He chokes a little in the back of his throat at the mention of boner jokes. He wasn't going to say it... Paul told him that Harrowhark, for example, uses the (presumably donated and therefore sustainably sourced, of course) bones of her people's dead. Midoriya is under the impression this is part of venerating one's dead, or at least permission to recycle, even if it takes a form completely opposite of how the dead are treated in his world. Midoriya didn't want to be culturally insensitive! Midoriya knows it's unusual to most people, and doesn't talk about the skeletons with others unless it comes up. He doesn't want anyone to be judged before actually having a chance to introduce themselves. It's Midoriya's default not to gossip, even to a close friend.
Midoriya's notes are far more organized and concise than the way he speaks, and they are as accurate as the information he's given. His pencil skates with a controlled freneticism over a page soon to be titled Palamedes.
"I've encountered a healing Quirk in my world. That one just speeds up the body's natural recovery, though a strong dose can use up too much of the patient's energy. Every Quirk has its limits. And I've seen another that returns someone to how they were before. That can look like healing too, but without being careful, it can also be taken too far."
Only now, having finished writing, does he pause and really take all this in. This branch of magic can be incredibly powerful, holding sway over life and death. He was already impressed that the man with funny eyes could "heal" without a touch. What he did was a little more than just augment a body's performance. Like many Quirks Midoriya has encountered, it has enormous potential if trained well in the right hands--and also frightening implications.
Midoriya is not frightened. It is true that some people in his world ascribe good or evil to someone's ability, but he has always seen it as simply something special. A tool, unique to a person and how they use it.
"It's easier for me to understand the physical magic. What about the spirit? Other than tracing energies, what else does that cover?"
no subject
Midoriya's notes are far more organized and concise than the way he speaks, and they are as accurate as the information he's given. His pencil skates with a controlled freneticism over a page soon to be titled Palamedes.
"I've encountered a healing Quirk in my world. That one just speeds up the body's natural recovery, though a strong dose can use up too much of the patient's energy. Every Quirk has its limits. And I've seen another that returns someone to how they were before. That can look like healing too, but without being careful, it can also be taken too far."
Only now, having finished writing, does he pause and really take all this in. This branch of magic can be incredibly powerful, holding sway over life and death. He was already impressed that the man with funny eyes could "heal" without a touch. What he did was a little more than just augment a body's performance. Like many Quirks Midoriya has encountered, it has enormous potential if trained well in the right hands--and also frightening implications.
Midoriya is not frightened. It is true that some people in his world ascribe good or evil to someone's ability, but he has always seen it as simply something special. A tool, unique to a person and how they use it.
"It's easier for me to understand the physical magic. What about the spirit? Other than tracing energies, what else does that cover?"