Fakir (
anagnorises) wrote in
deercountry2022-04-10 12:41 pm
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Entry tags:
It's time to write our own story
Who: COMPLETELY OPEN! This is for everyone to take advantage of me going nuts with the wonderkind event. Tag around and come up with your own plots as you wish!
What: Portals, portals everywhere. Encounter ballet-themed threats, watch dancing, meet a witch! Prompts will be in the comments.
When: Throughout April
Where: Throughout Trench
Content Warnings: Ghosts, a giant rat, clown puppets that may turn you into one. Warnings for each prompt will be in the comment titles.
What: Portals, portals everywhere. Encounter ballet-themed threats, watch dancing, meet a witch! Prompts will be in the comments.
When: Throughout April
Where: Throughout Trench
Content Warnings: Ghosts, a giant rat, clown puppets that may turn you into one. Warnings for each prompt will be in the comment titles.
1. Giselle (cw: ghosts)
Well, the moon and the faint glow from the pale figures of women who drift gracefully through the forest and then through the portal. They are silent, their expressions sad, as they dance without ever quite touching the ground. These ghosts will seemingly brighten up when someone living approaches. Young men, in particular, will find themselves eagerly approached. They will surround you, inviting you to dance.
And dance. And dance.
No matter how tired you are, you will be compelled to keep dancing. If night and day were acting normally, the ghosts would stop and disappear come dawn. But there is no sunrise to offer their victims relief.
You may dance until you collapse in exhaustion, lying there to be discovered by a passerby (or not). You may have a heart attack and whoops, you're a squid again for a while!
But there is one other way out. If a friend, or lover, or someone moved by heroic impulse, breaks into the circle of ghosts and steals this dance, the ghosts will move on after half an hour or so. You don't even need to know ballet to compete with these spectral ballerinas! So, do you remember the moves for the Macarena?]
I wonder if Gender flipping "I'm-a-bad-boy" Luz here counts as a "young man"
Huh. Wasn't expecting that. Something right out of Ahiru's kind of world.
She couldn't help thinking that because of the dancing: Luz would, after all, always associate her housemate friend with ballet, and that seemed to be the dance the ghosts were favoring. Weirdly, Luz found herself compelled to dance with them too. She was reminded of Grom with Amity, and imagined she was wearing that very outfit, and so she was swept into the dance too, admiring the movements and attempting to lead herself].
Luz's got game
But he's a knight. Or, well, he tries to be. And so he goes out and patrols, in case he can protect someone.
Most of the time, the threats in Trench don't look too familiar to him. But tonight he's found one he recognizes right away. The Willis, from Giselle. And it looks like they've already found a target.]
Get away!
[It's not immediately clear just who he's shouting at.]
She does indeed! (and is now instantly uncool again)
Luz would have been content reliving that dance all over again, but she suddenly heard a shout, which had her trip over her own feet.
Darn it, she was being so cool for once]!
Wha-?
she tried so hard...
Fakir has drawn his sword, holding it firmly in front of him as he faces the ghosts.]
Get back! There's no one for you here!
[There is a quiet tittering amongst the Willis, like laughing.]
Re: she tried so hard...
Now, however, she's moving a little shakily, as if she were starting to come to, and was noticing that the Willis somehow seemed fewer and were less clustered around her now.
She squinted as she danced, as if she were starting to see the cracks in the illusion].
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As he attempts to stand firm where he is, Fakir calls out.] Luz! Do you hear me?
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F-fakir? Is that you?
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Luz! Yes, it's me.
[He would be fighting his way towards her right now, except that...he doesn't have to fight, really. The ghosts clinging to his arms are pulling him towards the center of the dance anyway. Though he does keep trying to shake them off, slashing ineffectually at them with his sword.]
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[Luz is feeling hazy now, like she was only just waking up. She could see there were people dancing all around them, and she knew she needed to be concerned. She just needed some prodding].
You dance too?
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[As does he, though he's still making no headway there. In fact, he's just found himself participating in a clearly experienced waltz turn with one of them. He dances too indeed.]
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[Does Luz actually dip one of them as she's speaking? Yes she does, an admirable feat even though they're a ghost! Luz is paying attention, but she is also a girl that is steadfast to a fault. This may take a minute or two].
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Now, however, is not the time for social plans. It's time for getting out of here.]
They're ghost dancers!
[As the pattern of the dance brings them closer to each other, he reaches out to grab Luz's arm.]
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And now she was starting to wake from their influence. She still was keeping in step, but once she got close to Fakir, she did a quick step and slid closer to his grip].
So. Uh. Let's shimmy on the heck away from them!
she is not a young man. she is however a ballerina. lose/win? (CW: depression, self-harm)
when the ghosts surround her, it's almost a relief. something strange, something peculiar to occupy her attention for a while.
she's barefoot, but that doesn't prevent her from rising en pointe at the invitation to dance. hers is a solo routine, letting grief and loneliness out and pouring her entire heart into dancing well. at least she can do that much?
she doesn't care how tired she is as time goes on, seeming to last for minutes or for hours. they want her to dance, so she'll dance. she's so pale and her hair is so black, she could almost pass for one of the ghosts, which she finds bitterly funny given her codename back home.
again, it could be minutes or it could be hours, but even if she could free herself from the dancers' thrall, there's a good chance she wouldn't. she's already died and was a ghost herself once, so the company of ghosts doesn't give her a moment's pause.
in the end, she doesn't dance until she dies, but she does dance until she collapses with exhaustion, black hair a stark contrast with overly pale skin and a white slip-dress, black hair matching the dark circles under her eyes, betraying her lack of sleep.
but she'll have to wake eventually? won't she? if some kind person saw fit to rouse her, anyway]
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He doesn't encounter the Willis himself tonight (today?). But he does find someone who looks almost as drained as a ghost. He leans over the woman, checking to make sure she's breathing.]
Hey. Wake up.
[His voice isn't loud, but it is insistent.]
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she'd find it ironic that she was as pale as a ghost, given her past. and her breathing was a little shallow, but steady]
...hmm? [she yawned and shifted on the ground until she was sitting up] Oh. Where are the dancers?
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He frowns at the question.] The dancers?
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unfortunately, it's kind of hard to explain away being passed out in the forest]
Yes, they were right over--[she goes to point to the area the dancers had been, only to see nothing. more than nothing, the grass didn't seem to have been disturbed where they were, only where she was]. They're not there anymore, but it was 'Giselle' they were dancing, I'd swear on my grandmother's grave it was that.
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The Willis?
[Fakir frowns once more. Wasn't there some rumor that they had existed back in Gold Crown Town? Haunting an abandoned manor, or something like that. But he's not sure. Maybe Ahiru would know about it.
He has some ideas about how things from their world could be turning up that go beyond the portals he's heard about.]
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[she's heard that many things have slipped in through them. she guesses that it's possible ghosts or spirits, maybe even extra-dimensional beings. but it's impossible to be certain, at least right now.
she felt rather silly to have gotten caught up in something so clearly not normal]
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[He sits back on his heels.] It might be a portal. Or it could be something that's already here.
[Brought by someone already here, perhaps.]
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[she still looks a little shaken, but she's quickly trying to recover her equilibrium, not wanting to seem off-balance by a stranger] Hmm. I'd say that ghosts are impossible, but I know better.
[for example, herself being a ghost for an extended period of time]
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[It seems to change every month.
He doesn't sound happy about it. Because, well, he isn't.]
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[she's trying to put a positive spin on things, she hates being seen as or thought of as being weak more than anything else in the galaxy. and it had been nice.
up until the point where she passed out, at least]
I should introduce myself. I'm Tinya. What's your name?
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...In any case, he should probably try to be polite.]
I'm Fakir.
Do you live near here? [He's not convinced yet that she should walk very far on her own.]
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and none of it will break her.
and she looks genuinely pleased to hear his name]
Oh! I've heard your name before! Ahiru's friend from the same world.
[and she curtseys]
I live in Cellar Door, in a house I call The Maze.
2. The Nutcracker (cw: giant rat)
Are you carrying candy or pastries? Then you'd best hope you're also ready to defend against a rat with a sword! If left unchecked, the rat king will attack any bakeries or candy stores around. Using the door? Ha! He breaks through the windows, brandishing his sword before grabbing an armful of treats. Can you save the sugarplums? Or get the jump on the rat when he takes a break to eat his stolen goods?]
3. Swan Lake
All that comes through from this portal is perfectly ordinary swan feathers. But hey, maybe if you stay long enough you'll get enough for a pillow.]
4. Coppelia (cw: creepy puppets, creepy clowns that are puppets, potential loss of bodily autonomy)
But something else does come through. A series of puppets painted like clowns, who somehow are suspended on strings even in Trench, seemingly controlled by some invisible hand far, far above. They don't attack people, not exactly. But they point at Sleepers, surrounding or following them, and accuse them of not playing their proper role in the story. Of being a puppet who does not know their place.
People who are followed by the puppets for enough time will find that they start developing strings as well. Perhaps it starts with your arm, leading it to point at strangers just as the clown puppets do. Perhaps it starts with your head, making you say things you don't mean. If you can't cut all your strings and break free, eventually you will be completely controlled, joining the puppets in their accusations.
Harming the puppets themselves does nothing. To defeat them, you must cut all their strings, which may not be easy to see. Once disconnected, they collapse on the ground, nothing more than painted pieces of wood.]
5. La Sylphide
What the witch tells you may be a hard truth about the present. Your beloved is enamored with another, your sibling is hiding something important. It may be a possible future, you happily married or dying alone. It may be or come to be true, or it may prove to be completely false. If you are rude to her, it's more likely she will tell you something true that you don't want to hear. Should you be polite, it's more likely to be something pleasant, perhaps even a kind lie.
If you are particularly mean or nice, she will also offer you a gift. To those who prove good-hearted, she will offer something with a small, beneficial charm on it. A packet of herbs that, placed under your pillow, will guarantee peaceful and restful sleep. A light shawl that keeps you as warm as a thick woolen coat. A stone that gives off a light like sunshine.
If you've been cruel, well, it certainly seems like she's still giving you something helpful. A nice little bag of lavender to ensure sleep, a charm on a necklace to keep you warm. These things do, indeed, have the promised effect. Just with a catch. You will have a full 8 hours of sleep - full of nonstop nightmares. The charm will keep you warm, but it will also eventually burst into flame, possibly while you're wearing it.
Who said it doesn't pay to be nice?]
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It was out on a walk one day, passing by a building, that he saw it. A portal. This time, it wasn't a scene of the Gifted Inmates Academy, it was of an unfamiliar place with an elderly woman with wild hair. Kokichi paused, and the woman offered him a smile.
"Hello there, young man." She spoke, in a heavily-accented voice that was gentle from age. "Would you like to have your fortune told?"
Kokichi tilted his head, humming.]
I, uh, couldn't really give you anything in exchange. Anything worth anything, at least. I've got shiny rocks. But I'm saving up stuff for a project. Sorry, um, Miss.
[The old woman chuckled. "No. It's fine. I do not ask anything in exchange. I would just like to know your name."]
...Kokichi. Kokichi Oma.
[ "Kokichi. You must have good fortune already. Your name means 'little luck', did you know?"
Kokichi chuckled weakly.]
You'd be surprised.
[The woman had shut her eyes, that small smile still on her face. "You are someone not at ease with himself. I see. You fear being known because it is a mortifying ordeal to you. If people know me, they know the bad parts. I do not know myself. Is that something you think often?"
Kokichi hesitated for a moment.]
...Yes.
[The woman slowly nodded. "But. The future holds much hope for you, Kokichi. If you persist in this kindness, you will one day know how to accept yourself. And others will accept you. You will no longer have to fear being alone. Perhaps, even...someone you adore will return to you. Kindness is often returned in kind, Kokichi. You've been a bit of an abrasive person in the past, so I would hope you would know the opposite." Her tone ebbed with amusement, even if guilt flickered across Kokichi's face for a brief moment.
All of that were things he'd like to believe, but reality usually wasn't so kind. Still, she seemed to almost know him better than he knew himself. He paused for a moment, fishing some of the shiny rocks out of one of his pockets.]
Here. I don't like owing people for things they do for me, so...
[The old woman got up, hobbling towards the edge of the portal. She looked down at the rocks, and gently replied "Keep them." Kokichi put them away, only to be met with the woman holding out another item.
A small, elegantly designed music box.
"Here. For whenever your anxiety is at its peak. Wind this up, and it will play a melody - one from the heart that soothes you."
Kokichi stared down at the music box, then at the old woman with a questioning eyebrow raise, before taking it into his hands carefully. Normally there'd probably be precautions about taking things from strangers, but--
"If you are fearful, try it tonight. You'll have good rest. I promise."]
Okay. Um. Thank you.
["Just remember to be kind, Kokichi. Change isn't your enemy."
Kokichi nodded slowly, before reaching up to tip his hat. The old woman gave him a small wave goodbye, as he began to stroll off.
What a weird encounter...still, it could be useful...]
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It seems like a friendly exchange. Still, as he draws nearer, Fakir is compelled to be the skeptic.]
Is that safe?
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I don't know. I'd like to assume so. Could be worth a shot?
[Kokichi, too, is distrustful by nature. That's why he doesn't blame the other boy for being a skeptic. It's something worth being skeptical about, but he's usually good at reading intent behind expressions. The older woman didn't harbor any malice, to his knowledge...as long as he was right.]
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Fakir nods. It could be worth a shot. But it's probably best not to test that alone, right?]
What does it play?
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Guess we can both give it a listen, see if it works.
[He shrugs lightly, adjusting so he can wind it...
And it begins playing a familiar tune. This...gets Kokichi to pause.]
Ah...so it's this, huh.
[He glances down at the box. His smile is relaxed - surprisingly so - but mournful.]
A friend of mine considered this her favorite song. She's not around anymore....but she played it for another friend of mine while we were in school.
Even passing by, you could probably feel something. I kind of watched, too. Secretly. I don't think she would've minded if I'd made my presence known, though.
But I'm pretty sure anyone who heard it and knew her would...know her spirit is in this, too.
[Not literally, obviously.
But there was no composition that better encapsulated Kaede's spirit like Clair De Lune. There was no other song that could put the students in the Gifted Inmates Academy at ease quite like it. They'd all know.]
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[Fakir can't help but smile a bit himself. It feels nostalgic, and makes him realize how much he's been missing having this kind of music so regularly in his life.
The older boy's story fits his bittersweet expression. She's not around anymore. But the song still is. It can still be played for others, even people she didn't know she was playing for. Or people in another world.]
Sounds like it was a good gift.
[Well, stranger things have happened.]
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[The other boy admits it was a good gift. Kokichi nods gently.]
An unexpected one. But I'm gonna keep it safe. So maybe someday, if she finds her way here...she'll be able to enjoy it, too. It's the least I can do.
...I'm usually not this sentimental. Heh.
[He supposes even he couldn't help but be touched by Kaede's heartfelt melodies. Even now.]