reddosmod: (Default)
Deer Country Mod ([personal profile] reddosmod) wrote in [community profile] deercountry2023-03-08 01:10 pm

The House Always Wins

MARCH 2023 EVENT
Due to the UNIQUE NATURE of the Moss King, previous March events are NOT available during this month's event. Please keep that in mind.

IMAGE DESCRIPTORS IN ORDER OF APPEARANCE

Prompt One
[Image One: Fanged, smiling carnivorous plant from little shop of horrors ]
[Image Two: House overgrown by roots.]

Prompt Two
[Image One: Person covered in glistening film that seems to be suffocating.]
[Image Two: Woman's face splattered in blood. ]

Prompt Three
[Image One: Poker chip with an anime girl's face on it. ]
[Image Two: Dogs Gambling Painting, but it's famous horror monster villains instead of dogs. ]

TOO MUCH OF A GOOD THING
WHEN: March 8-31
WHERE: The City of Trench and surrounding regions
CONTENT WARNINGS: Plant-Based Peril, Isolation, Entrapment, Carnivorous Plants, possible but unlikely death.


The plentiful and bountiful harvest of plants that started to blossom towards the beginning of the month has continued, and if anything? It's getting more and more troublesome. The old saying goes that too much of a good thing is too much, and this is definitely the proof of that pudding. Plants are literally growing everywhere. Trenchies can be seen cutting branches out of impossible locations, and vegetation is beginning to grow inside of established businesses and homes. There is an ever increasing market for vileblood based defoliation options that are being offered by entrepreneurial Trenchies, but the fact that more than a few of those selling the stuff have gone missing under strange circumstances calls into question their efficacy.

For Sleepers, this means that the possibility of encountering enlarged and potentially dangerous plants such as those seen in the earliest parts of the months grows ever more real. A human-sized venus flytrap might very well try to snatch one up, with all of the peril that entails. However, while it is possible for any exotic plant to carry with it potentially lethal threat, most of these are able to be dealt with by even the untrained with a machete. The real problem is the root systems and the plants that ones that talk. The former are the most likely to be encountered. Root systems grow over entire buildings during the mid to late month, choking over light sources and blocking windows to dim houses. They clench their grip over doors, making getting out of one's house an act of willpower and muscle that may have to be repeaated over and over again. Worst of all is the fact that many of these root systems almost seem to be intentionally creating barriers around the Lantern Network! The little moaners are safe, but their sphere of protection becomes a dome of wood, shielding and keeping them away from those naughty sleepers trying to hack their way to a teleport.

The talking ones, though, are downright disturbing. They're not very large, at first they do indeed seem to whisper and beg to be fed. Naturally, only blood will do, and the longer that they're fed the larger and more dangerous that they can become. But, so long as one doesn't feed them, they're harmless, right? Wrong. True, they can bite and it's easy enough to avoid them. However, it's what they start to say when they're denied their food that becomes disturbing. “There is a consequence of your actions, you know.” “Do not think that you are immune.” “Saving the Moss Brat seems wise now, but have a long memory.” Things like that. The voices they take on are eerie, unnatural and do not match the plants' normal begging voices. They never clear up who is speaking or what they're speaking about, but surely it's not a big issue, right?

By the end of the month, the plants wither away and break off of the various homes and businesses, leaving no visible damage behind, as if whatever caused them has faded entirely.

THE LEECH
WHEN: Second Half of March
WHERE: Anywhere in Trench, but not the Outpost.
CONTENT WARNINGS: Magically Cursed Ailment, Severe weakness, Anemia


You didn't think it would be that easy, did you? From the moment that the first talking plants appeared in Trench, there has been another ominous presence. Unbeknownst to the people of Trench, but the Moss King is recovering from Riteior's attack and, while they are safe and slowly getting back to their normal self, this has allowed for Riteior to offer a little payback in an effort to cause trouble to those seeking to stop his attacks on the Pthumerians of Trench. In the night, while characters are sleeping, the plants strike. They wake to find a thin film over them, but otherwise it appears harmless. The next full day, there's nothing wrong and they feel hail and hearty. In fact, those pesky little talking plants are gone from their house. Of course, the next day the horror begins to settle in.

Within 48 hours, Sleepers will find themselves weak and lethargic in the extreme. The condition is not fatal, but it is problematic and irritating. They will find that no amount of food, water and rest quite gets rid of the malaise that they are experiencing, a strange drowsiness and lack of energy plaguing their every moment. The longer it persists, the more dangerous it becomes. However, there appears to be no obvious cause, at least until they visit someone capable of treating their condition, be they a Blood Minister or trained physician. Victims of this curse appear to be suffering from a severe, but not life-threatening anemia. There is no obvious cause, but the Ministers are certain that it is not natural and is likely a result of a curse of some kind. They can offer stimulants and high energy food, which will help the person experiencing the condition, but the real danger comes if they try to use their blood for a blood ritual of any kind. The insidious reason becomes obvious. Someone is attempting to stop them from safely having enough blood to perform the rituals to seal them away!

Victims are “fine” in the sense that they could get through the month safely without risk of death and just be weaker. However, if they attempt any form of blood ritual or blood letting, they risk running out of blood, which would indeed be a life threatening concern. The only solution, then, is a blood transfusion of another type. The Blood Ministers are willing to provide blood from their banks, but caution that it is better if a fresh supply is used. Do you have a friend willing to lend a hand? Or, do you miss one of the deadlines this month for fighting back Riteior?

FAQ:
  • This condition strikes after the mid-month, when the latest batch of rituals further weakens Riteior, and ensures the Moss King's safety.
  • This condition is not life threatening, unless a person attempts to use blood for a ritual or other purpose without first receiving a transfusion.
  • If a person attempts to perform a blood ritual before getting a transfusion, their anemia can become life threatening very quickly.
  • It is possible to completely avoid this prompt by not being targeted by Riteior. His cursed targeting is not that precise and he is clearly becoming desperate.
  • When a transfusion is given, both participants will be lightly anemic for another 24 hours, but the condition will fade afterwards completely.
  • It is suspected strongly by some of the Blood Ministers and Arcane Scholars that this is a curse brought about by a brief moment of control over the Moss King by Riteior. This can be learned easily in conversation with members of the orders in Trench.

  • HIGH STAKES
    WHEN: Second Half of March
    WHERE: Goat Turning in The Cellar Door
    CONTENT WARNINGS: Gambling, Possible Coersion, lowered inhibitions, Risk of Character Death


    The Moss King appears to be 'on the mend' by the latter part of the month, or at least he seems to be his usual self. A flyer advertising a special for all Sleepers and residents of Trench at the Goat Turning, his personal gambling hall, circulates throughout town. The doors of the Goat Turning will be open to absolutely everyone, and nobody will be turned away for an event that will last the last two weeks of the month! Anyone who comes will be given a complementary set of chips for free, along with a very special commemorative poker chip embossed with their own face on it which they are assured they can keep afterwards, assuming they don't lose it betting! In fact, that commemorative chip is the only way that a person can return to the Goat Turning during this period, and has to be shown to get admittance, though you don't need to bet it even if it appears to be worth quite a lot! Every night, a new allotment of chips is offered to gamblers. It isn't much, and if they're willing to trade a few goods to get more, they can supplement their stash. What could be more fun than a friendly game?

    The drinks and food are free for those attending, and even better? They don't seem to have a lot of strange effects. The drinks seem to ease the symptoms of corruption, in fact, and make a person more relaxed and at ease, along with lessening their inhibitions. The food is filling and pleasant, but salty, making one crave the drinks more. But, honestly, compared to Generosity's botched and spoiled food in January it's almost heavenly, even if it does make it easier to want to keep gambling and gambling. After all, those prizes for the big winners of the night are certainly something to behold, and the kinds of luxuries that Trenchies drool over.

    The Big Prizes: (Maximum 1 big prize per character for the month)
  • A Lunar Orb
  • A Vial of Pthumerian Blood that can leave a person feeling sickly and weak if they come in contact with it
  • A Genuine Lantern, enabling a second teleportation location to be placed!
  • A Blood Enchanted Weapon or Armor.
  • An Item from Home that a character might not normally find washing up on shore

  • The Lesser Prizes:
    Players are encouraged to use their imagination on lesser prizes that could be won. Food. Supplies. Furnishings. Weapons. Tools. Clothing. Any number of valuable could be won throughout the month.

    So, what's the catch? There's always a catch. Well, like any gambling hall, the saying goes that the House Always Wins. This isn't true universally. You could have a hot streak at the Craps table, or you might just win on your lucky number in Roulette. It is very possible to walk away with enough chips to win a big prize all in one night, or build up over time to claim such a lofty goal. But the trick is that commemorative chip. It's the admission, and it's also the only way you can leave the gambling den each night. The chip must be presented both at entry and leaving, and only then does the reality become clear. That chip is so valuable because it represents your life! You might literally be betting with your life here! Should you lose your chip and not have it at the end of the night, the impressive and powerful bouncers at the door will bar you from exit, and once the hall closes there is nowhere to go but the basement. Anyone who enters the basement after hours will find that their life is indeed forfeit, and their debt is called. They will die down below. How will they die? Well, considering the fighting pits down below, any of a thousand deaths, some more gruesome than others, are possible. And, if another player holds their chip, they will be given a special pass to remain below, to demand their price themselves.

    So, if you lose your chip is it still possible to get it back? Absolutely! It is a gambling hall, after all. Someone just has to be willing to give it back, or to win it back from another player or the house. What could be simpler? Of course, because there are no compulsions in the commemorative chip, and no rules about how it is to be used or transferred other than that it must be won from the house in a fair game, it is almost as if the Moss King is testing his own guests to see just how far they will go, and what they will do if their life or the life of a friend is on the line.

    FAQ:
  • Players are limited to one grand prize per character. Please record this prize on the prompt below.
  • Characters that die because of this event may die in any reasonable fashion in the basement. Tools are provided. This may be handwaved.
  • Because this event involves the potential of players bargaining for their lives and death, we remind players to be mindful and communicative with others regarding permissions and preferences during this event. Do not break permissions.
  • Lesser prizes can be won in quantity, but we ask that you be reasonable about this.
  • The Commemorative Chip is non-magical and there is no compulsion to gamble with it. It is simply worth a lot more.
  • The Event is not age restricted, so underage gambling is possible.

  • CODING
    imaglyphwitch: (mah bebe)

    They sound great, and if you like the Return, perfect mood music to write to!

    [personal profile] imaglyphwitch 2023-04-01 02:13 am (UTC)(link)
    "You pretty much have to make all of your own stuff," Luz sighed. "Sometimes that's fun to figure out, but a lot of the time its kind of a pain in the butt. You have to experiment a lot to see what works."

    Luz got a silly look on her face. "She's just as amazing, I promise you. She took care of me when I was sick and everything. I'm so lucky to have her."
    fogsong: (𝚗𝚘 𝚌𝚘𝚗𝚝𝚛𝚘𝚕)

    i am always looking for more music to write to tbh

    [personal profile] fogsong 2023-04-01 10:12 pm (UTC)(link)
    Sharon grinned and patted Luz gently on the arm, "I figured she was. You don't seem the type to fall for someone who isn't as amazing as you are."

    "You're both lucky."
    imaglyphwitch: (accidental cute)

    Twin Peaks works great! Also, for my morbid times, the Little Nightmares soundtracks!

    [personal profile] imaglyphwitch 2023-04-02 05:55 am (UTC)(link)
    "Aw, Sharon! You're the best! Thanks for saying that, it's really sweet! And since you've been so nice, I promise I won't have our conversation devolve into talking about how great my girlfriend is!"

    Because she was, was the truth.

    "Not that you need to, but is there anyone you've been interested in lately?"

    Luz is shooting the slots now, because it was boring to just do this without having a conversation.
    fogsong: (004)

    my go-to is usually a horror soundtrack. lately it's amnesia machine of pigs!

    [personal profile] fogsong 2023-04-02 04:45 pm (UTC)(link)
    "So thoughtful of you," Sharon responded with a grin. She leaned back in her seat but the moment Luz posed her question, she stiffened and fell quiet for a long moment, just listening to the sounds of the crowds.

    "There is," she finally responded, cheeks turning a shade of soft berry. She cleared her throat as if that would force the heat to fade, "We went on our first date last month."
    imaglyphwitch: (Plenty excited)

    My fav classic is always the first American Mcgee's Alice!

    [personal profile] imaglyphwitch 2023-04-03 06:30 am (UTC)(link)
    "I'm always thinking of my friends!" Luz said brightly.

    Wait. WHAT. This was new. She had never seen Sharon do anything resembling anything close to a blush before. Now she was all ears.

    "You didn't tell me! Uh, not that I was having a happy time last month, now that I think about it. So. Who is lucky enough to catch my friends' eye?"
    fogsong: (054)

    oh god yes i am gonna add that to my playlist now

    [personal profile] fogsong 2023-04-03 04:43 pm (UTC)(link)
    "Honestly, I haven't thought about telling anyone about it," it's come up in a few conversations but Sharon is and always has been a private person. A lot of it is out of habit but she's also not a fan of talking about herself or her life with others, even those she's closest to, "He goes by Mayerling. He caught on to the fact that I might have liked him before I even realized it."

    Truth be told, she had felt something for him since their first meeting but she'd just chalked it up to what he was and how he treated her. It wasn't until after she'd hunted him down to kill him and how awfully she beat herself up for actions primarily out of her control that it dawned on her that something might've been different.

    "He's very fancy. He might be able to give you some tips on how to play up a dramatic suit look."
    imaglyphwitch: (Fiendishly clever!)

    It's a good one! For something a little more ethereal, try "Oxenfree"! <--listening to Amnesia now

    [personal profile] imaglyphwitch 2023-04-03 05:40 pm (UTC)(link)
    "Right," Luz said, and she got it pretty quickly. She knew she was an open book and had been looking for advice when she starting dating Lexi, but not everyone was like that. Sharon, after all, tended to keep her emotions guarded, for good reason.

    "Mayerling. I really need to get out there and start meeting people more. If I wasn't so busy with the shop, I'd have been talking to newer people by now!"

    A fancy guy? Hmm. Why was she having a hard time picturing him with Sharon?

    "What's he like, other than apparently being very good with fashion tips?"
    fogsong: (007)

    adding oxenfree to my 'to listen to' list! thanks for the rec!

    [personal profile] fogsong 2023-04-04 12:21 am (UTC)(link)
    "He is..." Sharon paused thoughtfully, a million little descriptors bouncing around the inside of her skull. She smiled, "A lot. He is observant and dramatic. Hopeful and gentle," she breathed in here and her smile softened, melting into something more personal, "Genuine and deep."

    She realized quickly how she sounded, how much the quiet adoration leaked into her voice and cleared her throat, "He's just... different than most people I know."

    And, don't worry, Luz, Sharon can only imagine what strangers think looking upon the pair of them. She didn't care, though.
    imaglyphwitch: (super smug)

    I ordered the vinyl months ago! It'll be here soon to join my "Gravity Fall" soundtrack!

    [personal profile] imaglyphwitch 2023-04-04 02:16 pm (UTC)(link)
    "Ah. Is he now."

    Cue the you like crabby patties don't you Squidward Spongebob grin.

    Luz gave Sharon a teasing smile. "Sorry. You just remind me of me a few months ago, when I'd just met Lexi. I kept talking about her like she was the bees knees, and it took me a bit to realize I wasn't just trying to have tea and book reading time with her. I mean, I DID want that, but more. So maybe you're still kinda dealing with that idea with him in your head."

    Luz figured if Sharon liked him, he had to be a great guy. Sharon was not one for just doling out compliments like that.
    fogsong: (𝚠𝚘𝚗'𝚝 𝚐𝚎𝚝 𝚊𝚠𝚊𝚢 𝚏𝚛𝚘𝚖 𝚖𝚎)

    fun! i need to order more vinyls but i am so picky about what i add to my collection

    [personal profile] fogsong 2023-04-04 06:25 pm (UTC)(link)
    Sharon's gaze narrowed at Luz's grin and has to look away, the flush on her cheeks returning, brightening. Her ears felt hot beneath her mop of blonde hair, "Not gonna lie, I'm still adjusting to this whole..." She gave a small wave of her hand as if to reference everything about the situation. She felt entirely out of her element with Mayerling but it was in a fresh, exciting way.

    "How'd you realize you were..." nope, rephrase, "that you liked her?"
    imaglyphwitch: (just vibing)

    SO AM I. I'm very picky, but there are some exceptions I make for albums I just love

    [personal profile] imaglyphwitch 2023-04-04 10:04 pm (UTC)(link)
    "Right, of course!"

    Luz knew just what she was talking about. She'd always appreciated Fern and Varian finding each other, but still be astounded by how it could happen, given all of the things that were happening at the time. There was death and all these misgivings and different ways you could misinterpret someone. Finding someone you liked in spite of Trench, that was pretty astounding.

    "Oh, that. Heh. We've talked about that before, actually. Basically, as we talked, I felt something more than just wanting to be her friend. She told me about her family life, and how they treated her and I just. I wanted to see her smile, to make her feel a million times better than what her home life gave her. She was so bright and witty, that it made me want to be more involved. And one day, well. I took the risk and told her that myself."