Chara Dreemurr (
the_obedient_servant) wrote in
deercountry2022-03-07 09:40 pm
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I ROSE UP FROM THE DEAD (I DO IT ALL THE TIME)
Who: Chara + Others
What: Chara comes back to life and mopes, then decides to do mad science before being pulled into two different secondary locations. (March catch-all with closed and open prompts.)
When: All across march.
Where: All across Trench.
Content Warnings: References to child death, suicidal ideation, depression, misanthropy, child soldiers.
What: Chara comes back to life and mopes, then decides to do mad science before being pulled into two different secondary locations. (March catch-all with closed and open prompts.)
When: All across march.
Where: All across Trench.
Content Warnings: References to child death, suicidal ideation, depression, misanthropy, child soldiers.
(IT’S EMPTY IN THE CAVE) | THE BEACH
And some of them were a reward for all their stupidity. Like Chara’s. It’s without much warning that Chara washes up on the beach, and they refuse immediately to be helped, slipping away from the Wakers at the first opportunity.
They come out of hiding at some point in the night, instead wandering the docks, staring out at the sea from which they emerged.]
We won, didn’t we? [They let out something between a laugh and a sob.] Victory’s not supposed to feel like this…
[Or, alternatively, you can find them aimlessly walking the streets in their bare feet. They still seem pretty out of it, as can be quickly surmised by the terrible state their normally careful bob is in. If they recognize you, they’ll stare up at you with wearied eyes, but they won’t say anything.]
(RIGHT WHERE YOU LEFT IT) | NEW NEW HOME (CLOSED TO CR)
Not that they’d know anything about that. They have begrudgingly allowed visitors on occasion. Friends, really, if they were capable of having them. People who might have heard what happened to them. People who might want to do their good deed and pretend to care.
That’s not fair. They’re the only one that doesn’t care anymore. (That’s a lie.) They’ll answer the door with a weary glance and a wordless frown.]
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she knocks on the door tentatively. and blinks, when chara opens it up with a form. ]
Uhm. Hi. Is everything . . . okay?
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Which is a lesson in futility if they've ever seen one.
They gesture that she can come inside.]
To what do I owe the pleasure?
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This knock, however, is reserved and polite... yet when Chara opens the door, the face of Beatrice is behind it, stretched into an unusually grim, surly expression.]
Good day, Chara-san. [Kanon bows politely.] May I come in?
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* [CHECK]
* Sayo Yasuda. She carries herself not with the airs of the Golden Witch, but with the bitterness of a lifetime of service. You can relate.
They step aside, gesturing for them to come in.]
Something happened to you as well, didn't it?
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(WON’T BE SETTLED EASILY) | VIRA-LORR’S HOME (CLOSED TO VIRA-LORR)
Getting revenge.
So, they knock on Vira-Lorr’s door very early in the morning without much prior warning. They probably should have contacted her on the network, but also, they wanted to be a surprise.]
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Chara. I hadn't expected you. Come in. Are you alright? I can get some tea or cocoa.
[She'd remember the milk this time!]
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[Pretty much immediate. They step inside, looking around the hallway. They've been here before but they'd like to check she's home alone.]
I don't know if you heard about my death. I figured I should inform you I returned.
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cw for child death mention, suicidal ideation
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cw for child suicide
Re: cw for child suicide
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(ALL YOUR FRIENDS ARE ALREADY THERE) | THE DOCKS (CLOSED TO FRISK)
Frisk is all they have. Frisk is all they have allowed themselves to have. They call on them through that tether, sending a message straight to Frisk’s own soul. And then they’re alive, and everything is horrible.
They hide away from the well meaning presence of the Wakers, only stealing enough layers to smother someone easier to kill than they are. (Than they were.)
But Frisk will find them, sat at the edge of the docks, only turning around to acknowledge Frisk’s presence. Their expression doesn’t change, doesn’t show the relief they feel.]
Honey, I’m home. [Said in as dry a tone as humanly possible. Because even now, they still think they’re funny.]
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But then they feel that tug, and Frisk wastes no time in making their way to the dock. They wonder if it was the power of DETERMINATION that brought them back, or the powers of this world. There's still so much that they don't know about this world. But, what's important right now is the fact that their friend is calling to them. They need them.
It's only when they find them that they stop. Whatever relief that Chara feels now is shown on Frisk's face instead, and they don't hide the worry that they feel now.
Chara speaks, and Frisk repeats the same words in their connection - just barely above a whisper, but still loud enough for Chara to hear.
I'm home.
They sit beside them, and Frisk tries to find the right words to say. They aren't okay. They won't waste words in asking that. But, they reach, gently tugging at Chara's blankets in order to silently let them know that they're here. In whatever way Chara needs them to be for comfort -- they're here for them. )
I'm sorry.
( They weren't there. They should have been. They could have tried to protect them.
They know what it's like to die. It's always terrifying -- it's a stark reminder of how fragile they truly are. )
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It's probably for the better. They sigh, shaking their head.]
Don't go thinking you could have done anything. That's how this situation came about. [They were so sure. So relentlessly determined to believe in their own power, to sever every connection keeping them bound to this world. It made them stupid. It made them weak. Weak enough to mistake it for strength.]
If anyone should be apologizing, it should be me. I was a blind fool. And I've been a bad... friend... to you in the past month or so.
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(I SWEAR I’LL REACH THE MOON) | SCHOOL OF MUTTER (OPEN)
They can be found wandering the hallways between lectures. Perhaps you are in their class, and notice the extreme attention being paid by this very grim and intense child. Particularly surrounding anything to do with time.
They take rigorous notes, focused and intent, and if there’s ever a creeping sense of deja vu, like you’ve heard a lecture you’ve sat with them before? You’ll probably chalk it up to coincidence. It’s as the class and lecture ends that Chara suddenly turns to you with a sigh, dropping their pen onto their notebook.]
…Hm. Have you ever spoken to Never Mind?
[Or maybe you find them during a period of no classes, in one of the rooms dedicated to personal study, and more specifically, hooked up to something that appears to be draining blood from them and depositing it into vials.
There’s no indication that they have even noticed you’re there. Whatever they’re doing, it’s probably scheme adjacent.]
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then the other person sitting in at the desk next to hers draws Lexi's attention. she would have sworn that they weren't there when Lexi took her seat, but maybe she's seeing things. she wouldn't be surprised by hallucinations. since she's still unconvinced that all of this wasn't an elaborate dream.
but they're not bothering her. they're even more intent on taking notes than Lexi herself was. though, she had to wonder at the wisdom of this place taking someone who seemed even younger than she was.
she'd been stealing glances at them in between notes which looked like a wall of text, but made perfect sense to her, when the other person suddenly turned to face Lexi.
she wished she didn't look as awkward and embarrassed as she felt, worrying she'd offended the other scholar by her sneaky glances]
...oh! Um. No. I've only been here a week. Is that a prerequisite to taking classes here? Should I do that?
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[It feels like such a....... degrading position for a Pthumerian Patron to give themselves. But they're not judging. Clearly he thinks there's some value in teaching the populace, and in accepting just about anybody.
He's probably right, though Chara is as ever suspicious of his motives.]
You're Lexi, yes? [She never gave them her name.]
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(CW: alcoholism)
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(NO SAVIOR OF YOURS) | THE GATE (OPEN)
They felt nothing then.
They feel something now. And yet, they're in the ring, in front of a crowd of disgusting people, a sword clutched in their hands. It's practice. And it's not true practice unless their life is in danger.
You, just so happen to be their teammate. And the enemy you're fighting, a five headed hydra with rotting flesh instead of scales.]
What a pitiful existence. Are you ready, or shall I leave you behind?
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He glances at Chara, flipping Rakuyo around once or twice in a flashy manner. The moves would be useless in an actual fight but they look damn cool and Maul, well, he does tend to have an ego.]
Child, I was born ready and I intend to go out that way.
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(HAIL TO THE KING) | THE MOSS KING'S SUMMER HOME (OPEN)
But Chara is too determined for that. You might spot them in the basement, brushing dust off their clothes.] I strongly dislike this creature's taste in torturous fates as decided by the roll of a dice. It's better when it's a wheel.
[Or maybe a bit later, when they're wandering the halls, looking over the items. They seem to be appraising a dagger they found, something that looks suspiciously like Mehrunes Razor. Fortunately for everyone, they put it back.
Instead moving on to a somewhat suspicious looking book, with arcane runes all over the leather cover. It looks like once upon a time, it was even painted with dark blood. This... this could be what they're looking for.]
Found anything? [They say. They're trying to be friendly. Be honored.]
(IN MY GARDEN) | JUMANJI (OPEN)
[Chara has been suspicious of this game since the drumming first started, and now they feel validated in their suspicions. They did their best to prepare, a vial of their blood to be used for blood magic, their knife and locket that never leaves them, and a specific designated savepoint in case the effects of this game need to be overwritten.
They don't drag anyone else into this, they make sure to do it as far away from Frisk as possible. But clearly there was someone passing by, just close enough to the small abandoned house they had decided to use as a starting point, because when they arrive in the game, a very familiar concept to them even if the genre is something completely different, they pinch the bridge of their nose at the sight of another person.]
Great. Messed up at stage one. [They raise their hand to access the reset button, deciding to skip the dramatics they often employ, but as soon as they turn back time, reversing the clock like a barely noticeable wave of deja vu...
They wind up only seconds in the past. Before they noticed their companion.] Hmm.
Guess we're stuck together.
(II. SHOW NO MERCY)
[Enemies, shaped like frogs. Granted, they're much bigger than the variety of the Underground, but Chara still only looks at them and sees EXP. Even after the months they've spent here, that feeling will never change.
The frog goes to attack, to swallow Chara whole with it's long tongue, but Chara slashes at it with the Real Knife and it recoils in pain. Chara responds by shifting between the trees and burying the dagger into it's stomach, causing it to choke and die.
They look up, wiping blood off their face, when they see another frog harassing a stranger, or perhaps even their companion, and they let out a frustrated sigh and rush to their aid.]
Keep it busy! I'll finish it off!
(III. THERE IS NO SIGN OF LAND.)
[They were doing well until now. Combat was a concept they understand well, and the survivalist challenges were something they were fairly sure they could deal with.
And then the water came. They attempted to climb up, naturally, but out of pure bad luck, their foot snagged on a root and they tripped over as the water came rushing. They're swallowed up by the waves, and you might even mistake them for drowned, but they emerge, clutching onto a rock for dear life.
Only they're missing something.] No!
[They spy the board, hurtling down stream into oblivion, and they look half tempted to go join it. Still, they clearly need some help escaping the water, as it's only rising and they won't keep their grip for long.]
(IV. BECOMES THE HUNTED.)
[They've been travelling for... days at this point, having eventually reclaimed their board after a harrowing encounter with some evil mosquitoes. They're sitting in camp with whoever they've found, looking to the world like they're resting quieter than the dead.
Then they hear it. The cocking of a gun. They'd wondered what the challenge was... PVP? One thing's for sure, they're being hunted.
Chara's mind is a single track, and within a moment their dagger is in their hand, and their eyes scan the treeline.] We're under attack.
[Despite the rather simple response, there is lethal intent radiating off their words. Anyone who approaches them like they're the prey is only asking to be snuffed out.]
III (I got too nervous with not knowing exact lore to try to approach the non-event prompt gijfghfj)
They rose from the water. They're struggling, but they're alive, but their eyes are drawn to...the game board, rushing down the rapids with them not with it. That's hardly a priority. Immediately, he bolts over.]
HEY, KID! TAKE MY HAND!
[They should be just close enough to land for him to tug them out if he puts his strength into it...]
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I.
[By now, Rika has already played the Jumanji gameboard once or twice. She's made the mistake of trying to share it with her friends and been lucky to escape with her life. She's not shocked to be dragged in again.]
It would seem so. A game like this can't be played alone, after all.
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(BURY ME, BURY ME) | The Catacombs (OPEN)
[Chara stands, rifling through the backpack they've been given. Their expression isn't particularly distraught, more wryly amused and faintly annoyed.]
If I had a gold piece for every time this happened... [They watch as the next arrival falls, whether they're struggling or just as unaffected as Chara themselves is, their reaction is the same, approaching with a raised eyebrow.]
Not a pleasant trip, is it?
(II. HEARTACHE)
[Chara watches the house go up in cinders, recognizing the voices calling for help within. Asriel, Toriel, Asgore, Noelle, Frisk, the other friends they had, lifetimes ago, in a time period they're never sure actually happened.
It's a dirty trick, and maybe if they were less accustomed to burying their feelings, they would be moved by it. As it stands, Chara just looks at it, unimpressed and watches it all go up in flames.
It's beautiful, in it's way, for all the shallow cruelty behind it.] This one can be solved rather easily, don't you think? How in the world could there possibly be a house down here with people to burn inside? What a stupid trap.
[Or maybe they'd been following you before, and you've walked into the trap, in which case, you might find them in front of the door, attempting to block your entry. They appeared only within the blink of an eye, and stare unimpressed.]
Are you really this stupid?
(III. DID YOU FORGET I WAS HERE?)
[Chara steps into a large, empty chamber, observing the strange ritual chamber. The drawbridge is open, whatever puzzle was supposed to be solved here is long since resolved, they can move along.
But that's never exactly been a strong suit for the fallen child, has it? Nor has it been for any of their family. They glance around at everything, the runes, the signs, all in languages they can't understand for the life of them.
And then the dead rises up, and Chara lets out a bitter laugh.]
Of course. Of course this is it. [They stare ahead at the shrouded form of a boss monster, utterly familiar. Asriel Dreemurr watches them with pleading eyes, and Chara's hands ball into tiny fists as they shake with bitter amused rage.]
(IV. DO YOU THINK YOU ARE ABOVE CONSEQUENCES?)
[Chara looks ahead at the abyss, staring at it with a forlorn detachment that frankly shouldn't be possible. There are a lot of thoughts that run through their mind at this, bitter, angry, guilty thoughts that they refuse to acknowledge as entirely theirs.
More confessions. More repentance. Who made this challenge, they wonder? Was it the Moss King? Mother Superior? The Wakers themselves. Guilt...] They talk a lot about a new start and then force us into confronting our past sins head on rather than letting them go, hmm?
There's no point in hiding from it. Would you like to relieve the crushing weight first, or shall I?
fallen down
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(THE TIME KNIFE) | The School of Mutter (CLOSED TO SATOKO)
I figure it's best if we start with a few clarifications on the differences in our powers, don't you? If we're going to be testing their limits, that is. And a mutual exchange in information on something that I've been wondering, and something that would be of interest to you that as far as I know, you have no knowledge of.
[They turn to Satoko. There's normally an odd formality to their speech, but with Satoko at least, they don't feel the need to hide The Demon That Comes. It's not their true self, but neither is the human they used to be.]
Does that sound fair?
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[ much like chara, satoko allows herself to speak more plainly in these sorts of meetings. it's not the same, of course; where chara's formality evaporates, satoko's insistently stays in its place. it's in the other parts of her voice that things change. she sounds older, yes, more well-spoken - but pettier in some ways, crueler and sharper.
she doesn't sound unfond of their conversations, though. she wouldn't come out for these little meetings if she was. ]
Go on, then. Ask away. I'll answer as long as it doesn't take too long.
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cw for self harm