Kaworu Nagisa | 渚 カヲル | ᴛʜᴇ ғɪғᴛʜ ᴄʜɪʟᴅ (
peripheries) wrote in
deercountry2022-03-25 08:01 pm
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Entry tags:
- anna amarande: celene,
- chara: kai,
- ezra bridger: lis,
- faith lehane: kai,
- falco grice: owlie,
- gideon nav: floral,
- illarion albireo: lark,
- izuku "deku" midoriya: tea,
- johnny lawerance: josh,
- kainé: ava,
- katsuki bakugou: megan,
- kaworu nagisa: ru,
- l lawliet: lexil,
- lexi howard: argustar,
- luna lovegood: cheryl,
- ochako uraraka: roxy,
- oscar pine: basil,
- paul atreides: beth,
- peter graham: jhey,
- renfri: alex,
- ruby rose: josh,
- sakoto hojo: kari,
- sansa stark: lindsey,
- sayo yasuda: doom,
- shouto todoroki: blythe,
- shōyō hinata: owlie,
- the emperor: rona,
- tinya wazzo: argustar
Birthday Party
Who: Paul Atreides and all his CR
What: Throwing everyone’s favorite Duke a surprise birthday party
When: Forwarded dated to April 1st
Where: Bone House in Gaze
Content Warnings: Drinking, underage drinking, drugs (both fictional and not), drawings of space worms, skeletons, will add further warnings if necessary
When you arrive at the house in Gaze, (affectionately known as Bone House), a skeleton will open the door and offer to take your coat if you have one. No need to take your shoes off or anything!
The large house has been decorated with black streamers and confetti. In the entryway and hung on the railing to the second floor that overlooks the entrance to the great room are large banners that say “HAPPY BIRTHDAY PAUL” (though one looks like it used to say “Jaune” but was just painted over? Whatever).
In the Living Room, there is a large board and various colored markers for people to write messages to the birthday boy. There is also a table full of bottled water and various couches, chairs, and beanbags to collapse into if the party gets to be too much and one needs a quiet place to rest or a place to chill if you’ve imbibed too much… well, whatever you had.
It is also where all the food and drinks are.
There’s an extremely large charcuterie board with the usual meats, cheeses, and olives as well as an extremely eccentric collection of snacks ranging from individual sized Cheez-it bags, to humungous bags of Doritos and salty chips, as well as nearly every kind of Oreo one can imagine.
There are also various cakes, all angel food. Some are misshapen, some have an attempt at being frosted with whipped cream and fruit, one even says “Happy Birthday Ka-” before that was hastily covered with a bunch of strawberries jammed really close together.
At the island, a skeleton is playing bartender. Surprisingly, it can seem to take and understand individual orders, but there’s always a constant flow of tequila shots being made and sent out to the great hall to be served by another skeleton.
And, no, of course it’s not going to check your age to see if you’re legal. It’s a skeleton. Why would it care?
The Great Hall is the center of activity and where everyone is encouraged to mingle and have fun. There is a skeleton on the grand piano in the corner gleefully playing piano covers of the hits from the Shrek Soundtrack with the occasional cover of “DaRude’s Sandstorm” when it has another one to help out.
In another corner, on huge piece of paper that spans nearly 6ft wide and 8ft tall is drawing of an Arrakis sandworm and it’s giant maw. The game is Pin the Tooth on the Sandworm and it’s… very easy… because the worm maw is most of the board. Even if the skeleton spins you as you’re blindfolded, it’s pretty hard to lose. If you manage to do it, which is likely, the skeleton running the game will award you a tequila shot! If you lose, the skeletons will award you a tequila shot (but it’s rail).
(It’s a drinking game, isn’t the point to drink?)
There’s also a table that has many candelabras on it, numbering up to seventeen. They’re still lit and burning even though there is a sign that says “make a wish!” even though it almost looks like a shrine for the dead.
…It’s maybe clear that the concept of “birthday candles” was greatly misunderstood.
There is also a skeleton dealing out small doses of “Spice”, a psychoactive drug straight outta the Duneverse. However, you must check in with this Skeleton to get a dose. There will be no “permanently melting your brain with ancestral memories” at this party!
Teacher’s/God’s/Jod’s/The Emperor Undying’s study, adjacent to the main hall, is closed and locked. Though, the lock is fairly easy to break if someone really wanted to get in. There’s not even skeletons guarding.
That said, many things are warded with eerie runes of blood and bone.
So, fuck around and find out.
The upstairs is generally off limits. Party goers can climb up the stairs, and it’s encouraged if they want to look over the Great Room from above, but all of the bedrooms are carefully guarded by more skeletons who will SCREAM VERY LOUDLY if you try to enter and will become hostile if done by force.
Of course, this won’t happen if you are with someone who lives in the house.
Enjoy the party! Mingle away!
((ooc: if you have any questions or anything, please hit me up at
worldtype)) or via PM.))
Birthday Board | At the Party | The Morning After | IC Party Games | Spice Dealer
What: Throwing everyone’s favorite Duke a surprise birthday party
When: Forwarded dated to April 1st
Where: Bone House in Gaze
Content Warnings: Drinking, underage drinking, drugs (both fictional and not), drawings of space worms, skeletons, will add further warnings if necessary
When you arrive at the house in Gaze, (affectionately known as Bone House), a skeleton will open the door and offer to take your coat if you have one. No need to take your shoes off or anything!
The large house has been decorated with black streamers and confetti. In the entryway and hung on the railing to the second floor that overlooks the entrance to the great room are large banners that say “HAPPY BIRTHDAY PAUL” (though one looks like it used to say “Jaune” but was just painted over? Whatever).
In the Living Room, there is a large board and various colored markers for people to write messages to the birthday boy. There is also a table full of bottled water and various couches, chairs, and beanbags to collapse into if the party gets to be too much and one needs a quiet place to rest or a place to chill if you’ve imbibed too much… well, whatever you had.
It is also where all the food and drinks are.
There’s an extremely large charcuterie board with the usual meats, cheeses, and olives as well as an extremely eccentric collection of snacks ranging from individual sized Cheez-it bags, to humungous bags of Doritos and salty chips, as well as nearly every kind of Oreo one can imagine.
There are also various cakes, all angel food. Some are misshapen, some have an attempt at being frosted with whipped cream and fruit, one even says “Happy Birthday Ka-” before that was hastily covered with a bunch of strawberries jammed really close together.
At the island, a skeleton is playing bartender. Surprisingly, it can seem to take and understand individual orders, but there’s always a constant flow of tequila shots being made and sent out to the great hall to be served by another skeleton.
And, no, of course it’s not going to check your age to see if you’re legal. It’s a skeleton. Why would it care?
The Great Hall is the center of activity and where everyone is encouraged to mingle and have fun. There is a skeleton on the grand piano in the corner gleefully playing piano covers of the hits from the Shrek Soundtrack with the occasional cover of “DaRude’s Sandstorm” when it has another one to help out.
In another corner, on huge piece of paper that spans nearly 6ft wide and 8ft tall is drawing of an Arrakis sandworm and it’s giant maw. The game is Pin the Tooth on the Sandworm and it’s… very easy… because the worm maw is most of the board. Even if the skeleton spins you as you’re blindfolded, it’s pretty hard to lose. If you manage to do it, which is likely, the skeleton running the game will award you a tequila shot! If you lose, the skeletons will award you a tequila shot (but it’s rail).
(It’s a drinking game, isn’t the point to drink?)
There’s also a table that has many candelabras on it, numbering up to seventeen. They’re still lit and burning even though there is a sign that says “make a wish!” even though it almost looks like a shrine for the dead.
…It’s maybe clear that the concept of “birthday candles” was greatly misunderstood.
There is also a skeleton dealing out small doses of “Spice”, a psychoactive drug straight outta the Duneverse. However, you must check in with this Skeleton to get a dose. There will be no “permanently melting your brain with ancestral memories” at this party!
Teacher’s/God’s/Jod’s/The Emperor Undying’s study, adjacent to the main hall, is closed and locked. Though, the lock is fairly easy to break if someone really wanted to get in. There’s not even skeletons guarding.
That said, many things are warded with eerie runes of blood and bone.
So, fuck around and find out.
The upstairs is generally off limits. Party goers can climb up the stairs, and it’s encouraged if they want to look over the Great Room from above, but all of the bedrooms are carefully guarded by more skeletons who will SCREAM VERY LOUDLY if you try to enter and will become hostile if done by force.
Of course, this won’t happen if you are with someone who lives in the house.
Enjoy the party! Mingle away!
((ooc: if you have any questions or anything, please hit me up at
no subject
He'd say something, if not for Kaworu answering (correctly) for him - if not for the nip Kaworu gives just beneath his jaw, which draws an open gasp out of him, his back arching like a plucked thread. He wasn't expecting that; he's unguarded, shiveringly vulnerable, eyes half-lidded as he nods with his throat bobbing in a muted swallow.
"Yes," he enunciates, clean and precise, and turns his head to catch Kaworu's mouth in a hungrier kiss, hooking his leg more securely around Midoriya's to wind him even closer.
He can only be so good. He can only be so restrained. He can only be wanted so long before he starts to believe it, warm and sweet as stolen honey.
no subject
He drags his hand out of Paul's hair and slips it under the curve of his back to catch the one rising against him. He's not sure what to do until Paul tangles his leg closer (and onto one of Kaworu's). It elicits a familiar response: Well-schooled in holding someone in another context, he clutches him bodily, traps Paul's leg with his thighs, and bears down with his weight. If Paul moves anything but his arms now, he will be met with a warm, firm pressure. It's--more electric than Midoriya anticipated, and the weave in his body tenses.
Kaworu's hip is jabbing more than it should, and a pained noise stumbles out from the back of his throat. He pulls up the hem of his shirt to discover (remember) a fist-sized bruise on his stomach from the previous night. He cracks an amused, hard-edged smile. He finds his focus again with a calm that uses his thundering heart instead of fighting it.
He buries his face into Kaworu's thin jaw. He kisses along it to the pink shell of his ear, into which he confesses,
"You both feel so nice." His breath is clumsy, but his hand knows where the nape of Kaworu's neck is, where to follow it into his spine, one shoulder blade, the side of his hip. He slides his hand up under his shirt and memorizes these shapes again more clearly.
no subject
As for now, he grins at the sound he's able to draw out of Paul. It's so desperate. He can feel the weight of Paul's longing, yearning, and he wants to grasp it, wrestle it, make it his. But instead, he's trapped between two bodies and it settles him in a strange way. The yearning is still there but contentment is starting to flow in like the tide.
When Midoriya makes a noise, Kaworu tries to shift a little, aware of the sharpness of his hip bones, though unaware of the injury. It's an unconscious bit of consideration, of kindness, that he would have unlikely been capable of even a few months ago.
He arches softly with a sigh as soft as the window as Midoriya presses soft lips against the tender skin there. Midoriya hands and lips are more delicate than Kaworu would have expected, not that he expected Midoriya to be rough, but his hands had always been firm. He didn't know he was capable of such a light touch.
"It's warm," he mumbles. Of course it is, being at the center of two bodies, but that's not what he means. It's just... warm, inside and outside. An unfamiliar, but welcome, feeling of safety.
no subject
"Couldn't let you be cold," Paul tells him, layered with heat and meaning that also extends well past physical temperature. But it is warm, a spreading ache of relief under the salve of these other, much-cared for selves. He traces the bruise with lightly skimming fingers that happen to brush Kaworu's bared hip, idly flitting between them with new assurance.
It's like a dive, and like a dance. It's like picking up a perfectly balanced knife and setting the hilt in his palm. It's like all and none of those things, a sense of knowing, at last, what it is he should do, no matter what stumbles might mark his progress.
"I want you to feel nice," he says to both of them, the low ripple of promise back in his voice, and he sets about learning how to do just that.