriate...but those are all things that come from sansa's home. this camel is paimon's connection to his own home.]

    Sunset would make a fitting name for the steed of a king in the west.
    possessum: (and break the golden bowl)

    [personal profile] possessum 2023-04-03 07:26 pm (UTC)(link)
    ( There's another tilt to the head at the name that Sansa gives, another gesture that leans just slightly too-far to be typical human behaviour. The thing's eyes, dark and swollen, glitter like the shell of a beetle. Ever-hungry to gain knowledge, always absorbing. In turn, he knows so many things, secrets to be shared and given. It's a perpetual cycle, and he stares at Sansa with an intensity that hums outwards, energy like static. It might make the finer hairs at the back of the neck prickle a little. )

    Would you tell me about Alayne?

    ( A question left to be interpreted — it doesn't ask for specifics, only what the girl might be willing to share, and how. The meaning behind the other name, perhaps her feelings for it. Perhaps something else entirely. He's heard Sansa mention "Alayne" before, but he knows so little as to any details, for Peter would never ask.

    But oh..... he wasn't certain if she might think to one now, or after some time, but the word that comes... Paimon's stunned, something flickering within him. It feels like the sun hanging low in the sky, deep and dripping oranges and yellows. It feels like sands, still warm but cooling. It feels like— himself. It's a clever name, so clever, given the direction he rules over in his home of Hell, and the energy of where his spirit must be summoned from. He's delighted by it, and by her cleverness. This is all very important.
    )

    Sunset. Occasus. Sheqi'ah.

    ( He repeats the word in a couple of different languages; there are so many of those old tongues, but Latin and Hebrew were what the summoners of Peter's world used in their spells for him, and most commonly in his mind. Emotion is worn strangely in him, not quite able to display things like joy or happiness, but Sansa might feel that odd prickling energy to the air dancing around, fluttering, and the demon's eyes are alight. )

    It is... fitting, yes. Very fitting. It is well done. I am very pleased.