SHARON DA SILVA (
fogsong) wrote in
deercountry2022-12-10 06:41 pm
Otherworld Log
Who: Anyone & Everyone
What: Open Log for those who want to participate in the Otherworld Player Plot (though you're free to use the player plot in your own logs)
When: December's Log
Where: All over Trench (and ever a ways outside of it)
It doesn't matter where you are or what you're doing, whether or not you're among friends or strangers, it comes for you: the fog. It rolls in so thick it muffles every sound and obscures your vision until you can see nothing but white. And then the siren begins to sound, a split-second of warning before darkness begins to descend upon you and swallow the world. You can feel the change in the air, the hairs on the back of your neck raising up, and can taste it on your lips. It tastes like rust and rot and ash.
Should you be lucky enough to have a light upon you, or see in the dark, you get to witness the world shift and corrupt right before your very eyes. Everything you see begins to fall apart. The paint on the walls chips and cracks and yellows. The wallpaper peels up, floating upward before it dissolves into nothing, revealing the bones of buildings. The carpet or the wood beneath your feet rots away and it doesn't matter what once was hidden beneath those layers, what lies beneath now is grated flooring, old tiles, battered cement, or just sheets or rusted metal. It's over in seconds and the darkness lifts and you're confronted with a Trench you've never seen before. A Trench that's been devoured and tainted.
Some may open their eyes to this place alone, others with friends or strangers by their side, but it doesn't matter who you're with, what matters is how you're going to find your way back to the Trench you know.
Exploration will prove dangerous and difficult. This Other Trench has fallen apart. The streets you're familiar with may have collapsed, forcing you to find another way around, and the buildings and shops and homes you're used to may prove impassable, doors locked or jammed or somehow blocked. Home won't be home now and might not be safe. It's the monsters, though, that make this world dangerous. They roam the streets and haunt the buildings and are drawn to every little sound you might make.
Walk fast, move quietly, and you may very well get through this.
What: Open Log for those who want to participate in the Otherworld Player Plot (though you're free to use the player plot in your own logs)
When: December's Log
Where: All over Trench (and ever a ways outside of it)
It doesn't matter where you are or what you're doing, whether or not you're among friends or strangers, it comes for you: the fog. It rolls in so thick it muffles every sound and obscures your vision until you can see nothing but white. And then the siren begins to sound, a split-second of warning before darkness begins to descend upon you and swallow the world. You can feel the change in the air, the hairs on the back of your neck raising up, and can taste it on your lips. It tastes like rust and rot and ash.
Should you be lucky enough to have a light upon you, or see in the dark, you get to witness the world shift and corrupt right before your very eyes. Everything you see begins to fall apart. The paint on the walls chips and cracks and yellows. The wallpaper peels up, floating upward before it dissolves into nothing, revealing the bones of buildings. The carpet or the wood beneath your feet rots away and it doesn't matter what once was hidden beneath those layers, what lies beneath now is grated flooring, old tiles, battered cement, or just sheets or rusted metal. It's over in seconds and the darkness lifts and you're confronted with a Trench you've never seen before. A Trench that's been devoured and tainted.
Some may open their eyes to this place alone, others with friends or strangers by their side, but it doesn't matter who you're with, what matters is how you're going to find your way back to the Trench you know.
Exploration will prove dangerous and difficult. This Other Trench has fallen apart. The streets you're familiar with may have collapsed, forcing you to find another way around, and the buildings and shops and homes you're used to may prove impassable, doors locked or jammed or somehow blocked. Home won't be home now and might not be safe. It's the monsters, though, that make this world dangerous. They roam the streets and haunt the buildings and are drawn to every little sound you might make.
Walk fast, move quietly, and you may very well get through this.
Welcome to your Otherworld.
[ ooc: Feel free to hit up the Otherworld Plotting for more information, plotting, monsters, and more! Or DM here or add me on plurk
lobselvith ]





Safety
She had managed to dart into a room in abandoned clearing, having already encountered that lightning storm, and now, seeing Maul, she could figure out why it was pretty much undefeatable. It had to be that Master of his, the one responsible for warping and twisting Maul's perspective so he faced hardships all his life.
And clearly, that affected her friend.
"Maul." She said his name softly, looking concerned. "That's...him, isn't it?"
cw: physical child abuse mention
He finally looked up when he heard someone call his name, someone who was definitely not Darth Sidious. He blinked in surprise at seeing Luz there. He was still shaking a little without even realizing his body was doing it. He didn't try to leave the corner of the room from where he was curled up. ".....Yes. That's him," Maul said quietly. He didn't need to elaborate further. Luz had seen his memories before and knew what kind of monster had raised Maul to be the way he was as an adult.
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"I barely got away from him. No real way of fighting him either: can't even see his face, and that's something, with all the monsters around here."
She sighed. "Do you know where we are? I mean, why this is happening?"
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Luz's question made Maul finally stop hiding in the corner of the room. "I don't know precisely but I have my suspicions." There was only a handful of people strong enough to have done this. Even Pthumerians couldn't warp the world into a different reality just at their whim in such a concrete fashion. That left either an immensely powerful half-Pthumerian or a Sleeper.
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Luz looked around. "Oh, I know where this is. I didn't think I'd see it in Trench, like, in the flesh. But with all the rotting and the decay, and then the monsters? I've seen this before.
This is Silent Hill."
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Upon hearing where they were, Maul became more attentive, some of his PTSD symptoms began to abate. "Is it?" That was a good distraction for Maul to think about, something to chew on and mull over rather than keep freaking out over the monstrous storm outside that represented his master.
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"Yeah," Luz said. "I thought it looked a bit familiar, with the way everything looked, and then I remembered some of the memories I shared with Rose De La Silva and Sharon. I'm pretty sure Sharon's somehow able to conjure it up here. The question now is how do we get out?"
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"Yes, she did tell me something similar," Maul noted. "I've been training her in how to better control her powers, though I've never seen her do anything quite like this." He hadn't realized just how vast a space her powers could reach out and warp into a nightmare.
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"So you've been training her?" She was pretty sure that was news to her. "I didn't know that. I DID know about this though. She...manifested it, when she was younger."
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"I train a number of people here in weaponry, meditation, and their unique powers," Maul explained. "Sharon's powers aren't something a regular human could handle but I have a better understanding of what can make them activate and how to let her control them instead of the other way around." He nodded. "I was told a little bit of it from both her and Rose when she was still here. I just didn't realize this was precisely what would happen when it appeared."
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"I had my suspicions. I first learned about Sharon through Rose's eyes, but I saw Alessa first. She's sort of the catalyst to this whole thing, only now I think it's all Sharon's power now. I think...Sharon is starting to get stronger though. If she can stay her without channeling Alessa, maybe this whole thing can work."
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Luz might have been an outsider, but that didn't mean she didn't feel the crushing of bones and the squelching of blood when Alessa really let loose in the memory.
"At least now, if she needs to, she can defend herself, and maybe more."
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Alessa's tormentors had sought burn an innocent child alive and for that Maul knew they all justly deserved what they got. You could only hurt a child so much before they lashed out at those who had hurt them. While in most cases that came to nothing, when it was done to a child with extraordinary powers, a great reckoning came upon people.
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"Me neither."
Because it was all well and good to not want to kill people. Luz DIDN'T. She hated the idea of ending a life because she could, that whole idea scared her into wondering if she would only go for that option every time.
But the other side was very simple: there were people who would kill, who liked it. There were people who harmed others and didn't let that bother them all the time. They would continue to hurt people as long as you let them, and in that instance? Luz knew that letting them do that was the worst option.
The cult surrounding Alessa wanted to kill her and had tortured her and intended to do that. They sought to kill, and that in turn invited Alessa's wrath.
"I saw how it happened in Rose's memory a while back. It was pretty gruesome, but they deserved it. Anyone who takes joy in causing innocent people to suffer need to be stopped, sometimes in the worst way possible."
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"Rose was the first one to tell me a bit about it too. Then I learned more of it from Sharon herself. I think she meant to shock me with the details but instead I told her that I understood." And he had. Maul knew better than anyone what it was like to be hurt and scared until you lashed out at the world. They had done the worst to her and so Sharon had returned the favor by doing the worst to them as well.
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It wasn't a happy fact, but it was truth.
"I saw it in Rose's memories." Luz shook her head. "Being told what happened is bad enough, but seeing it was something else. I could smell the fire, feel the heat, the blood in the air. Alessa was thorough with her punishment."
Luz decided to leave that in the air because of the thing she wasn't saying: that they had deserved it for all they had done to that poor girl. She would believe it even more when she actually met younger Sharon in the next two months.
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He was now feeling much more put-together than when he first come into the room. His fear had begun to tamp back down to a manageable level.
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Luz was not so hot on having to deal with something like that, even when it was absolutely necessary.
"Feeling better?"
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He ran a hand reassuringly over his face in a self-soothing manner and took in a deep breath. "Yes, I am. I think I will be alright to leave this room now."
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Granted, Luz had seen, up close and personal, exactly how dangerous Darth Maul was. That didn't mean she didn't believe that he was capable of change.
As for vengeance, well. Luz knew all too well what that could lead to.
"I'm glad. Don't worry, I won't tell anybody about this."
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“Thank you, Luz. I trust you.” That more than anything else showed how strong their relationship was. Maul trusted the people around him but rarely. But Luz had seen much of his past and hadn’t used it against him, so he knew she wouldn’t betray him.
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"Thank you," Luz said, holding onto her staff to steady herself. "If I ever get, I don't know, possessed, if you need to, uh, 'take me down,' do so as quick as you can. I wouldn't want to make things worse for Lexi. Besides, if I got that way and know how to cast, it's going to cause some problems."
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"Thank you," she said, and gave him a hopeful smile. "Let's hope that doesn't happen though! I'm pretty happy not dying anytime soon!"
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