Delilah Dirk (
delilah_dirk) wrote in
deercountry2021-09-07 11:11 pm
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Entry tags:
The First Thing Delilah Did
Character Name: Delilah Dirk
Who: Delilah Dirk and You
What: She's an adventuress in a strange land. So she acts like it.
When: All over!
Where: Cassandra
Cassandra - A Square - OPEN!
She dragged the large wooden box into a prominent place, with a stone wall behind her. And then, she got to work. Where she'd gotten a hammer and nails was better off not asked. The word 'absconded', after all, would eventually feature; though she'd prefer 'borrowing for a good cause.' Which sounded better while being only technically correct.
She Worked with other pieces of wood, erecting a sign over the box. When she was done, she pulled one of the two elegant swords from its sheath on her back and got to work carving. She could have also absconded with paint, but, well, why not swords?
And finally, with satisfaction, she nodded at it and then took her seat on a barrel behind it, delicately, and in a very lady-like manner, crossing her legs - a movement only somewhat detracted from by the heavy leather boots that go halfway to her knees.
And she waits, under the sign: "DELILAH DIRK: WRONGS RIGHTED. CHEAP."
Odd End - OPEN!
The shop was a delight. She didn't recognize thoroughly half of what was in it. No, more like two-thirds. And that was exciting. And so she moved, her mass of chestnut hair done up but still flapping about like a tail, peering at each object and - on numerous occasions - asking 'what's this?' of the staff.
This blood magic thing had her a bit...well, what was between worried and confused? Something like that, because Delilah Dirk had no fears.
But she did get very enthusiastic about adventure - so...whatever doubts and worries were pushed aside. Who knew, after all, what might happen next? Oooh, or what was this on the next shelf?
Who: Delilah Dirk and You
What: She's an adventuress in a strange land. So she acts like it.
When: All over!
Where: Cassandra
Cassandra - A Square - OPEN!
She dragged the large wooden box into a prominent place, with a stone wall behind her. And then, she got to work. Where she'd gotten a hammer and nails was better off not asked. The word 'absconded', after all, would eventually feature; though she'd prefer 'borrowing for a good cause.' Which sounded better while being only technically correct.
She Worked with other pieces of wood, erecting a sign over the box. When she was done, she pulled one of the two elegant swords from its sheath on her back and got to work carving. She could have also absconded with paint, but, well, why not swords?
And finally, with satisfaction, she nodded at it and then took her seat on a barrel behind it, delicately, and in a very lady-like manner, crossing her legs - a movement only somewhat detracted from by the heavy leather boots that go halfway to her knees.
And she waits, under the sign: "DELILAH DIRK: WRONGS RIGHTED. CHEAP."
Odd End - OPEN!
The shop was a delight. She didn't recognize thoroughly half of what was in it. No, more like two-thirds. And that was exciting. And so she moved, her mass of chestnut hair done up but still flapping about like a tail, peering at each object and - on numerous occasions - asking 'what's this?' of the staff.
This blood magic thing had her a bit...well, what was between worried and confused? Something like that, because Delilah Dirk had no fears.
But she did get very enthusiastic about adventure - so...whatever doubts and worries were pushed aside. Who knew, after all, what might happen next? Oooh, or what was this on the next shelf?
no subject
"Oh! Sorry, I was just-"
And her eyes focused on the woman. "Hello again! Delilah, right?"
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"That's right. Delilah Dirk. The one and only," she added, with a proud nod. "It was...Luz? Oh, yes, I remember, it was - a Spanish name. I came here from Spain. I think."
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Well it still looked neat anyway.
"Oh wow! I'm from America, but my national origin is Dominicano. Find anything good here?"
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"Oh, the Americas! I went all over those, once. The native peoples were the best part, you know. Especially the Sioux, did you know they taught me-"
Behind her, the vial cooked off with a little puh-thwee sound, ricocheting off into the store with a trail of purple smoke behind it. Delilah was silent for a moment, the sounds of the vial making increasingly urgent impacts as it flew. Then she moved her hands, urging Luz to move away from that particular area of the store and rapidly assuming the countenance of an innocent bystander.
"Soooo. That's originally...Santo Domingo, yes? Well, in my time, anyways. You're from a bit on, I gather, names may have changed. When I'm from the Spanish have just taken it back from the French. But where in the Americas do you hail from now?"
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Luz certainly knew that the Sioux was an American Indian name, and that in her current time many of those native peoples and their ways were all but wiped out. The vial seemed pretty temperamental and Luz, seeing it was starting to become unstable, concentrated and formed a bubble around it, hoping that would do the trick.
"Dominican Republic, actually! Santo Domingo is just the capital. It's sort of its own country shared with Haiti, where the French have more influence. As for me, I'm a simple Connecticut girl! That's a state in the Northeastern part of the United States."
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She sighed, smiling. "Beautiful. Untamed. And the people were...proud, and talented. But good for them! A Republic, even. And Haiti I know well. Detonated small parts of it on the way out, alas, but that's just because Napoleon's soldiers got in the way."
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Luz was not super great at geography. Not Earth geography anyway.
"Sounds interesting, but definitely before my time! I live in the twenty first century now, and for the most part, we're living in a very fast paced quickly changing technological society now! This place is...well, definitely something out of a fantasy book."
Luz did sound too distressed about that.
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"Not one of the classier ones," she said. "More the 'cautionary tale' sort."
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"Classy? No, I wouldn't say classy either. It's more of a...hmm. Kinda like a role play campaign with a rich backstory, only for real?"
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"Ok, so in my time, these sorts of worlds and situations don't exist. But there were times where parts of it did, so people now play a game where you pretend you are in that time, in a specific situation playing a character restricted by the specifics of what they have. Basically, all of this? It would be that sort of fantasy situation with no chance of it happening in real life. Now we personally, I know first hand that these situations can happen. I've lived in a world completely different from my own before."
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"They don't find...actual adventures?"
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Odd End
"These will be tricky to read, thought it's not like I'd be peering into the future anyway," he murmurs, turning them over thoughtfully. He might not seem like he's noticed Delilah, but he's glanced in her direction without lifting his head.
Re: Odd End
Not here, but, well, old habits.
She assumes he's talking to her.
"Oh, like fortune tellers? Never understood the appeal. Who wants to know the future?"
Re: Odd End
"Looking for oddities of your own, or simply browsing the shelves?"
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But why would one need cards to read the present? Ah well, not her thing - but who knew, in a place like this, what was real and what wasn't?
"I might, if I knew what half of this shop did." She pauses. "I was hoping for smoke bombs."
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"Well, you aren't the only one who's puzzling over half the stuff on these shelves. I'm a scientist, rather than an occultist, though in this place, it pays to have a working knowledge of the esoteric," he says, glancing about them. "An adventuress, are you? I might be able to help you acquire some smoke bombs, if you don't mind the scent of Vileblood smoke."
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"You're not supposed to inhale the smoke," she replies, with a nod. "A bandana will be your friend there."
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His gaze comes to rest on a nearby glass jar full of eye-like objects that might be some strange berries preserved in a clear fluid. "Please someone tall me that isn't a jar of literal eyes of newts."
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She looked over at it, making a face.
"I don't think anybody has that much patience. Or that many newts."
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"Call me Wesker. And you are?"
He might snerk lightly under his breath. "If someone wants or needs something seriously enough, they'll find a way to get it. And what does anyone use newt's eyes for?"
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"Probably not the taste," she guesses towards the latter."
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"Perhaps a spell for far-seeing or creating keener sight? There are some of us whose eyes are yet to open," he muses. "Regrettably, I wouldn't know much. I'm a scientist, rather than an occultist, though I have an amicable relation to the matter."
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"And you say scientist," she added, "but talk about spells."
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