Deer Country Mod (
reddosmod) wrote in
deercountry2022-01-08 12:48 am
Entry tags:
- *event,
- ahiru: timmy,
- aki hayakawa: lex,
- albert wesker: ref,
- ange ushiromiya: jelle,
- charlie kelly: ashlee,
- childe: bean,
- darth maul: shade,
- eurydice: floral,
- fakir: orlando,
- goro akechi: kei,
- izuku "deku" midoriya: tea,
- jason kolchek: kacey,
- kainé: ava,
- kd6-3.7: moz,
- keith: sailor g,
- lance: charley,
- laurel lance: mary,
- luca: robin,
- lucille sharpe: clari,
- lucius artorius castus: orlando,
- lumine: trix,
- luz noceda: pedro,
- manabu yuuki: elle,
- michael: lu,
- nehan: ray,
- orpheus: qv,
- palamedes sextus: laura,
- paul atreides: beth,
- penny polendina: kei,
- peter graham: jhey,
- rena ryugu: eko,
- rose da silva: jhey,
- satoko hojo: kari,
- savage opress: vette,
- scorpia: gore,
- soldier blue: elle,
- stiles stilinski: charley,
- the operator: sue,
- tinya wazzo: argustar,
- usagi tsukino: jax,
- varian: tf,
- wanda maximoff: jade
Gain the weight of you then lose it
JANUARY 2022 EVENT
IMAGE DESCRIPTORS IN ORDER OF APPEARANCE
Prompt One
[Image One: Woman in an elaborate blue dress with high collar staring at camera while people dance in background.]
[Image Two: Woman in pink dress touching chest and smiling at camera while people dance in background.]
Prompt Two
[Image One: Explicit gif of snake shedding its skin and a new viperlike snake coming out of the old skin.]
[Image Two: Gif of eyes gazing at camera and right eye turning yellow.]
Prompt Three
[Image One: Image of rock snake with fire glowing in its mouth.]
[Image Two: Gif of a snake made entirely out of flames hissing.]
SNAKE DEN
THE SHEDDING CEREMONY
Unsnakely
CODINGPrompt One
[Image One: Woman in an elaborate blue dress with high collar staring at camera while people dance in background.]
[Image Two: Woman in pink dress touching chest and smiling at camera while people dance in background.]
Prompt Two
[Image One: Explicit gif of snake shedding its skin and a new viperlike snake coming out of the old skin.]
[Image Two: Gif of eyes gazing at camera and right eye turning yellow.]
Prompt Three
[Image One: Image of rock snake with fire glowing in its mouth.]
[Image Two: Gif of a snake made entirely out of flames hissing.]
WHEN: Evenings throughout January
WHERE: The Red, Cellar Door
CONTENT WARNINGS: Alcohol/Drugs, possible NSFW scenarios, forced honesty, mood altering substances.
WHERE: The Red, Cellar Door
CONTENT WARNINGS: Alcohol/Drugs, possible NSFW scenarios, forced honesty, mood altering substances.
Around Trench, Sleepers will find a gold-edged flyer pinned to most doors, lamps, and posted around stores and throughout the market. Some may even find the flyer pinned to their front door:
MADAM GENEROSITY INVITES YOU TO THE SNAKE DEN
A female Trenchie named Dorothea seems to be directing the acts. People can perform multiple times. Talents performed can include music, comedy, dance routines, or little skits. After the Talent Show concludes, a Fashion Show will be put on, and everyone is encouraged to join. You can get your hair and make-up done elaborately backstage and find eccentric outfits to try on if you're not so happy with the one you showed up in.
Going to the Snake Den at this time will cause incredible stress relief. Even those who are typically shy or introverted will find themselves soothed at the Snake Den. Giant pillows have been thrown about so people can puddle in together and snuggle up. Private rooms have been created out of silks for some private conversations or interactions.
There must be something in the drinks or the snacks going around because it becomes easy to become a much more outgoing version of yourself at the party. It may increase friendliness or touchiness and relax people's usual reservations. Who knows? It might encourage you to go up on stage and show off a bit or talk to that handsome stranger who has been eying you the whole night. Regular intoxication from alcohol/drugs is possible as well which means some people might not need the additional encouragement.
Regular dancing occurs after the Fashion Shows with various musicians performing on stage to fill the night up with plenty of mood melodies. As the evening prolongs, the lights dim and things become quiet and soothing. Since paleblood magic is exceptionally strong this month with honesty, attendants of the party may find themselves being more open and honest about themselves. Hopefully, you don't confess anything too vulnerable about yourself...
FAQ:
1. Characters with mental abilities may be able to resist the honesty sway if they consciously realize it is happening.
2. Any talent can be performed on the stage.
3. The flyer is magically enchanted so that people who touch it will feel unusually excited to go to the Snake Den.
Hello darling and dearest Sleepers! Do not let the cold dampen your spirit or weaken your hope. Do not allow our differences to divide us; do not let the frigid drive you to isolation; do not hurt your soul by forgetting one another. They say snakes cannot thrive in the cold, yet here I am, defying it, thriving despite it. You can too. We must persist. We shall persist. Not with violence and bloodshed, not with pollution and corruption, but with unity! With compassion and fun.The Red has been elaborately decorated for the Snake Den spectacle. Enormous golden statues of snakes have been placed throughout. Golden lights glitter above. Servers carry about golden flutes of champagne, soda, and sparkling water. You can order other drinks at the bar. While the invite has gone out to Sleepers, there are some regular Trenchies who have come to show their support. To perform in the Talent Show portion, one simply needs to go backstage to prepare with the rest.
I invite you all to join me at The Red every odd evening of January! Welcome to the Snake Den! A little Talent Show I throw occasionally to remind Sleepers of their profound potential for greatness and awe! Come be flashy on stage or to support your friends. After the Talent Show is our famed Fashion Show. Do you have eccentric outfits you would like to show off? Now is truly your time to shine!
The evening will be filled with plenty of food and drink for all. We shall dance, we shall show off, we shall persist and defy corruption together. Let my lovely Night Walkers shine and keep you company for the evening. Find some new friends, have an illicit affair, or just come so you don't have to be alone for a night. You are all welcome...And don't worry, I've enchanted the Red so that none of your powers can cause any damage while inside the building. Feel free to really make a light show with your fire! It won't hurt anyone.
I so look forward to seeing all of you there.
With Love,
Madam Generosity
A female Trenchie named Dorothea seems to be directing the acts. People can perform multiple times. Talents performed can include music, comedy, dance routines, or little skits. After the Talent Show concludes, a Fashion Show will be put on, and everyone is encouraged to join. You can get your hair and make-up done elaborately backstage and find eccentric outfits to try on if you're not so happy with the one you showed up in.
Going to the Snake Den at this time will cause incredible stress relief. Even those who are typically shy or introverted will find themselves soothed at the Snake Den. Giant pillows have been thrown about so people can puddle in together and snuggle up. Private rooms have been created out of silks for some private conversations or interactions.
There must be something in the drinks or the snacks going around because it becomes easy to become a much more outgoing version of yourself at the party. It may increase friendliness or touchiness and relax people's usual reservations. Who knows? It might encourage you to go up on stage and show off a bit or talk to that handsome stranger who has been eying you the whole night. Regular intoxication from alcohol/drugs is possible as well which means some people might not need the additional encouragement.
Regular dancing occurs after the Fashion Shows with various musicians performing on stage to fill the night up with plenty of mood melodies. As the evening prolongs, the lights dim and things become quiet and soothing. Since paleblood magic is exceptionally strong this month with honesty, attendants of the party may find themselves being more open and honest about themselves. Hopefully, you don't confess anything too vulnerable about yourself...
FAQ:
1. Characters with mental abilities may be able to resist the honesty sway if they consciously realize it is happening.
2. Any talent can be performed on the stage.
3. The flyer is magically enchanted so that people who touch it will feel unusually excited to go to the Snake Den.
WHEN: Begins in January - Effects may be permanent. Players choose when the effects wear off.
WHERE: Everywhere
CONTENT WARNINGS: Forced modification of body, possible themes of body dysmorphia, shedding/peeling skin, burning/eating dead skin, alternate versions of characters, possible genderswapping, possible alteration of personality/memories.
WHERE: Everywhere
CONTENT WARNINGS: Forced modification of body, possible themes of body dysmorphia, shedding/peeling skin, burning/eating dead skin, alternate versions of characters, possible genderswapping, possible alteration of personality/memories.
[A passage from Rituals and Reality; Chapter 2: The Shedding Ceremony. Found exclusively in Gaze:]
"Worshippers of Madam Generosity believed that the shedding of snakeskin was symbolic to the shedding of an old life and the acceptance of a new life. The skin left behind was a reminder of past trials and tribulations, and the skin you walk away with is evidence of all that you have learned and experienced. In ancient times, Sleepers would ritualistically select one of their own to sacrifice to Madam Generosity. Eventually, Sleepers would come to learn that Madam Generosity did not appreciate blood sacrifices. Due to her gentle nature, she encouraged Sleepers to pay tribute to her in other ways.
Thus came the Shedding Ceremony. Sleepers would rub away chapped skin and set it afire in a bowl. They would reflect on lives left behind and the new life they had been given in Trench. Over time, this created a powerful magical experience that persisted beyond the original ceremony. The Shedding Ceremony is both a ritual and an enchantment.
As January begins, Sleepers may find that their skin has become dry and brittle. The generous application of lotions and oils may soothe the skin, but neglected skin can begin to peel off. Although it is a painless experience, it can be rather gross to look at and a bit itchy. Then one day, you simply fall asleep and when you awaken, you are an entirely different version of yourself. You will find a nearly perfect replica of your old self in a shed skin nearby. Your new body may be stronger, faster, more powerful. Old scars may be healed, lost limps replaced...Or you might be an entirely new gender. Some have even experienced becoming a different species. Some awaken as an older or younger variation of themselves while others find that they have become an alternate version of themselves.
These effects have been known to last for a few days up to months at a time. In some scenarios, the effects have become permanent. Some believe it to be a curse while others believe it is a gift. It may happen multiple times and take a few sheds to return to your original body. It is believed that ingesting your old skin or burning it alleviates the changes and brings you back to your original body faster. Generous application of lotion and oils can prevent the Shedding Ceremony altogether for some - or at the very least, slow it down."
FAQ
1. Characters can avoid this prompt altogether via the application of lotion.
2. If you decide to permanently change your character in a big way (ie; changing their species/gender/age) then we do ask that you update your character on the taken page to reflect that they are now an Alternate Version of a character. This would open up the original character to be applicable to new players.
3. This can change blood types for those interested in trying on a new blood type. You can either temporarily change a blood type or permanently. If you permanently change a blood type, let us know on the Blood Type page and update your information on the taken page.
4. You can play out the transformation as explicitly or non-explicitly as you want. Maybe characters see the changes happening under their peeling skin or just wake up in their new body. The peeling does not need to be any more graphic than what you would typically see on dry skin.
5. You can alter a character's gender, species, age, blood type, or switch to a general alternate version of a character (ie; Coffee Shop AU, an AU of your character but with different powers, an AU of your character if they came from a different canon or timeline.) Please have fun with this and explore the possibilities for as long as you like!
"Worshippers of Madam Generosity believed that the shedding of snakeskin was symbolic to the shedding of an old life and the acceptance of a new life. The skin left behind was a reminder of past trials and tribulations, and the skin you walk away with is evidence of all that you have learned and experienced. In ancient times, Sleepers would ritualistically select one of their own to sacrifice to Madam Generosity. Eventually, Sleepers would come to learn that Madam Generosity did not appreciate blood sacrifices. Due to her gentle nature, she encouraged Sleepers to pay tribute to her in other ways.
Thus came the Shedding Ceremony. Sleepers would rub away chapped skin and set it afire in a bowl. They would reflect on lives left behind and the new life they had been given in Trench. Over time, this created a powerful magical experience that persisted beyond the original ceremony. The Shedding Ceremony is both a ritual and an enchantment.
As January begins, Sleepers may find that their skin has become dry and brittle. The generous application of lotions and oils may soothe the skin, but neglected skin can begin to peel off. Although it is a painless experience, it can be rather gross to look at and a bit itchy. Then one day, you simply fall asleep and when you awaken, you are an entirely different version of yourself. You will find a nearly perfect replica of your old self in a shed skin nearby. Your new body may be stronger, faster, more powerful. Old scars may be healed, lost limps replaced...Or you might be an entirely new gender. Some have even experienced becoming a different species. Some awaken as an older or younger variation of themselves while others find that they have become an alternate version of themselves.
These effects have been known to last for a few days up to months at a time. In some scenarios, the effects have become permanent. Some believe it to be a curse while others believe it is a gift. It may happen multiple times and take a few sheds to return to your original body. It is believed that ingesting your old skin or burning it alleviates the changes and brings you back to your original body faster. Generous application of lotion and oils can prevent the Shedding Ceremony altogether for some - or at the very least, slow it down."
FAQ
1. Characters can avoid this prompt altogether via the application of lotion.
2. If you decide to permanently change your character in a big way (ie; changing their species/gender/age) then we do ask that you update your character on the taken page to reflect that they are now an Alternate Version of a character. This would open up the original character to be applicable to new players.
3. This can change blood types for those interested in trying on a new blood type. You can either temporarily change a blood type or permanently. If you permanently change a blood type, let us know on the Blood Type page and update your information on the taken page.
4. You can play out the transformation as explicitly or non-explicitly as you want. Maybe characters see the changes happening under their peeling skin or just wake up in their new body. The peeling does not need to be any more graphic than what you would typically see on dry skin.
5. You can alter a character's gender, species, age, blood type, or switch to a general alternate version of a character (ie; Coffee Shop AU, an AU of your character but with different powers, an AU of your character if they came from a different canon or timeline.) Please have fun with this and explore the possibilities for as long as you like!
WHEN: All of Bone Season
WHERE: Anywhere outside
CONTENT WARNINGS: Possible injuries or death from burns/fire.
WHERE: Anywhere outside
CONTENT WARNINGS: Possible injuries or death from burns/fire.
[A journal entry from the Wayward Watcher that can be found in the Archaic Archives reads:]
"Do not trust the naked snake trails of January. They exist to trick you into a sense of Madam Generosity's comfort. The Good Pthumerian leaves snow tracks in her wake, but the Unsnakely leaves melted trails of snow. This creature has spent centuries cloaking itself to rope in those who devotedly follow Madam Generosity. The kind people of Trench look to snakes as a trustworthy, compassionate symbol filled with good intention.
There are many ways to anticipate the Unsnakely's presence. Besides its melted trails (that eventually turn to ice in the cold), you may notice pockets of comfortable heat. While many believe greenery is a good sign, do not be fooled by the melted patches of grass you find. These are not symbols of an early spring. They are symbols of incoming destruction.
The Unsnakely is not of blood or soul; it is a blood curse of the earth, a product of Blood Pollution. It's a creature made out of rock, with no pulse, no soul, no mind. Molten lava pours through its body. It moves in and out of the earth without disturbing the surface, transforming from rock into small beasts or a snake the size of your home. It looks to spill blood to freshen its own magic and its choice of weapon is its size and the fire it breathes. A furious Unsnakely will light up in flames and can bring great destruction to its surroundings. People have lost their homes to the Unsnakely and of course, people have lost their lives.
The Unsnakely, no matter the size it takes, is as fast and lethal as a typical snake. It cannot truly die, as it is a curse of the earth, but it can be physically destroyed by immense blunt strength or coldblood abilities whether fire or ice. Typical ice abilities will not work against the snake - they must come from a coldblood source. Enchanted coldblood items will be effective against the Unsnakely.
The Unsnakely can spit fire like venom and boil the air around it. It can be difficult to get physically close enough to land a blow due to the suffocatingly hot temperature rolling off its body. It traditionally hunts in the streets and in the woods, by the beach and among the cliffs. Once someone has slain the beast, it returns to the earth where it rebuilds itself over a period of 2-3 days. It primarily hunts during Bone Season, preferring to use the cloak of Madam Generosity to its advantage.
Since this is not a traditional snake, it has no desire to "eat" anyone. It will simply roast you alive - which is arguably worse for some. Its fire burns hotter and brighter than regular fire, and it is a slow, agonizing death that has caused absolute madness in some. People have claimed to see strange visions in the smoke that pours off of the Unsnakely, causing distortion in battle. Do not inhale too much of the Unsnakely's smoke as it will cause intense vertigo. Remember: this is a creature of deception.
Lastly, it would be beneficial to know that the Unsnakely cannot hear or see. It responds to the vibration around it. Some who stay still may get the upper hand, but the creature can feel the vibrations of your heartbeat if your pulse is unusually elevated. Good luck, fellow Hunters. Treat burns by the Unsnakely with vileblood. I know it sounds mad, but the vileblood seems to attack whatever cursed heat comes with burns from the Unsnakely.
Take care of yourself,
- The Wayward Watcher"
FAQ
1. Characters who can manipulate earth can contort/stop/fight against the Unsnakely's natural body. It will take great control to fully control or dismantle the body.
2. Coldbloods with fire abilities can similarly control the fire of the Unsnakely with great control.
"Do not trust the naked snake trails of January. They exist to trick you into a sense of Madam Generosity's comfort. The Good Pthumerian leaves snow tracks in her wake, but the Unsnakely leaves melted trails of snow. This creature has spent centuries cloaking itself to rope in those who devotedly follow Madam Generosity. The kind people of Trench look to snakes as a trustworthy, compassionate symbol filled with good intention.
There are many ways to anticipate the Unsnakely's presence. Besides its melted trails (that eventually turn to ice in the cold), you may notice pockets of comfortable heat. While many believe greenery is a good sign, do not be fooled by the melted patches of grass you find. These are not symbols of an early spring. They are symbols of incoming destruction.
The Unsnakely is not of blood or soul; it is a blood curse of the earth, a product of Blood Pollution. It's a creature made out of rock, with no pulse, no soul, no mind. Molten lava pours through its body. It moves in and out of the earth without disturbing the surface, transforming from rock into small beasts or a snake the size of your home. It looks to spill blood to freshen its own magic and its choice of weapon is its size and the fire it breathes. A furious Unsnakely will light up in flames and can bring great destruction to its surroundings. People have lost their homes to the Unsnakely and of course, people have lost their lives.
The Unsnakely, no matter the size it takes, is as fast and lethal as a typical snake. It cannot truly die, as it is a curse of the earth, but it can be physically destroyed by immense blunt strength or coldblood abilities whether fire or ice. Typical ice abilities will not work against the snake - they must come from a coldblood source. Enchanted coldblood items will be effective against the Unsnakely.
The Unsnakely can spit fire like venom and boil the air around it. It can be difficult to get physically close enough to land a blow due to the suffocatingly hot temperature rolling off its body. It traditionally hunts in the streets and in the woods, by the beach and among the cliffs. Once someone has slain the beast, it returns to the earth where it rebuilds itself over a period of 2-3 days. It primarily hunts during Bone Season, preferring to use the cloak of Madam Generosity to its advantage.
Since this is not a traditional snake, it has no desire to "eat" anyone. It will simply roast you alive - which is arguably worse for some. Its fire burns hotter and brighter than regular fire, and it is a slow, agonizing death that has caused absolute madness in some. People have claimed to see strange visions in the smoke that pours off of the Unsnakely, causing distortion in battle. Do not inhale too much of the Unsnakely's smoke as it will cause intense vertigo. Remember: this is a creature of deception.
Lastly, it would be beneficial to know that the Unsnakely cannot hear or see. It responds to the vibration around it. Some who stay still may get the upper hand, but the creature can feel the vibrations of your heartbeat if your pulse is unusually elevated. Good luck, fellow Hunters. Treat burns by the Unsnakely with vileblood. I know it sounds mad, but the vileblood seems to attack whatever cursed heat comes with burns from the Unsnakely.
Take care of yourself,
- The Wayward Watcher"
FAQ
1. Characters who can manipulate earth can contort/stop/fight against the Unsnakely's natural body. It will take great control to fully control or dismantle the body.
2. Coldbloods with fire abilities can similarly control the fire of the Unsnakely with great control.

no subject
Hello there. [ A gentle smile, a bend of the knee so he could crouch and offer a few pets.]
And just what are you doing here without someone, hm? [Were animals allowed in here? He wouldn't know.]
no subject
also they couldn't catch him to get him out of here anyway, he's too nimbly-bimbly.
in any case, Magnet takes a moment to bask in glorious attention and pets while also doing some investigative sniffs to confirm that - yep - this is the clown his person was shoving around not too long ago! Manabu was still bothered by it and Magnet knows it.
the answer is clear: direct dog action.
gently, Magnet nips and tugs at Kazuma's cuff before letting go and padding away a bit, turning to look and see if he'll follow. it's time to go have unexpected encounters with people you punched, sir!]
no subject
He should be suspicious of a random dog trotting up to him and trying to get him to tag along. Should be, but--well who could be suspicious of that cute face?]
Right, right. Lead on. [Hook, line, sinker.]
no subject
hearing Magnet bark, he grunts, glaring around the ground for sight of him.]
Some help you are! Where'd you-- [wait.] Eh? [feet?] Uh...
[he looks up.]
Auh...oh...
no subject
Oh...[Awkward.]
Would you--[Mmm.] Would you like some help?
[Not an apology. Not yet. But he does extend a hand.] You seem rather...stuck.
no subject
[well. this is embarrassing. Manabu doesn't really love this whole circumstance here, no matter how mellow the vibes are!
he really, really wants to hop out of this bag right now and prove the offer needless, but...it's not happening, even with a little extra effort to try and pop himself out. he exhales a vapor, the hot flash of embarrassment mixes with the chill of his blood as he reaches to take the hand...
...and yanks...]
no subject
Well... [He tries not to sound mildly annoyed. The attempt fails. He also tries to push himself off, but the bag is surprisingly squishy and he can't find purchase. Two failures, it would seem.]
no subject
[hey uh.
can you maybe...get off of him? no?
well. well, Manabu's going to just...slowly push Kazuma by a shoulder so that he rolls on his back and off of him, now stuck in the bean bog side by side.
after a few seconds of just the ambiance of the club and music:] ...Sorry about that. I'm...still trying to figure out the trick to this.
no subject
It's not your fault. I've never--something like this is new. To me. The--is this a seat?
[Ah yes, casual, if awkward conversation with someone you punched not too long ago. Good.]
We could try rolling off...pick a direction and go for it.
no subject
Um.
[he exhales, looking around. this is not the only beanbag zone, so...]
How the heck does anyone...
[...
...
he sees someone in their own plush prison get out by...by grabbing one of the dangling rope cords overhead to hoist up.]
...Oh...
no subject
[If Manabu wasn't going to try first, he will. The reach for the cords causes the sleeves of his haori and nagagi slip to reveal burn scars, beginning to heal over but not quite to the point of not being seen. The prior incident with their first meeting isn't so much forgotten as...ignored for the moment.
It doesn't take much of a pull to get himself up and out of the bog and back on his feet.]
Here. [He makes sure the rope is within Manabu's reach.]
no subject
it's a quick pull and hop up and he's finally free from that pillowy prison, left to steady on his feet and avoid stepping on his omen who is trying to nose on in for attention. he looks down at Magnet for a beat before lifting his head and giving Kazuma a wincing look.
he steps back, pressing his arms against his sides, and bows deeply.]
I'm so sorry.
no subject
Wha--no, no. The apology is mine to give. [A half-step back, and he's giving his own bow, low as he can manage.] I'm deeply sorry for the way I behaved upon meeting you. It was very rude of me.
no subject
That's different! My irresponsibility left you hurt! It's unacceptable. No matter what, I should've never risen and used my power like that.
no subject
I hold nothing against you.
no subject
E-even so...just! Just know that you didn't earn that! It was wrong of me, extremely, extremely wrong!
no subject
You don't have to--[Mmm.] I forgive you, there's no grudge.
no subject
Umh, o-okay. If you're sure. Still... I don't take that kind of stuff lightly! So don't expect it to happen again...not unless something's gone wrong. Like then. Okay?
no subject
[And, because he's curious, he gestures toward Magnet.] Is he yours then?
no subject
Uh, ye-yeah... [Magnet's tail wags, pleased to be the topic of talk.] That's Magnet.
[he extends his hand, trying to get his bearings here.] And I'm Manabu. Manabu Yuuki. Can we start over?
no subject
Oh--[Cue surprised blinking at the offered hand before he takes it with his own and gives it a firm shake.] Kazuma Asogi. Happy to start over...
no subject
Aa, good. I'm glad. [more relieved than anything, really, but glad can count. after the handshake, he rubs the back of his head sheepishly.] Really, though...are...how bad are they? The burns?
no subject
The burns...They've healed well. [Which says absolutely nothing.] They don't bother me anymore. Honestly. [Should he offer the ability to see them? The thought has him fidgeting with one of his cuffs.]
no subject
[not unless he is really running low on things to feel bad about, at least.]
no subject
[Now that he wasn't under some odd haze of aggression, Manabu was personable, someone Kazuma would have easily have gotten along with regardless. He would hate for their encounter to be a continued source of angst.]
It's...impressive, what you're able to do.
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