reddosmod: (Default)
Deer Country Mod ([personal profile] reddosmod) wrote in [community profile] deercountry2021-12-08 02:19 am

I'd go back in time and change it, but I can't

DECEMBER 2021 EVENT
Hello! We are trying a new style of event this December with archival-like entries that characters can ICly find in the Archives. This should allow characters to be able to plan against certain events that occur in-game and do research ahead of time, during the event, or after the fact.

The idea is that these prompts will provide you with all the possibilities characters could theoretically face from the prompt. We hope this leaves more open-ended opportunities for people to engage with. Anything mentioned in the excerpts could be an experience characters encounter. You can always ask for clarification on any prompt on the plotting page.

This is a way to keep all event prompts relevant since new characters would be able to "read up" on these events/excerpts by visiting the Archives or other such resources for information about past events and what they can anticipate from the setting.

We hope this new style makes sense and is fun for players to work with! They will rely on players creating more of the atmosphere than the prompts, but we think that the prompts will provide the perfect guidance as to what the atmosphere should feel like. Enjoy!

IMAGE DESCRIPTORS IN ORDER OF APPEARANCE

Prompt One
[Image One: Holiday themed antler decoration.]
[Image Two: White stag with perfect, circular antlers with bits of ice attached.]

Prompt Two
[Image One: Sculpture of white rabbit with neck caught in a snare. Non-graphic.]
[Image Two: Person in red cloak and wolf mask turning around.]

Prompt Three
[Image One: Puppet making bloody snow angel in snow.]
[Image Two: Bloodied hands wrapped in bandages clenching.]

WINTER MOURNING
WHEN: Begins in December and can last until the end of Feb.
WHERE: Everywhere
CONTENT WARNINGS: Spoilers for various canons, survival situations, forced memory share


[A passage from Rituals of Trench: Remembering Our Pasts reads the following:]

"A long-standing tradition to celebrate Bone Season is for Deerians to collect antlers and bones salvaged from natural resources and create decorative home accents. These antler-bone decors are known formally as Winter Mournings and can be found in almost every residential home throughout Deer Country. Winter Mournings can be made to look like wreaths, candle holders, or simply an antler with a bow hung up on a wall.

Winter Mournings is seen as a way to honor one's past tribulations and how one has managed to survive and overcome hardships during their life. Winter Mournings serves as a testament to survival and a willingness to keep surviving even when things look bleak and dismal.

Creating Winter Mournings is considered a blessing to the Pthumerians Dorothea, Remina, and Argonaut. You will know if the blessing was accepted once your Winter Mourning begins to glow like the moon. Touch your Winter Mourning and you will be pulled back in time to a memory of a specific time when you or someone else had to survive something physically or mentally challenging. For some, it is merely a memory that cannot hurt, but for others, you may want to proceed with caution as it has been known to pull people physically back to times of war.

One cannot choose which memory they wind up in if it is their own, a friend's, or a complete stranger's. Winter Mournings was designed to create a sense of union and empathy among residents and is meant to open your mind and heart to those who have suffered around you. It is time you explore your past, or someone else's past, with an open mind and see how the other side has lived through hard times. These memories are known to be from adolescence, adulthood, or sometimes even futures that have not yet happened or timelines you have never known. After all, Remina sees all past and all history. That means they see all of your past and history too.

No memory lasts forever though. Once the memory has been concluded, you shall be brought back to the present by the Winter Mourning Stag: a great white beast with a circle of frozen antlers. It will come to you when the time is ready, and you will return to the present like waking from a dazzling dream.

Experiencing Winter Mournings can stabilize one's mood and provide restful sleep after, even if the memories may be difficult to swallow. It truly is a tribute to honor past horrors and traumas. Some memories are painful to remember, but forgetting them will never do anyone any good either. So hang your Winter Mournings and remember what matters.

Survive another day. You are worth it."

FAQ

1. Winter Mournings can produce new memories every time you touch them or the same memory.

2. Characters cannot choose what the memory is.

3. Characters can arrive in each other's memories regardless of if they already know each other. Multiple people can experience the same memory.

4. You can either experience the memory as a memory you can't touch or experience - or you can physically be in the memory and have to survive the situation as well. If you die in memory, your body will die wherever you had been touching the Winter Mourning.

5. Palebloods are capable of altering memories or how they or others experience memories.

6. Characters can be pulled into memories at random - as long as one of the characters in the memory share is touching a Winter Mourning at first.
RUN, RABBIT, RUN
WHEN: Month of December
WHERE: Everywhere/the woods
CONTENT WARNINGS: Themes of hunting, ghosts, curses, attempts at animal violence, hunting people based on blood types.


[An excerpt from Legends of Trench: Curses and Causations reads the following:]

"One of the most notorious legends of Trench is without a doubt the tale of The Huntress and the Hare. Most Trenchies have been told this tale since they were children, but for those unfamiliar, settle in.

This story begins with a mischievous god and an ambitious huntress. The Pthumerian Dorothea loved to play tricks on hunters trying to survive the Bone Season, setting animals free from traps and remaking the traps to catch the hunters instead. One day, a darkblood Huntress was fed up with Dorothea preventing her from catching food for her family and decided to settle the score. The Huntress began to hunt for Dorothea specifically, but it is no small feat hunting the god of trickery and survival.

The Huntress started to rely on her darkblood powers to alter reality to make the perfect traps. Innocuous trees turned into glue traps that anyone would stick to until they were freed by a darkblood or death took their pain from them. Walking through bushes would snag legs and necks, effectively trapping whatever creatures were unfortunate enough to wander for food. Magical snares and beartraps lock around victims with unrelenting force, leaving people and animals to try for help until they cry no more. While this took many innocent lives in the woods, animals, and people alike, it never seemed to work on Dorothea.

Dorothea continued to outwit the Huntress until she eventually drove the Huntress insane. The Huntress died without ever catching Dorothea, but they say her vengeful spirit awakens in winter and begins to set her traps yet again. The Huntress sends her traps and her dead animals after vilebloods and warmbloods to spite Dorothea and hope to maybe catch the god's attention. But Dorothea is no passive god. Dorothea spurs vilebloods and warmbloods to defend themselves against darkbloods and coldbloods.

Infamously, this has created enormous tension between the blood types during December some years, and it is said that the blood lust has caused the types to begin hunting one another regardless of old friendships and alliances. Beware the Huntress's curse. Some believe darkbloods and coldbloods can still hear her haunting commands and cries from the Trenchwood.

They say there is no ease for the tension between the bloodtypes until December has passed, but some believe palebloods may provide relief if they are willing."

FAQ

1. Characters will increasingly feel the urge to actively hunt one another using traps/etc.

2. The Huntress's curse includes undead animals/beasts chasing after warmbloods and vilebloods and magical traps. Players can invent unique traps for their characters.

3. There will be an innate urge to chase/hide from one another.

4. The curse can be broken by paleblood intervention, character death, or a gradual wearing off by the end of the month.
LOCKJOINT
WHEN: All of Bone Season
WHERE: On Sleeper bodies
CONTENT WARNINGS: Mild body horror, blood magic curses, physical curses, cures through blood ministration/blood letting, possible skin removal, injuries, possible death via starvation/exposure.


[An passage from The Sleeper Condition; Chapter 13: Bodily Aches and More. Found exclusively at the Lumenarium:]

"Generally speaking, Sleeper blood allows Sleepers to navigate this world without the fear of illness and disease. However, no organic body is perfect, and Sleeper blood has its own set of ailments to fret over. Blood Ministers have studied the phenomena of Lockjoint for years now and believe that it is linked to the crystalization found in Sleeper death, though the exact connection remains unknown.

Lockjoint tends to begin and last throughout Bone Season. Some Sleepers may never experience it, but for many, it becomes a reoccurring issue to dread each season. This condition forces blood magic to gather at the joints and effectively lock up. Sleepers find it difficult to move their bodies at the bends, fingers, knees, shoulders, etc without some form of discomfort. Minimal lockjoint can be painful and annoyance, but critical lockjoint can be fatal.

The most severe cases of lockjoint documented have shown Sleepers to have crystalization form over their joints, rendering parts of their bodies completely immobile. Some Sleepers have been found dead in this condition, all their joints crystallized, and it is believed most died from natural causes thereafter.

One can determine they are experiencing lockjoint when the coloration around the joints begins to darken in color, typically looking like a bruise. Calcification may occur rapidly the more magic a Sleeper uses or the more they expose themselves to outside elements. It is imperative that Sleepers remain properly clothed during Bone Season, even if they are coldbloods, and to invest in enchanted clothes that can lock in heat.

A known cure for lockjoint is the art of bloodletting. Puncturing the joints with small incisions seems to allow a release of the built-up magic and can provide immediate relief to the Sleeper. Catching lockjoint early is imperative. Alternative methods are soaking in hot springs and salted water.

Those who are in a more severe state will have to carefully have the crystals removed. This will likely remove the skin as well. Local anesthesia is highly recommended for the procedure. This process is known to leave scarring. The crystals can be saved and used as bloodstones from whoever they were harvested from. If you find a Sleeper dead from lockjoint, make sure to harvest the crystals as they are incredibly valuable.

This curse is believed to stem from Sleeper blood magic congealing within the body in contrast with the atmospheric magic of Bone Season. There is no known prevention for lockjoint. Lockjoint can impact all Sleepers regardless of bloodtype or the material their bodies are made from."

FAQ

1. This impacts characters regardless of blood type or their body - meaning it can impact characters with metal/plastic/plant/wood/etc bodies.

2. Players can choose how rapid or severe this gets and how quickly they can be healed.
CODING
rosae: ( 𝑬𝑫𝑰𝑻𝑬𝑫 𝑩𝒀 𝑹𝑶𝑺𝑨𝑬 ) (— 006)

[personal profile] rosae 2021-12-21 02:48 pm (UTC)(link)
I've heard about Deerington. ( Rose gives a soft nod — more than a few people have spoken about that place. Apparently, some sort of otherworld, alternate dimension.... dream. It sounds a lot like Silent Hill.

Her eyes move back to the girl in the bed, watching her fitfulness. )


You look so young there.

( It's not said admonishingly or judgmentally, simply a quiet fact voiced aloud. )
littlelesshelpless: ([down] it's not worth it)

[personal profile] littlelesshelpless 2022-01-02 03:28 am (UTC)(link)
It was...well, it was different. [There's both fondness and exasperation in Bella's voice there. Deerington was wonderful and dangerous at once. Sometimes she misses it. Sometimes she's just happy they got out when they did.

Then she follows the woman's gaze, her expression softening.
] Seventeen. I was...I felt a lot older sometimes, but I guess I...really wasn't, huh? [Bella laughs, weakly.] I guess that's how every seventeen-year-old feels, though, huh? Like you're invincible.
rosae: ( 𝑬𝑫𝑰𝑻𝑬𝑫 𝑩𝒀 𝑹𝑶𝑺𝑨𝑬 ) (Default)

[personal profile] rosae 2022-01-03 08:03 pm (UTC)(link)
( Rose gives a soft nod — she's gotten the understanding that this Deerington place was a nightmare for some, but also... home, for others? It's clearly Complicated. It's maybe something to ask about later, but for now...

She gives a soft smile, crossing her arms over her chest. )


It's strange how old you think you are when you're seventeen. How... frustrated by your limitations. You just want to start your life, right?

( It was... quite awhile ago for her, but Rose still remembers very well. After a moment she continues speaking, quietly. )

It wasn't seventeen, but I did get married pretty young. Too young, a lot of people would probably say. I did love him. ....I also loved how he could take care of me.

( That's just a fact. Rose, who had been orphaned at a young age and knew what it was to grow up alone, who met a man five years older than herself with a lot of money and ambitions to rise in his company. )

...Loving someone is so complicated, isn't it? Sounds like a line from a cheesy song, but it's the truth.
littlelesshelpless: ([down] fml)

[personal profile] littlelesshelpless 2022-01-06 03:58 am (UTC)(link)
Mmm-hm. I thought -- I was so sure I knew everything about myself. About the whole world and where I wanted to be in it.

[Bella blinks a couple times, glancing over at the woman, thoughtfully.] ...yeah. He did that too. It was really...really nice. To have someone taking care of me instead of always having to take care of everyone else. [She rubs at her face with both hands, letting out a heavy sigh.] I got really used to it really fast. I believed everything he said.

[Even when it was wrong. Even when there was a big, painful part of her that knew it was wrong.]

...did it work out? With, uh. Your husband? [Bella asks it while peeking through her fingers. It's sort of a personal question, but they are literally in her personal memories, so.]
rosae: ( 𝑬𝑫𝑰𝑻𝑬𝑫 𝑩𝒀 𝑹𝑶𝑺𝑨𝑬 ) (Default)

[personal profile] rosae 2022-01-13 07:32 pm (UTC)(link)
( There's a soft, empathetic smile at that; she understands. Being that age is... hard. It's so hard. And Rose is listening to the girl quietly, giving all of her attention to what she's saying. )

It is nice, isn't it? To feel... protected, safe. I don't think there's anything wrong with wanting those things.

( Because for whatever happened with her and this boy, for the clearly unsettling aspects to it, the parts she doesn't have to be explicitly told about to understand, Rose firmly believes that much. )

It's...complicated. ( She doesn't mind talking about it. It's something she hasn't really.. gotten to address, truthfully, and maybe she's needed to. ) We weren't... unhappy together, I think. But there were some things we couldn't agree on, and most recently... it had to do with our daughter. Her safety.

( Rose frowns softly. Looking back, the way Christopher had handled things... there's so much anger towards him. )

We never got to resolve any of it, and I'm not sure we were ever going to. Anyway, I'll never know. Back home, I'm... ( She hesitates, only because she's not sure of the right word to use here. Dead? To her husband, she might as well have been. And her last memory of home is a sensation of peace in the face of permanently being away from him. As long as she was with Sharon, she didn't care. )

He thinks I'm dead. And I hope he's... able to move on from me someday.

( Rose blinks, looks a little apologetic. ) I'm sorry. I didn't mean to— go on a spiel about things. I suppose I've never really talked about it before.
littlelesshelpless: ([neutral] keep it positive)

[personal profile] littlelesshelpless 2022-01-15 09:39 am (UTC)(link)
I-It's okay, really. [Bella offers her most reassuring smile -- not super convincing due to the...recent memory still sitting heavily on her mind. But the woman is opening up to her, about something big. Bella knows too well how hard that can be.

So she smiles, as best she can, arms crossed loosely over her chest.
] That's...it's a nice thing to wish. I don't think I'm there yet, with...with Edward. But maybe someday I can be?

[Once her friends stop plotting his death, maybe.]

Um, I'm Bella. By the way.
rosae: ( 𝑬𝑫𝑰𝑻𝑬𝑫 𝑩𝒀 𝑹𝑶𝑺𝑨𝑬 ) (— 010)

[personal profile] rosae 2022-01-16 03:57 am (UTC)(link)
It's okay if you never get there, too. ( Rose makes sure to say. She's not too experienced with giving advice, and this isn't really an attempt to. She's an accidental observer to this young woman's intimate memories, which involve parts of a clearly unhealthy relationship. It's certainly not her place to try to give any kind of direction to someone she's barely glimpsed.

But mostly she just... wants her to know someone's listening. If her own daughter were this age, had this kind of experience, Rose would want her to know the same. So it's less like advice and more conversation, opening up and sharing her feelings on the matter. )


And it's funny, I used to think... forgiveness was this goal to strive for. You know? Forgive what people have done to you, how they made you feel. .....But my daughter actually taught me recently that isn't always the case. That it's okay not to forgive certain things, certain people, or even just to wish them the best. I think it's something that's... only yours to control.

( ...Granted, by "daughter" she really means the demonic version of her daughter who'd been waiting 30 years to exact horrific revenge on the cultists who'd done horrible things to her. Rose helped her do it, and she'd help her again. )

Nice to meet you, Bella. I'm Rose. ( She smiles back, warm and friendly. ) Sorry about wandering into your bedroom like this. Hopefully we can get out of here soon.