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Deer Country Mod ([personal profile] reddosmod) wrote in [community profile] deercountry2021-09-08 06:20 pm
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All men must die, but first he must live.

SEPTEMBER 2021 EVENT
IMAGE DESCRIPTORS IN ORDER OF APPEARANCE

Prompt One
[Image One: Woman holding skull in bag. ]
[Image Two: Plants sprouting out of earth.]

Prompt Two
[Image One: Woman rocking back and forth in dark.]
[Image Two: Woman rowing down river with corpses on stakes on horizon.]

Prompt Three
[Image One: Beef cake man breaking arrows off of shield with a sword.]
[Image Two: Beefy man slamming axe into troll-like creature, spraying blood.]

GROWING PAINS
WHEN: September
WHERE: Everywhere
CONTENT WARNINGS: Minor blood ritual.


September, for many in Trench, is considered a month of personal sacrifice. It is the month of self-actualization and promise. To grow your future, you must first be willing to sacrifice your past. You cannot walk forwards while walking backward. All throughout Trench, natives can be seen in yards and on plots of land digging small holes and planting a variety of items. Some plant seeds, some drop in a ring, others bury small parts of a body. But the ritual is simple: bury something that represents your past and seal it with a promise for your future.

You can write yourself a note or cut off a lock of your own hair. The ways in which people do this are limitless since it's a largely personal experience. Find a small patch of soil and dig yourself a shallow hole. Bury the item inside, say goodbye to who you used to be, and cover the item up with dirt. Once you are done, you must shed at least one drop of blood onto the sacrifice. It must be your own blood willingly given. Once the blood hits the soil, a small flower will miraculously grow out of the earth within seconds.

A single, powerless flower, but this flower will be completely immortal. You can either keep it on the patch of land or dig it up and bring it home. The flower will be a representation of your progress in Trench: if its petals wilt, you are lingering too much in the past. If it is in full bloom and vibrant, you're on the right path to a better future. If the flower starts to rot, you're heading down a dangerous path.

The flower may not be able to sway you one way or another, but it may serve as a valuable reminder of the kind of life you wish to lead. Some people abandon the flowers entirely and never bother with them. After all, there are no real consequences if you let the flower rot. If a character is dropped, their flower will fleck away like dust. Many believe that the flowers are made of the same stuff omens are made of.

You can dig up other people's flowers and watch their progress (make sure to get player permission) instead. After all, not everyone will care enough about their own flowers to really observe them closely. The flowers can come in any species or size, even fictional flowers, but they will only be replicas. Meaning if your character's flower is typically used for healing, there will be no healing properties in this replica. The flowers cannot be destroyed.

Many natives in Trench will repeat this ritual a few times every couple of years since the ritual is for letting go of the past. After all, the promises you make to yourself now won't be the same promises you make to yourself ten years from now. People change and so too will their flowers. What the characters bury is largely open to interpretation.

RIVER OF REGRET
WHEN: September
WHERE: Some obscure location within Gaze
CONTENT WARNINGS: Mangled corpses of loved ones, birds eating corpses, themes of regret.


You will find raven feathers all over Trench. They may drift through the air, lightly touch you, or you might decide to pick one up. The moment you come into physical contact with a feather, a conspiracy of ravens tears through the air and scoops you up into a whirlwind of feathers and caws. It only lasts a few seconds before you're deposited into a canoe drifting along a still river. Another Sleeper is in the boat with you. You pass beneath massive stone walls carved into the likeness of Never Mind and his ravens.

The world is silent around you. There is no rain here. Instead, sunlight pours through breaks in the clouds. Sunlight dapples across the water and golden-red leaves of nearby trees. It's more serene than most places in Trench.

You turn a corner and smell it before you see it. The picturesque summer day is dampened by the stench of rot. Then you come upon them: corpses. Corpses tied up to posts with barbed wire, corpses put through spikes and suspended in the air. Ravens flutter to and fro, picking at strips of meat. It isn't until you're close enough that you realize you recognize the corpses.

They are the corpses of people you have hurt. And that doesn't just mean people you killed or physically harmed. These are the bodies of people you have deep regrets towards: a lover you wronged, a best friend you lied to, an enemy you wish you had forgiven. Not everything is as black and white as murder, after all, and this grisly graveyard of mangled bodies says as much. Sometimes our regrets haunt us like the dead, and it seems like yours have followed you to Trench. You might even see your own body up on a post or the body of your canoe companions.

You have one of two choices: ignore your regret or face it.

Choosing to ignore your regrets doesn't seem to have any ill consequences at first. You pass by the corpses and continue on your river voyage. But the water grows thicker, and you come across the same corpses only in a worse state. The situation gets progressively worse each time you ignore it, and the river gradually becomes a river of blood and gore. The stench becomes insufferable and you will become increasingly corrupt. Some may even turn into beasts right there on the river.

Facing your regrets means talking about them, even mildly, to your canoe companions. You simply need to acknowledge the corpses, acknowledge the slightest truth to your feelings towards those regrets. When everyone in your canoe has acknowledged their regrets, the ravens will come for you once more. You will be brought back to Trench and awaken in the School of Mutter. Those who faced their regrets will discover that they have been gifted a white gold compass. The compass's needle will always point in the direction of the nearest Lamp Friend no matter the chaos going on in the world. But the compass only works once you have calmed down and focused.

QUICK FACTS

1. Each boat can hold up to 4 people. There can be multiple canoes in the same area.

2. If you try to leave the boat, you will drown in the River of Regret.

3. This does not have to encompass every regret someone's had. It can only represent one or two things. The regret should have to do with another individual or one's self. Something like "I regret not going to college" wouldn't necessarily work within the parameters of the prompt.

4. The river can only be accessed by touching a fallen raven feather. Touching a raven feather attached to the bird or a quill does not count.

5. Characters can engage with this prompt as many times as they touch a raven feather.

6. Characters with no regrets will not see corpses, but they will still be able to interact with characters who do have regrets.
BLOODSPORT
WHEN: During the Blood Moon
WHERE: Everywhere but specifically, The Gate
CONTENT WARNINGS: Violence, fighting, forced aggression/violence, forced fighting.


The Blood Moon invokes religious reverence among Trenchies. September and October are the ultimate months of sacrifice to pay tribute to the gods and the blood that rules this world. An energy begins to swell among Trenchies and you keep hearing the same word whispered excitedly around the city: "Bloodsport."

As the Blood Moon floods the streets in red, you begin to feel antsy, like you don't know what to do with yourself. You're not necessarily angry, you just have an abundance of energy. You don't need to be told what it is: your blood is reacting to the moon. The Blood Moon enhances blood powers significantly and you're simply not used to that yet. You don't feel in control of your own power or maybe even your own mind. At least until you exert some power, some force. Slam a door shut or swing a sword, shoot some electricity or spit some poison and you'll feel at peace with yourself. That nervous energy will ease out.

Only to come back twice as strong. It starts to put you in a real fighting mood and you start to realize why the locals call this Bloodsport. Hunting down beasts and monsters might seem like the fun thing to do right now, but the real attraction for Bloodsport takes place at The Gate. You can hear the roaring crowd blocks away. Hundreds of Trenchies have settled in to watch Sleepers duke it out with each other or with locked-up monsters. Maybe join in the fight. At least you know the other Sleepers there want to be there...Right?

Unfortunately not. Those who resist Bloodsport will find themselves passing out more and more frequently. Eventually, they will be taken by Mysterious Forces to The Gate to be pitted against other Sleepers and monsters. Some Sleepers will be forced into a gladiator-style fight that they either must win or die trying. Most fights at the Gate do end in death, but there are some circumstances where someone surrenders. Of course, that never stops their opponent from killing them anyway...Hopefully, you're fighting someone who is still relatively reasonable. Both parties can be resistant to fighting, but they will feel obligated to fight each other. If they don't, monsters will be unleashed into the arena and your situation will get a whole lot worse.

Bloodsport can greatly enhance a Sleeper's ability and many believe it is a gift from the Pthumerian gods. It is generally considered an advantage to Sleepers during the Season of Blood to prepare them and train them to hone their skills for the Season of Bone. Many believe it is wisest to submit to Bloodsport and let yourself get used to the motions of violence in order to survive the remainder of the year.

QUICK FACTS

1. Casual physical training will alleviate Bloodsport feelings. You could get through the month just by jogging around a lot.

2. Characters forced to the Gate will not remember how or when they arrived - they will just wake up and be thrown into the Gate by some shadowy force.

3. Characters who willingly participate in violence/fighting will feel temporary relief from Bloodsport only for the feeling to increase.

4. Effects of Bloodsport last as long as the Blood Moon shines through September and October.

5. You can treat symptoms of Bloodsport with calming techniques such as aromatherapy, meditation, medications, etc. Can be based on what would ICly help calm your character but it should require a lot of it.

6. You can invent the monsters/beasts that are at the Gate. They should be killable creatures and easily captured for the purpose of the Gate.
CODING
oldhound: (MR_467)

[personal profile] oldhound 2021-09-12 12:42 pm (UTC)(link)
[ Don't you dare. John relaxes only slightly when it seems as if the other man isn't going to burst into song. He expects this sort of thing from Ray. He definitely would've suggested camping songs. ]

Yeah, yeah. The least the bastard place could do is give over a bottle for a bit of help.

[ His jaw clenches and mouth twists. ]

I know who it's for. [ A little defeated sounding? Yes, actually. There's a touch of anger around the edges of his voice as well. ] Well, you're the one caught up in all this mess with me.

[ He leans back, gesturing at the myriad of twisted and rotting faces, and then crosses his arms. ]

Pick one then.
falsify: (pic#9304208)

[personal profile] falsify 2021-09-12 01:06 pm (UTC)(link)
[Eames gets it more than he'll let on; may not carry regrets to weigh him down, but he's shared some real lows with strangers — with John, even — and being forced into that position stings every time. Like tearing open old wounds to pack them with salt.]

[Despite his curiosity, he has no interest in genuinely pushing the other man. Being playfully annoying is one thing, but this is something else entirely and so Eames elects to do him the only mercy he can really offer by not picking out anyone he recognises, none of the people he's seen here or in Deerington. (Or the child, for that matter. He expects that one might be one of the worst.) So he picks at random of those left. Desmond it is.]


What's his story?
oldhound: (MR_540)

[personal profile] oldhound 2021-09-13 09:37 pm (UTC)(link)
[ It's true that they've been forced to share things already that they'd never considered. John remembers the Waste back in Deerington. It's a hard thing to forget.

Still, he's been through enough where they were to know that this ride hinges on sharing. Whether he likes it or not. He thought he'd prefer it if none of the people they've all seen and lived with came up. At least until Eames gestures to the corpse of Desmond, twisted and grotesque. A king of film reminiscent of scales warping along the flesh and the rest of it flecking away as if caught up in fire. ]


Desmond.

[ Even saying his name still invokes all kinds of ruinous feelings. Ones he's not sure will ever leave. ]

An ex boyfriend of mine. Knew exactly who I was but it didn't matter to him. And that's not---it isn't something that exactly happens for me. [ A glance away and then back at the corpse. If his eyes seem wet then it must have been a reflection of the river, right? ] A demon, Neron, came after me a little while after we'd moved in together.

I begged Des to go so I could handle it and after---we could get back to things. I thought he left. He went to Neron instead to make a deal for me. So when it came to sending that bastard down, it sent the man I loved down with him.

[ A clearing of his throat. ]

Eventually, with help, I got him away but he blamed me for what happened.
falsify: (we told him that isn't physically possib)

[personal profile] falsify 2021-09-13 10:25 pm (UTC)(link)
[He recognises the name — Neron — and it takes a good few seconds of thought to place it, very clear that he's linked that to something else with John by the way he looks at him, but weirdly he doesn't fancy dredging that up right now. "Like Herc?" He very nearly asks, but he's not about to shake that wasp nest.]

[(It does occur to him that he should maybe meet the guy based purely on how much weird and/or upsetting second-hand knowledge Eames has of him though.)]

[Eames puffs out a breath, very much "that's a lot".]


Don't do things by halves, do you?
oldhound: (MR_307)

[personal profile] oldhound 2021-09-14 09:57 pm (UTC)(link)
[ Eames was there for that memory with Herc. That sort of thing doesn't sit well with him. He does well enough on his own parading his bastard deeds around. He doesn't need helping in the form of this.

Hearing the puffed out-breath, he snorts softly and nods. The quirk of a smile at one corner of his mouth doesn't reach his eyes. ]


What was I supposed to do? The demon in question only wanted my help so he could overthrow the Triumvirate in Hell and drag innocent souls down enough to break the rest of those bastards free onto Earth.

[ A glance towards Des' corpse again before he looks away, swallowing thickly. ]

I knew better than to get involved.
falsify: (pic#9304214)

[personal profile] falsify 2021-09-14 11:12 pm (UTC)(link)
But you couldn't stop yourself.

[The first time they'd met, when he'd made fun of John, told him he was just another witch who's decided he's so uniquely persecuted by supernatural burdens... Seems Eames was both more and less correct than he thought. He tilts his head, frowning at the corpse.]

Must've been hard-- Must be hard.

[he's being nice he's learning]
oldhound: (MR_DCLoT_209)

[personal profile] oldhound 2021-09-19 08:32 am (UTC)(link)
Love's funny that way.

[ Yeah, there it is. He feels things outside of bitterness and resentment and anger. It isn't that he doesn't want the things out there, those soft and kind things. Gentle things. It's like the kettle on the stove you're told not to touch as a child though, isn't it?

He reaches out and every time he gets burned. Every time. ]


It is. [ A click of his tongue. ] Don't think it ever won't be.

[ Which is what terrified him about Deerington. What makes him question how bad this place will be. People getting close to him is a death sentence. One way or another. ]
falsify: (pic#9304214)

[personal profile] falsify 2021-09-23 01:10 am (UTC)(link)
[Eames sighs softly and casts his gaze on the blood of the river. He doesn't envy John, or any of these people their regrets and their pain. It's not that Eames has never felt either, but they don't seem to cling the way it does for others. It follows them, tethered like a shadow.]

[He's got no kind words, or rather none that are genuine, and he doesn't expect John wants that from him anyway. So? Next best option.]


Well I can't make things any easier, but I can buy you a drink when we get out of here.
oldhound: (MR_1103)

[personal profile] oldhound 2021-09-24 12:41 pm (UTC)(link)
[ Were that it was the only regret dogging him. He has just about as many of those as he does shadows over his soul. Even having his own soul back firmly in his own hands isn't enough to ease the burden of regret.

He wouldn't appreciate the gentle lies at any rate. Best to keep things more simple. To the point. ]


I'll take you up on that for sure.

[ The boat jostles, rocking a bit in the bogged down river. ]

That enough? [ To whatever is making the deciding factor in it all. ] Or do we have to go through them all?

[ He's not expecting an actual answer. ]
falsify: (pic#9304242)

[personal profile] falsify 2021-10-01 01:24 am (UTC)(link)
[Eames' gaze drifts to the water — not for nothing, but he's not super interested in looking at a bunch of mangled bodies from John's past — could be a trick of the light, maybe a bit of wishful thinking, but he feels like the water's getting less bloody.]

I think you might be good. Unless you've got a burning desire to unload anything else you feel deep and painfully guilty about.

[please say no]
oldhound: (ab)

[personal profile] oldhound 2021-11-14 10:58 am (UTC)(link)
I think this is all the group therapy I've got in me for today, mate.

[ No worries on another chinwag about his past and deep-seated issues there. ]