reddosmod: (Default)
Deer Country Mod ([personal profile] reddosmod) wrote in [community profile] deercountry2023-03-08 01:10 pm

The House Always Wins

MARCH 2023 EVENT
Due to the UNIQUE NATURE of the Moss King, previous March events are NOT available during this month's event. Please keep that in mind.

IMAGE DESCRIPTORS IN ORDER OF APPEARANCE

Prompt One
[Image One: Fanged, smiling carnivorous plant from little shop of horrors ]
[Image Two: House overgrown by roots.]

Prompt Two
[Image One: Person covered in glistening film that seems to be suffocating.]
[Image Two: Woman's face splattered in blood. ]

Prompt Three
[Image One: Poker chip with an anime girl's face on it. ]
[Image Two: Dogs Gambling Painting, but it's famous horror monster villains instead of dogs. ]

TOO MUCH OF A GOOD THING
WHEN: March 8-31
WHERE: The City of Trench and surrounding regions
CONTENT WARNINGS: Plant-Based Peril, Isolation, Entrapment, Carnivorous Plants, possible but unlikely death.


The plentiful and bountiful harvest of plants that started to blossom towards the beginning of the month has continued, and if anything? It's getting more and more troublesome. The old saying goes that too much of a good thing is too much, and this is definitely the proof of that pudding. Plants are literally growing everywhere. Trenchies can be seen cutting branches out of impossible locations, and vegetation is beginning to grow inside of established businesses and homes. There is an ever increasing market for vileblood based defoliation options that are being offered by entrepreneurial Trenchies, but the fact that more than a few of those selling the stuff have gone missing under strange circumstances calls into question their efficacy.

For Sleepers, this means that the possibility of encountering enlarged and potentially dangerous plants such as those seen in the earliest parts of the months grows ever more real. A human-sized venus flytrap might very well try to snatch one up, with all of the peril that entails. However, while it is possible for any exotic plant to carry with it potentially lethal threat, most of these are able to be dealt with by even the untrained with a machete. The real problem is the root systems and the plants that ones that talk. The former are the most likely to be encountered. Root systems grow over entire buildings during the mid to late month, choking over light sources and blocking windows to dim houses. They clench their grip over doors, making getting out of one's house an act of willpower and muscle that may have to be repeaated over and over again. Worst of all is the fact that many of these root systems almost seem to be intentionally creating barriers around the Lantern Network! The little moaners are safe, but their sphere of protection becomes a dome of wood, shielding and keeping them away from those naughty sleepers trying to hack their way to a teleport.

The talking ones, though, are downright disturbing. They're not very large, at first they do indeed seem to whisper and beg to be fed. Naturally, only blood will do, and the longer that they're fed the larger and more dangerous that they can become. But, so long as one doesn't feed them, they're harmless, right? Wrong. True, they can bite and it's easy enough to avoid them. However, it's what they start to say when they're denied their food that becomes disturbing. “There is a consequence of your actions, you know.” “Do not think that you are immune.” “Saving the Moss Brat seems wise now, but have a long memory.” Things like that. The voices they take on are eerie, unnatural and do not match the plants' normal begging voices. They never clear up who is speaking or what they're speaking about, but surely it's not a big issue, right?

By the end of the month, the plants wither away and break off of the various homes and businesses, leaving no visible damage behind, as if whatever caused them has faded entirely.

THE LEECH
WHEN: Second Half of March
WHERE: Anywhere in Trench, but not the Outpost.
CONTENT WARNINGS: Magically Cursed Ailment, Severe weakness, Anemia


You didn't think it would be that easy, did you? From the moment that the first talking plants appeared in Trench, there has been another ominous presence. Unbeknownst to the people of Trench, but the Moss King is recovering from Riteior's attack and, while they are safe and slowly getting back to their normal self, this has allowed for Riteior to offer a little payback in an effort to cause trouble to those seeking to stop his attacks on the Pthumerians of Trench. In the night, while characters are sleeping, the plants strike. They wake to find a thin film over them, but otherwise it appears harmless. The next full day, there's nothing wrong and they feel hail and hearty. In fact, those pesky little talking plants are gone from their house. Of course, the next day the horror begins to settle in.

Within 48 hours, Sleepers will find themselves weak and lethargic in the extreme. The condition is not fatal, but it is problematic and irritating. They will find that no amount of food, water and rest quite gets rid of the malaise that they are experiencing, a strange drowsiness and lack of energy plaguing their every moment. The longer it persists, the more dangerous it becomes. However, there appears to be no obvious cause, at least until they visit someone capable of treating their condition, be they a Blood Minister or trained physician. Victims of this curse appear to be suffering from a severe, but not life-threatening anemia. There is no obvious cause, but the Ministers are certain that it is not natural and is likely a result of a curse of some kind. They can offer stimulants and high energy food, which will help the person experiencing the condition, but the real danger comes if they try to use their blood for a blood ritual of any kind. The insidious reason becomes obvious. Someone is attempting to stop them from safely having enough blood to perform the rituals to seal them away!

Victims are “fine” in the sense that they could get through the month safely without risk of death and just be weaker. However, if they attempt any form of blood ritual or blood letting, they risk running out of blood, which would indeed be a life threatening concern. The only solution, then, is a blood transfusion of another type. The Blood Ministers are willing to provide blood from their banks, but caution that it is better if a fresh supply is used. Do you have a friend willing to lend a hand? Or, do you miss one of the deadlines this month for fighting back Riteior?

FAQ:
  • This condition strikes after the mid-month, when the latest batch of rituals further weakens Riteior, and ensures the Moss King's safety.
  • This condition is not life threatening, unless a person attempts to use blood for a ritual or other purpose without first receiving a transfusion.
  • If a person attempts to perform a blood ritual before getting a transfusion, their anemia can become life threatening very quickly.
  • It is possible to completely avoid this prompt by not being targeted by Riteior. His cursed targeting is not that precise and he is clearly becoming desperate.
  • When a transfusion is given, both participants will be lightly anemic for another 24 hours, but the condition will fade afterwards completely.
  • It is suspected strongly by some of the Blood Ministers and Arcane Scholars that this is a curse brought about by a brief moment of control over the Moss King by Riteior. This can be learned easily in conversation with members of the orders in Trench.

  • HIGH STAKES
    WHEN: Second Half of March
    WHERE: Goat Turning in The Cellar Door
    CONTENT WARNINGS: Gambling, Possible Coersion, lowered inhibitions, Risk of Character Death


    The Moss King appears to be 'on the mend' by the latter part of the month, or at least he seems to be his usual self. A flyer advertising a special for all Sleepers and residents of Trench at the Goat Turning, his personal gambling hall, circulates throughout town. The doors of the Goat Turning will be open to absolutely everyone, and nobody will be turned away for an event that will last the last two weeks of the month! Anyone who comes will be given a complementary set of chips for free, along with a very special commemorative poker chip embossed with their own face on it which they are assured they can keep afterwards, assuming they don't lose it betting! In fact, that commemorative chip is the only way that a person can return to the Goat Turning during this period, and has to be shown to get admittance, though you don't need to bet it even if it appears to be worth quite a lot! Every night, a new allotment of chips is offered to gamblers. It isn't much, and if they're willing to trade a few goods to get more, they can supplement their stash. What could be more fun than a friendly game?

    The drinks and food are free for those attending, and even better? They don't seem to have a lot of strange effects. The drinks seem to ease the symptoms of corruption, in fact, and make a person more relaxed and at ease, along with lessening their inhibitions. The food is filling and pleasant, but salty, making one crave the drinks more. But, honestly, compared to Generosity's botched and spoiled food in January it's almost heavenly, even if it does make it easier to want to keep gambling and gambling. After all, those prizes for the big winners of the night are certainly something to behold, and the kinds of luxuries that Trenchies drool over.

    The Big Prizes: (Maximum 1 big prize per character for the month)
  • A Lunar Orb
  • A Vial of Pthumerian Blood that can leave a person feeling sickly and weak if they come in contact with it
  • A Genuine Lantern, enabling a second teleportation location to be placed!
  • A Blood Enchanted Weapon or Armor.
  • An Item from Home that a character might not normally find washing up on shore

  • The Lesser Prizes:
    Players are encouraged to use their imagination on lesser prizes that could be won. Food. Supplies. Furnishings. Weapons. Tools. Clothing. Any number of valuable could be won throughout the month.

    So, what's the catch? There's always a catch. Well, like any gambling hall, the saying goes that the House Always Wins. This isn't true universally. You could have a hot streak at the Craps table, or you might just win on your lucky number in Roulette. It is very possible to walk away with enough chips to win a big prize all in one night, or build up over time to claim such a lofty goal. But the trick is that commemorative chip. It's the admission, and it's also the only way you can leave the gambling den each night. The chip must be presented both at entry and leaving, and only then does the reality become clear. That chip is so valuable because it represents your life! You might literally be betting with your life here! Should you lose your chip and not have it at the end of the night, the impressive and powerful bouncers at the door will bar you from exit, and once the hall closes there is nowhere to go but the basement. Anyone who enters the basement after hours will find that their life is indeed forfeit, and their debt is called. They will die down below. How will they die? Well, considering the fighting pits down below, any of a thousand deaths, some more gruesome than others, are possible. And, if another player holds their chip, they will be given a special pass to remain below, to demand their price themselves.

    So, if you lose your chip is it still possible to get it back? Absolutely! It is a gambling hall, after all. Someone just has to be willing to give it back, or to win it back from another player or the house. What could be simpler? Of course, because there are no compulsions in the commemorative chip, and no rules about how it is to be used or transferred other than that it must be won from the house in a fair game, it is almost as if the Moss King is testing his own guests to see just how far they will go, and what they will do if their life or the life of a friend is on the line.

    FAQ:
  • Players are limited to one grand prize per character. Please record this prize on the prompt below.
  • Characters that die because of this event may die in any reasonable fashion in the basement. Tools are provided. This may be handwaved.
  • Because this event involves the potential of players bargaining for their lives and death, we remind players to be mindful and communicative with others regarding permissions and preferences during this event. Do not break permissions.
  • Lesser prizes can be won in quantity, but we ask that you be reasonable about this.
  • The Commemorative Chip is non-magical and there is no compulsion to gamble with it. It is simply worth a lot more.
  • The Event is not age restricted, so underage gambling is possible.

  • CODING
    threelayers: (Default)

    [personal profile] threelayers 2023-03-25 03:55 am (UTC)(link)
    She laughed silently and made a 'so so' motion before winking over at the girl. Ok, she had used a little bit of power, but really? She could keep going for a long time. the real problem was that there'd been too many of those vines. More of a physical threat.

    ...and honestly she wasn't a marathon runner, so that wind sprint had been a teensy bit more than she wanted to do.

    Nothing I can't handle, promise.
    I've been in some damned tough scrapes before, Chizuru.
    But let's avoid those plants for now, ok?

    No reason to test me, eh?
    tealeafs: (believed in and)

    [personal profile] tealeafs 2023-03-27 05:13 pm (UTC)(link)
    That is something that's easy for Chizuru to agree to though. Yes, please, let's not go near those plants again at all if they can help it. Chizuru sure isn't a fan of being in peril like that, especially when those plants won't have mercy on you no matter what you say..

    So she nods.

    But it's not her only answer. A moment after that nod, after agreeing with those last two points, she smiles as she thinks about the other things Neo said.

    "You're so cool."

    .. for once the 'cool' word sounds a little more natural coming out of Chizuru's mouth. Maybe she's finally getting used to it.

    "It's really admirable."
    threelayers: (02)

    [personal profile] threelayers 2023-03-28 03:53 am (UTC)(link)
    Neo preened. Look, she liked hearing that when she'd just gotten out of nearly dying yet again. Near death experiences and handling them with style was always a little treat for herself. Grinning and tipping her hat with a little bow, she winked at her friend and offered her an arm.

    It's all about the attitude.
    Though my overactive imagination definitely helps keep things looking perfect.
    Want me to teach you one of these days?
    tealeafs: (shall always be)

    [personal profile] tealeafs 2023-03-30 06:33 pm (UTC)(link)
    Chizuru blinks.

    "Really?"

    Judging by that initial blink-reaction and the tone she's using when she says that single word, the girl is rather caught by surprise over here. Mostly because.. well, it's hard to imagine her doing any of the stuff Neo is doing, or having the sort of attitude her friend has..

    "But I'm-- I-I mean.." It's tempting to speak negatively about herself, especially in the aftermath of everything that happened with Jinx still so fresh in her heart, but she's struggling to try and not do it here. She knows it's probably an unkind thing to do in front of a friend, that Neopolitan wouldn't want her to say such things.

    It's still hard, and she blushes a little, staring at the ground.

    "Do you really think I could learn that..?"

    Sure, the negativity is still there in the implication of that question, as if she assumes she couldn't, but at least she's not speaking it out loud. Baby steps.
    threelayers: (Default)

    this one got lost somehow. Sorry about that

    [personal profile] threelayers 2023-04-06 04:50 pm (UTC)(link)
    Probably not the illusions, but everything else?
    Oh, honey, that's a skill anyone can learn just like any other.
    We just need to build up your confidence.


    She wasn't about to promise that this was an immediate thing. Oh no. She knew way too well that this one would take years to really build up that kind of confidence to throw around with the swagger that someone like her had. Hell, she'd probably never choose to go that far. But she could help her friend at least a little.

    It'll be fun. Promise.
    tealeafs: (of my destiny bend like a bow)

    don't worry, it happens! <3

    [personal profile] tealeafs 2023-04-09 09:17 am (UTC)(link)
    "If you say so, I'll believe it."

    Not about the fun part. That's not even what Chizuru is concerned with here, really - though it's nice. It's always better when things are fun on top of it all. But learning a few things about this.. well, she figures it might do her good in a place like this. A place that's so constantly dangerous, and which Chizuru is not always properly equipped to deal with.

    Her worry is more about whether she can learn it, but if Neopolitan seems so sure, then who would Chizuru be to question her? She'd follow her friend anywhere.

    "If you ever have time to teach me some things.. You should let me know. It's important, so I'll always make time for it-- especially when I'd do the same to spend time with you whenever anyway." Even when it's not about learning something important.
    threelayers: (Default)

    [personal profile] threelayers 2023-04-11 05:07 pm (UTC)(link)
    She nodded and began to walk along with her friend, grinning at her as the two began to make their way down from the apartments. Hmmm, what could she teach her? There were so many options, weren't there? She had a feeling that Chizuru would probably be glad for any companionship, so it was just a question in her mind of things that she would come to enjoy.

    Definitely.
    You know, if you want something silly and fun to do?
    I could teach you how to play pool.


    It was dumb, but it was also a chance to just be together as friends, right?
    tealeafs: (i will watch over our encounter)

    [personal profile] tealeafs 2023-04-13 06:05 pm (UTC)(link)
    Chizuru glances over at her friend, blinking.

    ".. pool?"

    Judging by her tone, just the sheer way she says that single word, Chizuru has no idea what it means. A fact that only becomes rapidly more obvious as she asks: "Like.. a place to swim..?"

    See, and even that term is new to her, considering they didn't.. really have pools where Chizuru comes from either. But apparently that is an otherworldly concept she has learned about, while the kind of pool Neopolitan herself is talking about is still entirely new to her.

    Not that Chizuru sounds worried or scared about it in any way, mind you. She knows Neo wouldn't suggest something to her unless it was safe and fun for Chizuru - she's a good friend like that.
    threelayers: (Default)

    [personal profile] threelayers 2023-04-15 10:47 pm (UTC)(link)
    She giggled silently at Chizuru and shook her head. No, no. she definitely had to take her back to Sapphora now. This was going to be fun to do one of these days, but first she absolutely had to get her to a mud bath to feel good about herself, cleaned, and pampered. That pampering was all part of the process.

    It's a game with a wooden cue and balls on a table.
    It's actually fun, and you screw up a lot until you get good at it.
    So, it's great to not take seriously.
    tealeafs: (of my destiny bend like a bow)

    [personal profile] tealeafs 2023-04-16 05:50 pm (UTC)(link)
    Can the girl imagine what kind of game is placed with a wooden cue and balls on a table? No, not really - and if she does, then she's definitely not imagining exactly the right thing.

    But that doesn't really matter. If it's something Neopolitan thinks is fun for them to do together, then of course Chizuru will do it. So she nods.

    "Of course, we can do that. I mean.." She looks a touch more awkward for a moment, adding: "I know you won't mind me screwing up a lot then, right..?"

    Because Neo is always so nice to her. Sure, it's still a little nerve-wracking for Chizuru to imagine screwing up that often, but if her friend truly doesn't mind..
    threelayers: (02)

    [personal profile] threelayers 2023-04-17 01:54 am (UTC)(link)
    It would be a hell of a fun time when they went. Neo was going to protect her from all the pool sharks. No question of that. She snickered silently and just gave her a little poke in the ribs before typing the reply to that one.

    Part of it is the fun of not taking yourself too seriously.
    We'll absolutely have fun with both of us screwing up, and that's just fine.


    Perhaps that was something she could help her with most. Just give her the confidence to screw up and be ok with it. That would be a victory.